Commit 3a87e3f6 authored by Sam Lantinga's avatar Sam Lantinga

Updated to include new files

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404350
parent b393d088
...@@ -30,7 +30,7 @@ ...@@ -30,7 +30,7 @@
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..." Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/> />
<Tool <Tool
Name="VCCustomBuildTool" Name="VCCustomBuildTool"
...@@ -201,7 +201,7 @@ ...@@ -201,7 +201,7 @@
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..." Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/> />
<Tool <Tool
Name="VCCustomBuildTool" Name="VCCustomBuildTool"
...@@ -370,6 +370,10 @@ ...@@ -370,6 +370,10 @@
RelativePath="..\..\include\SDL.h" RelativePath="..\..\include\SDL.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_atomic.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_audio.h" RelativePath="..\..\include\SDL_audio.h"
> >
...@@ -378,10 +382,18 @@ ...@@ -378,10 +382,18 @@
RelativePath="..\..\include\SDL_compat.h" RelativePath="..\..\include\SDL_compat.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_config.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_config_win32.h" RelativePath="..\..\include\SDL_config_win32.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_copying.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_cpuinfo.h" RelativePath="..\..\include\SDL_cpuinfo.h"
> >
...@@ -398,6 +410,10 @@ ...@@ -398,6 +410,10 @@
RelativePath="..\..\include\SDL_events.h" RelativePath="..\..\include\SDL_events.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_haptic.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_joystick.h" RelativePath="..\..\include\SDL_joystick.h"
> >
...@@ -434,6 +450,10 @@ ...@@ -434,6 +450,10 @@
RelativePath="..\..\include\SDL_opengl.h" RelativePath="..\..\include\SDL_opengl.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_opengles.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_pixels.h" RelativePath="..\..\include\SDL_pixels.h"
> >
...@@ -450,14 +470,30 @@ ...@@ -450,14 +470,30 @@
RelativePath="..\..\include\SDL_quit.h" RelativePath="..\..\include\SDL_quit.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_rect.h"
>
</File>
<File
RelativePath="..\..\include\SDL_revision.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_rwops.h" RelativePath="..\..\include\SDL_rwops.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_scancode.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_stdinc.h" RelativePath="..\..\include\SDL_stdinc.h"
> >
</File> </File>
<File
RelativePath="..\..\include\SDL_surface.h"
>
</File>
<File <File
RelativePath="..\..\include\SDL_syswm.h" RelativePath="..\..\include\SDL_syswm.h"
> >
...@@ -599,6 +635,10 @@ ...@@ -599,6 +635,10 @@
RelativePath="..\..\src\audio\SDL_audiotypecvt.c" RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
> >
</File> </File>
<File
RelativePath="..\..\src\video\SDL_blendfillrect.c"
>
</File>
<File <File
RelativePath="..\..\src\video\SDL_blendline.c" RelativePath="..\..\src\video\SDL_blendline.c"
> >
...@@ -707,6 +747,10 @@ ...@@ -707,6 +747,10 @@
RelativePath="..\..\src\video\SDL_drawpoint.c" RelativePath="..\..\src\video\SDL_drawpoint.c"
> >
</File> </File>
<File
RelativePath="..\..\src\video\SDL_drawrect.c"
>
</File>
<File <File
RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
> >
......
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