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PocketInsanity
libSDL
Commits
1f57c052
Commit
1f57c052
authored
May 21, 2010
by
Eli Gottlieb
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Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
parent
c40fb5a6
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+78
-0
SDL_shape.h
include/SDL_shape.h
+55
-0
SDL_shape.c
src/video/SDL_shape.c
+23
-0
No files found.
src/video
/SDL_shape.h
→
include
/SDL_shape.h
View file @
1f57c052
...
...
@@ -19,3 +19,37 @@
Eli Gottlieb
eligottlieb@gmail.com
*/
struct
SDL_Shaped_Window
;
typedef
struct
SDL_Shaped_Window
SDL_Shaped_Window
;
/**
* \brief Create a shaped window with the specified position, dimensions, and flags.
*
* \param title The title of the window, in UTF-8 encoding.
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
* ::SDL_WINDOWPOS_UNDEFINED.
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
* ::SDL_WINDOWPOS_UNDEFINED.
* \param w The width of the window.
* \param h The height of the window.
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE,
* ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED,
* ::SDL_WINDOW_INPUT_GRABBED.
*
* \return The id of the window created, or zero if window creation failed.
*
* \sa SDL_DestroyWindow()
*/
extern
DECLSPEC
SDL_Shaped_Window
*
SDLCALL
SDL_CreateShapedWindow
(
const
char
*
title
,
unsigned
int
x
,
unsigned
int
y
,
unsigned
int
w
,
unsigned
int
h
,
Uint32
flags
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
SDL_LockWindowShape
(
const
SDL_Shaped_Window
*
window
);
extern
DECLSPEC
void
SDLCALL
SDL_UnlockWindowShape
(
const
SDL_Shaped_Window
*
window
);
extern
DECLSPEC
int
SDLCALL
SDL_PresentWindowShape
(
const
SDL_Shaped_Window
*
window
);
extern
DECLSPEC
SDL_Window
*
SDLCALL
SDL_LockShapedWindow
(
const
SDL_Shaped_Window
*
window
);
extern
DECLSPEC
void
SDLCALL
SDL_UnlockShapedWindow
(
const
SDL_Shaped_Window
*
window
);
extern
DECLSPEC
void
SDLCALL
SDL_DestroyShapedWindow
(
const
SDL_Shaped_Window
*
window
);
src/video/SDL_shape.c
View file @
1f57c052
...
...
@@ -21,3 +21,26 @@
*/
#include "SDL_shape.h"
struct
SDL_Shaped_Window
{
SDL_Window
*
window
;
SDL_Surface
*
shape_mask
;
}
SDL_Shaped_Window
*
SDLCALL
SDL_CreateShapedWindow
(
const
char
*
title
,
unsigned
int
x
,
unsigned
int
y
,
unsigned
int
w
,
unsigned
int
h
,
Uint32
flags
)
{
//TODO: Fill in stub of SDL_CreatedShapedWindow
return
NULL
;
}
int
SDLCALL
SDL_PresentShape
(
const
SDL_Shaped_Window
*
window
)
{
//TODO: Fill in stub of SDL_PresentShape
return
-
1
;
}
void
SDLCALL
SDL_DestroyShapedWindow
(
const
SDL_Shaped_Window
*
window
)
{
//TODO: Fill in stub of SDL_DestroyShapedWindow
return
;
}
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