Commit 2184f43b authored by Sam Lantinga's avatar Sam Lantinga

Fixed DirectColor visual window creation problem

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403407
parent 1b7ca906
......@@ -7,7 +7,6 @@
* Implement icon support (with translucency?)
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
* Make sure the mouse is where it's supposed to be when un-grabbed
......
......@@ -32,13 +32,9 @@ static int
get_visualinfo(Display * display, int screen, XVisualInfo * vinfo)
{
const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID");
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
int use_directcolor = 0;
/* We really don't need DirectColor visuals until we implement
* gamma ramps, but we'll leave it on for now to catch bugs */
int use_directcolor = 1;
int depth;
/* Look for an exact visual, if requested */
......
......@@ -212,7 +212,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
xattr.background_pixel = 0;
xattr.border_pixel = 0;
if (visual->class == DirectColor || visual->class == PseudoColor) {
if (visual->class == PseudoColor) {
int nmaps;
XStandardColormap cmap;
XStandardColormap *stdmaps;
......@@ -299,6 +299,12 @@ X11_CreateWindow(_THIS, SDL_Window * window)
X11_TrackColormap(data->display, displaydata->screen, colormap,
&cmap, visual);
}
} else if (visual->class == DirectColor) {
/* FIXME: Allocate a read-write colormap for gamma fading someday */
xattr.colormap =
XCreateColormap(data->display,
RootWindow(data->display, displaydata->screen),
visual, AllocNone);
} else {
xattr.colormap =
XCreateColormap(data->display,
......
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