Commit 3470d1df authored by Sam Lantinga's avatar Sam Lantinga

Updated docs for SDL 1.2.10 release

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<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> <!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN">
<HTML <HTML>
><HEAD <HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD>
><TITLE <BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000">
>Introduction</TITLE <DIV CLASS="NAVHEADER">
> <HR ALIGN="LEFT" WIDTH="100%">
</HEAD </DIV>
><BODY <DIV CLASS="PREFACE">
BGCOLOR="#FFF8DC" <H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2>
TEXT="#000000" <P>
LINK="#0000ee" This library is designed to make it easy to write games that run on many
VLINK="#551a8b" different platforms using the various native high-performance media interfaces,
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
>
<HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="PREFACE"
><H1
><A
NAME="AEN8"
>Introduction</A
></H1
><P
>This library is designed to make it easy to write games that run on Linux,
Win32 and BeOS using the various native high-performance media interfaces,
(for video, audio, etc) and presenting a single source-code level API to (for video, audio, etc) and presenting a single source-code level API to
your application. This is a fairly low level API, but using this, completely your application. This is a fairly low level API, but using this, completely
portable applications can be written with a great deal of flexibility.</P portable applications can be written with a great deal of flexibility.
><P </P><P>
>The library is loaded as a dynamically linked library on its native An introduction to SDL can be found online at:
platform, and is currently compiled natively for Linux, compiled for <A HREF="http://www.libsdl.org/intro.php" TARGET="_top">
Win32 using a Linux hosted GCC http://www.libsdl.org/intro.php</A>
<A </P><P>
HREF="http://www.libsdl.org/Xmingw32/" Tutorials on a variety of topics can be found online at:
TARGET="_top" <A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top">
>cross-compilation</A http://www.libsdl.org/tutorials.php</A>
> </P><P>
environment, and compiled using the EGCS C++ compiler under BeOS.</P Documentation in Wiki form can be found online at:
><P <A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top">
>An introduction to SDL can be found online at: http://www.libsdl.org/cgi/docwiki.cgi/</A>
<A </P><P>
HREF="http://www.libsdl.org/intro/toc.html" Enjoy!
TARGET="_top" </P><P>
>http://www.libsdl.org/intro/</A &nbsp;&nbsp;&nbsp; Sam Lantinga
>&#13;</P <TT CLASS="EMAIL">&#60;<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>&#62;</TT>
><P </P> <P>
>There are code examples on each of the main library pages, and there are
fully fleshed example C++ classes and programs in the examples archive,
available on the
<A
HREF="http://www.libsdl.org/download.html"
TARGET="_top"
>SDL download page</A
>.</P
><P
>For an introduction to basic multi-media programming concepts, you might try
some of the following links:
<P
></P
><UL
><LI
><P
><A
HREF="http://www.ziron.com/links/"
TARGET="_top"
>Game Programming Links</A
></P
></LI
><LI
><P
><A
HREF="http://developer.dungeon-crawl.com/"
TARGET="_top"
>Game Developer Search Engine</A
></P
></LI
></UL
></P
><P
>Enjoy!</P
><P
>&nbsp;&nbsp;&nbsp; Sam Lantinga
<TT
CLASS="EMAIL"
>&#60;<A
HREF="mailto:slouken@libsdl.org"
><A
HREF="mailto:slouken@libsdl.org"
TARGET="_top"
>slouken@libsdl.org</A
></A
>&#62;</TT
></P
>
<P>
<br><br><HR> <br><br><HR>
<H1>Table of Contents</H1> <H1>Table of Contents</H1>
<UL> <UL>
......
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