Commit 343205ba authored by Sam Lantinga's avatar Sam Lantinga

Compile fix for Window CE

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401275
parent f9a0d22b
......@@ -79,6 +79,7 @@ void (*WIN_PaletteChanged)(_THIS, HWND window);
void (*WIN_WinPAINT)(_THIS, HDC hdc);
extern void DIB_SwapGamma(_THIS);
#ifndef NO_GETKEYBOARDSTATE
/* Variables and support functions for SDL_ToUnicode() */
static int codepage;
static int Is9xME();
......@@ -86,6 +87,7 @@ static int GetCodePage();
static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, Uint16 *wchars, int wsize, UINT flags);
ToUnicodeFN SDL_ToUnicode = ToUnicode9xME;
#endif /* !NO_GETKEYBOARDSTATE */
#if defined(_WIN32_WCE)
......@@ -631,10 +633,12 @@ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
return(0);
#ifndef NO_GETKEYBOARDSTATE
case WM_INPUTLANGCHANGE: {
codepage = GetCodePage();
}
return(TRUE);
#endif
default: {
/* Special handling by the video driver */
......@@ -742,9 +746,11 @@ int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
/* Check for SDL_WINDOWID hack */
SDL_windowid = getenv("SDL_WINDOWID");
#ifndef NO_GETKEYBOARDSTATE
/* Initialise variables for SDL_ToUnicode() */
codepage = GetCodePage();
SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode;
#endif
app_registered = 1;
return(0);
......@@ -769,6 +775,7 @@ void SDL_UnregisterApp()
app_registered = 0;
}
#ifndef NO_GETKEYBOARDSTATE
/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
static int Is9xME()
......@@ -805,3 +812,4 @@ static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR
return 0;
}
#endif /* !NO_GETKEYBOARDSTATE */
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