Commit 2f28b8c5 authored by Sam Lantinga's avatar Sam Lantinga

Fixed bug #270

SDL_SetCursor returns void, not void*

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402109
parent dd8038b0
...@@ -102,7 +102,7 @@ CLASS="FUNCSYNOPSISINFO" ...@@ -102,7 +102,7 @@ CLASS="FUNCSYNOPSISINFO"
><CODE ><CODE
><CODE ><CODE
CLASS="FUNCDEF" CLASS="FUNCDEF"
>void *<B >void <B
CLASS="FSFUNC" CLASS="FSFUNC"
>SDL_SetCursor</B >SDL_SetCursor</B
></CODE ></CODE
...@@ -219,4 +219,4 @@ VALIGN="top" ...@@ -219,4 +219,4 @@ VALIGN="top"
></DIV ></DIV
></BODY ></BODY
></HTML ></HTML
> >
\ No newline at end of file
...@@ -5,7 +5,7 @@ SDL_SetCursor\- Set the currently active mouse cursor\&. ...@@ -5,7 +5,7 @@ SDL_SetCursor\- Set the currently active mouse cursor\&.
.PP .PP
\fB#include "SDL\&.h" \fB#include "SDL\&.h"
.sp .sp
\fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); \fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
.SH "DESCRIPTION" .SH "DESCRIPTION"
.PP .PP
Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&. Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
......
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