Commit 3ac7385c authored by Sam Lantinga's avatar Sam Lantinga

Removed Daniel's test code

parent 1f8dacab

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLIMM", "GLIMM.vcproj", "{F21B830F-20A9-4473-B67A-21D1743C6E19}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F21B830F-20A9-4473-B67A-21D1743C6E19}.Debug|Win32.ActiveCfg = Debug|Win32
{F21B830F-20A9-4473-B67A-21D1743C6E19}.Debug|Win32.Build.0 = Debug|Win32
{F21B830F-20A9-4473-B67A-21D1743C6E19}.Release|Win32.ActiveCfg = Release|Win32
{F21B830F-20A9-4473-B67A-21D1743C6E19}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="GLIMM"
ProjectGUID="{F21B830F-20A9-4473-B67A-21D1743C6E19}"
RootNamespace="GLIMM"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)bin"
IntermediateDirectory="obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="imm32.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)bin"
IntermediateDirectory="obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="imm32.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\src\App.cpp"
>
</File>
<File
RelativePath=".\src\IMM.cpp"
>
</File>
<File
RelativePath=".\src\Main.cpp"
>
</File>
<File
RelativePath=".\src\Video_Mode.cpp"
>
</File>
<File
RelativePath=".\src\Window.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\include\App.hpp"
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RelativePath=".\include\IMM.hpp"
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<File
RelativePath=".\include\Video_Mode.hpp"
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</File>
<File
RelativePath=".\include\Window.hpp"
>
</File>
<File
RelativePath=".\include\Window_Listener.hpp"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
#ifndef APP_HPP
#define APP_HPP
#include "Window.hpp"
class App : public Window_Listener
{
public:
App();
virtual ~App();
void Initialize();
void Finalize();
void Run();
virtual void On_Close();
virtual void On_Key_Down(int Key);
virtual void On_Key_Up(int Key);
virtual void On_Char(unsigned int Char);
virtual void On_Resized(unsigned int Width, unsigned int Height);
virtual void On_Mouse_Button_Down(Mouse_Button Button);
private:
void Update();
void Draw();
static const int Width = 800;
static const int Height = 600;
static const int Bits_Per_Pixel = 32;
static const bool Fullscreen = true;
Window my_Window;
bool my_Done;
};
#endif
#ifndef IMM_HPP
#define IMM_HPP
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <msctf.h>
class IMM
{
public:
IMM();
~IMM();
void Initialize(HWND Window);
void Finalize();
LRESULT Handle_Message(HWND Window, UINT Message, WPARAM wParam, LPARAM lParam, bool &Ate);
void Enable();
void Disable();
bool Is_Enabled();
void Toggle();
void Focus_Gained();
void Focus_Lost();
private:
void Update_Input_Locale();
void Cancel_Composition();
void Input_Language_Changed();
bool my_COM_Initialized;
ITfThreadMgr *my_Thread_Manager;
HWND my_Window;
HIMC my_Context;
HKL my_HKL;
bool my_Vertical_Candidates;
bool my_Enabled;
};
#endif
#ifndef VIDEO_MODE_HPP
#define VIDEO_MODE_HPP
#include <cstddef>
class Video_Mode
{
public:
Video_Mode();
Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel);
static Video_Mode Get_Desktop_Mode();
static std::size_t Get_Mode_Count();
static Video_Mode Get_Mode(std::size_t Index);
bool Is_Valid() const;
bool operator==(const Video_Mode &Mode) const;
bool operator!=(const Video_Mode &Mode) const;
unsigned int Width;
unsigned int Height;
unsigned int Bits_Per_Pixel;
private:
static void Initialize_Modes();
};
#endif
#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <string>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include "Video_Mode.hpp"
#include "Window_Listener.hpp"
#include "IMM.hpp"
class Window
{
public:
Window();
~Window();
void Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen);
void Finalize();
void Set_Listener(Window_Listener *Listener);
void Show();
void Hide();
void Handle_Events();
void Display();
void Show_Cursor();
void Hide_Cursor();
HWND Get_Handle();
IMM &Get_IMM();
private:
static const wchar_t *Window_Class_Name;
void Register_Class();
void Unregister_Class();
void Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen);
void Destroy_Window();
void Create_Context(const Video_Mode &Mode);
void Destroy_Context();
void Switch_To_Fullscreen(const Video_Mode &Mode);
LRESULT Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam);
HWND my_Handle;
Video_Mode my_Video_Mode;
bool my_Fullscreen;
HDC my_Device_Context;
HGLRC my_GL_Context;
bool my_Class_Registered;
Window_Listener *my_Listener;
IMM my_IMM;
};
#endif
#ifndef WINDOW_LISTENER_HPP
#define WINDOW_LISTENER_HPP
enum Mouse_Button
{
Mouse_Button_Left,
Mouse_Button_Right
};
class Window_Listener
{
public:
virtual void On_Close(){}
virtual void On_Key_Down(int Key){}
virtual void On_Key_Up(int Key){}
virtual void On_Char(unsigned int Char){}
virtual void On_Resized(unsigned int Width, unsigned int Height){}
virtual void On_Mouse_Button_Down(Mouse_Button Button){}
virtual void On_Mouse_Button_Up(Mouse_Button Button){}
};
#endif
#include "App.hpp"
#include <GL/gl.h>
#include <GL/glu.h>
#pragma comment(lib, "glu32.lib")
GLfloat Rotation = 0.0f;
App::App() : my_Done(false)
{
}
App::~App()
{
Finalize();
}
void App::Initialize()
{
Finalize();
my_Window.Initialize(L"GLIMM", Video_Mode(Width, Height, Bits_Per_Pixel), Fullscreen);
my_Window.Set_Listener(this);
my_Window.Show();
my_Window.Hide_Cursor();
}
void App::Finalize()
{
my_Window.Finalize();
}
void App::Run()
{
Initialize();
while (!my_Done)
{
my_Window.Handle_Events();
Update();
Draw();
my_Window.Display();
}
}
void App::On_Close()
{
my_Done = true;
my_Window.Hide();
}
void App::On_Key_Down(int Key)
{
switch (Key)
{
case VK_ESCAPE:
On_Close();
break;
}
}
void App::On_Key_Up(int Key)
{
}
void App::On_Char(unsigned int Char)
{
printf("Char: U+%04X\n", Char);
}
void App::On_Resized(unsigned int Width, unsigned int Height)
{
glViewport(0, 0, Width, Height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void App::On_Mouse_Button_Down(Mouse_Button Button)
{
switch (Button)
{
case Mouse_Button_Left:
my_Window.Get_IMM().Toggle();
break;
}
}
void App::Update()
{
Rotation += 0.2f;
}
void App::Draw()
{
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glRotatef(Rotation, 0.0f, 0.0f, -1.0f);
glBegin(GL_TRIANGLES);
glColor3f(0.7f, 0.0f, 0.0f);
glVertex3f(0.0f, 0.5f, 0.0f);
glColor3f(0.0f, 0.7f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.0f);
glColor3f(0.0f, 0.0f, 0.7f);
glVertex3f(0.5f, -0.5f, 0.0f);
glEnd();
}
#include "IMM.hpp"
#include <stdexcept>
IMM::IMM() : my_COM_Initialized(false),
my_Thread_Manager(0),
my_Window(0),
my_Context(0),
my_HKL(0),
my_Vertical_Candidates(false),
my_Enabled(false)
{
}
IMM::~IMM()
{
Finalize();
}
void IMM::Initialize(HWND Window)
{
Finalize();
my_Window = Window;
if (SUCCEEDED(CoInitializeEx(NULL, COINIT_APARTMENTTHREADED)))
{
my_COM_Initialized = true;
if (SUCCEEDED(CoCreateInstance(CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, IID_ITfThreadMgr, reinterpret_cast<LPVOID *>(&my_Thread_Manager))))
{
ITfDocumentMgr *Document_Manager = 0;
if (SUCCEEDED(my_Thread_Manager->AssociateFocus(Window, NULL, &Document_Manager)))
{
if (Document_Manager)
Document_Manager->Release();
}
else
printf("Warning: ITfThreadMgr->AssociateFocus failed\n");
}
else
printf("Warning: Failed to create ITfThreadMgr instance\n");
}
else
printf("Warning: Failed to initialize COM\n");
ImmDisableTextFrameService((DWORD)-1);
my_Context = ImmGetContext(my_Window);
ImmReleaseContext(my_Window, my_Context);
if (!my_Context)
throw std::runtime_error("No context (No IME installed?)");
Update_Input_Locale();
Cancel_Composition();
Disable();
}
void IMM::Finalize()
{
if (my_Thread_Manager)
{
my_Thread_Manager->Release();
my_Thread_Manager = 0;
}
if (my_COM_Initialized)
{
CoUninitialize();
my_COM_Initialized = false;
}
}
#define GET_LANG(hkl) LOWORD((hkl))
#define GET_PRIMLANG(hkl) ((WORD)PRIMARYLANGID(GET_LANG((hkl))))
#define GET_SUBLANG(hkl) SUBLANGID(GET_LANG((hkl)))
void IMM::Update_Input_Locale()
{
static HKL Previous_HKL = 0;
my_HKL = GetKeyboardLayout(0);
if (Previous_HKL == my_HKL)
return;
Previous_HKL = my_HKL;
my_Vertical_Candidates = false;
switch (GET_PRIMLANG(my_HKL))
{
case LANG_CHINESE:
my_Vertical_Candidates = true;
switch (GET_SUBLANG(my_HKL))
{
case SUBLANG_CHINESE_SIMPLIFIED:
my_Vertical_Candidates = false;
break;
}
break;
case LANG_JAPANESE:
my_Vertical_Candidates = true;
break;
}
}
LRESULT IMM::Handle_Message(HWND Window, UINT Message, WPARAM wParam, LPARAM lParam, bool &Ate)
{
Ate = false;
switch (Message)
{
case WM_INPUTLANGCHANGE:
Input_Language_Changed();
break;
case WM_IME_SETCONTEXT:
lParam = 0;
break;
case WM_IME_STARTCOMPOSITION:
Ate = true;
break;
case WM_IME_COMPOSITION:
{
Ate = true;
HIMC Context = ImmGetContext(Window);
if (!Context)
break;
if (lParam & GCS_RESULTSTR)
{
LONG Length = ImmGetCompositionStringW(Context, GCS_RESULTSTR, 0, 0);
std::wstring Composition(Length / sizeof(wchar_t), 0);
Length = ImmGetCompositionStringW(Context, GCS_RESULTSTR, &Composition[0], Composition.size() * sizeof(Composition[0]));
printf("GCS_RESULTSTR: ");
for (LONG i = 0; i < Length / sizeof(wchar_t); ++i)
printf("U+%04X ", Composition[i]);
printf("\n");
}
if (lParam & GCS_COMPSTR)
{
LONG Length = ImmGetCompositionStringW(Context, GCS_COMPSTR, 0, 0);
std::wstring Composition(Length / sizeof(wchar_t), 0);
Length = ImmGetCompositionStringW(Context, GCS_COMPSTR, &Composition[0], Composition.size() * sizeof(Composition[0]));
printf("GCS_COMPSTR: ");
for (LONG i = 0; i < Length / sizeof(wchar_t); ++i)
printf("U+%04X ", Composition[i]);
printf("\n");
}
ImmReleaseContext(Window, Context);
}
break;
case WM_IME_ENDCOMPOSITION:
break;
case WM_IME_NOTIFY:
switch (wParam)
{
case IMN_SETCONVERSIONMODE:
break;
case IMN_SETOPENSTATUS:
Update_Input_Locale();
break;
case IMN_OPENCANDIDATE:
case IMN_CHANGECANDIDATE:
Ate = true;
break;
case IMN_CLOSECANDIDATE:
Ate = true;
break;
default:
Ate = true;
break;
}
break;
}
return 0;
}
void IMM::Enable()
{
ImmAssociateContext(my_Window, my_Context);
Update_Input_Locale();
my_Enabled = true;
printf("* Enabled\n");
}
void IMM::Disable()
{
ImmAssociateContext(my_Window, 0);
my_Enabled = false;
printf("* Disabled\n");
}
bool IMM::Is_Enabled()
{
return my_Enabled;
}
void IMM::Toggle()
{
if (my_Enabled)
Disable();
else
Enable();
}
void IMM::Focus_Gained()
{
if (my_Enabled)
Enable();
}
void IMM::Focus_Lost()
{
bool Enabled = my_Enabled;
Cancel_Composition();
Disable();
my_Enabled = Enabled;
}
void IMM::Cancel_Composition()
{
HIMC hIMC = ImmGetContext(my_Window);
if (!hIMC)
return;
ImmNotifyIME(hIMC, NI_COMPOSITIONSTR, CPS_CANCEL, 0);
ImmNotifyIME(hIMC, NI_CLOSECANDIDATE, 0, 0);
ImmReleaseContext(my_Window, hIMC);
}
void IMM::Input_Language_Changed()
{
Update_Input_Locale();
HWND hwndImeDef = ImmGetDefaultIMEWnd(my_Window);
if (hwndImeDef)
{
SendMessageA(hwndImeDef, WM_IME_CONTROL, IMC_OPENSTATUSWINDOW, 0);
SendMessageA(hwndImeDef, WM_IME_CONTROL, IMC_CLOSESTATUSWINDOW, 0);
}
}
#include "App.hpp"
#include <stdexcept>
int main(int argc, char *argv[])
{
int Result = EXIT_SUCCESS;
try
{
App theApp;
theApp.Run();
}
catch (const std::exception& e)
{
printf("Error: %s\n", e.what());
Result = EXIT_FAILURE;
}
catch (...)
{
printf("Unhandled exception\n");
Result = EXIT_FAILURE;
}
system("PAUSE");
return Result;
}
#include "Video_Mode.hpp"
#include <vector>
#include <algorithm>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
namespace
{
typedef std::vector<Video_Mode> Video_Mode_List;
Video_Mode_List Supported_Modes;
struct Compare_Modes
{
bool operator()(const Video_Mode &Mode_1, const Video_Mode &Mode_2) const
{
if (Mode_1.Bits_Per_Pixel > Mode_2.Bits_Per_Pixel)
return true;
else if (Mode_1.Bits_Per_Pixel < Mode_2.Bits_Per_Pixel)
return false;
else if (Mode_1.Width > Mode_2.Width)
return true;
else if (Mode_1.Width < Mode_2.Width)
return false;
else
return Mode_1.Height > Mode_2.Height;
}
};
}
Video_Mode::Video_Mode() : Width(0),
Height(0),
Bits_Per_Pixel(0)
{
}
Video_Mode::Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel)
: Width(The_Width),
Height(The_Height),
Bits_Per_Pixel(The_Bits_Per_Pixel)
{
}
Video_Mode Video_Mode::Get_Desktop_Mode()
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &Device_Mode);
return Video_Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel);
}
std::size_t Video_Mode::Get_Mode_Count()
{
Initialize_Modes();
return Supported_Modes.size();
}
Video_Mode Video_Mode::Get_Mode(std::size_t Index)
{
Initialize_Modes();
return Supported_Modes[Index];
}
bool Video_Mode::Is_Valid() const
{
Initialize_Modes();
return Supported_Modes.end() != std::find(Supported_Modes.begin(), Supported_Modes.end(), *this);
}
bool Video_Mode::operator==(const Video_Mode &Mode) const
{
return (Width == Mode.Width
&& Height == Mode.Height
&& Bits_Per_Pixel == Mode.Bits_Per_Pixel);
}
bool Video_Mode::operator!=(const Video_Mode &Mode) const
{
return !(*this == Mode);
}
void Video_Mode::Initialize_Modes()
{
static bool Initialized = false;
if (!Initialized)
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
for (std::size_t i = 0; 0 != EnumDisplaySettings(NULL, i, &Device_Mode); ++i)
{
Video_Mode Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel);
if (Supported_Modes.end() == std::find(Supported_Modes.begin(), Supported_Modes.end(), Mode))
Supported_Modes.push_back(Mode);
}
std::sort(Supported_Modes.begin(), Supported_Modes.end(), Compare_Modes());
}
}
#include "Window.hpp"
#include <gl/GL.h>
#pragma comment(lib, "opengl32.lib")
const wchar_t *Window::Window_Class_Name = L"GLTSF";
Window::Window() : my_Handle(0),
my_Device_Context(0),
my_GL_Context(0),
my_Class_Registered(false),
my_Listener(0)
{
}
Window::~Window()
{
Finalize();
Show_Cursor();
}
void Window::Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
Finalize();
my_Video_Mode = Mode;
if (!my_Video_Mode.Is_Valid())
throw std::runtime_error("Invalid video mode");
my_Fullscreen = Fullscreen;
Register_Class();
Create_Window(Title, Mode, Fullscreen);
Show();
my_IMM.Initialize(my_Handle);
}
void Window::Finalize()
{
my_IMM.Finalize();
Destroy_Window();
Unregister_Class();
}
void Window::Set_Listener(Window_Listener *Listener)
{
my_Listener = Listener;
}
void Window::Show()
{
if (my_Handle)
ShowWindow(my_Handle, SW_SHOW);
}
void Window::Hide()
{
if (my_Handle)
ShowWindow(my_Handle, SW_HIDE);
}
void Window::Handle_Events()
{
MSG Message = {0};
while (PeekMessageW(&Message, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&Message);
DispatchMessageW(&Message);
}
}
void Window::Display()
{
if (my_Device_Context && my_GL_Context)
SwapBuffers(my_Device_Context);
}
void Window::Show_Cursor()
{
ShowCursor(TRUE);
}
void Window::Hide_Cursor()
{
ShowCursor(FALSE);
}
HWND Window::Get_Handle()
{
return my_Handle;
}
IMM & Window::Get_IMM()
{
return my_IMM;
}
void Window::Register_Class()
{
WNDCLASSEXW Window_Class = {0};
Window_Class.cbSize = sizeof(Window_Class);
Window_Class.style = 0;
Window_Class.lpfnWndProc = &Window::Window_Procedure;
Window_Class.cbClsExtra = 0;
Window_Class.cbWndExtra = 0;
Window_Class.hInstance = GetModuleHandle(NULL);
Window_Class.hIcon = NULL;
Window_Class.hCursor = NULL;
Window_Class.hbrBackground = NULL;
Window_Class.lpszMenuName = NULL;
Window_Class.lpszClassName = Window_Class_Name;
Window_Class.hIconSm = NULL;
if (0 == RegisterClassExW(&Window_Class))
throw std::runtime_error("Failed to register window class");
my_Class_Registered = true;
}
void Window::Unregister_Class()
{
if (my_Class_Registered)
{
if (0 == UnregisterClassW(Window_Class_Name, GetModuleHandle(NULL)))
printf("Warning: Failed to unregister window class\n");
my_Class_Registered = false;
}
}
void Window::Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
HDC Screen_DC = GetDC(NULL);
int Left = (GetDeviceCaps(Screen_DC, HORZRES) - my_Video_Mode.Width) / 2;
int Top = (GetDeviceCaps(Screen_DC, VERTRES) - my_Video_Mode.Height) / 2;
int Width = my_Video_Mode.Width;
int Height = my_Video_Mode.Height;
ReleaseDC(NULL, Screen_DC);
DWORD Style = WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
if (!my_Fullscreen)
{
RECT Rect = {0, 0, Width, Height};
AdjustWindowRect(&Rect, Style, false);
Width = Rect.right - Rect.left;
Height = Rect.bottom - Rect.top;
}
my_Handle = CreateWindowW(Window_Class_Name, Title.c_str(), Style, Left, Top, Width, Height, NULL, NULL, GetModuleHandle(NULL), this);
if (!my_Handle)
throw std::runtime_error("Failed to create window");
if (Fullscreen)
Switch_To_Fullscreen(Mode);
Create_Context(Mode);
RECT Rect = {0};
GetClientRect(my_Handle, &Rect);
//TODO: ...
}
void Window::Destroy_Window()
{
Destroy_Context();
if (my_Handle)
{
DestroyWindow(my_Handle);
my_Handle = 0;
if (my_Fullscreen)
ChangeDisplaySettings(NULL, 0);
}
}
void Window::Create_Context(const Video_Mode &Mode)
{
my_Device_Context = GetDC(my_Handle);
if (!my_Device_Context)
throw std::runtime_error("Failed to get device context");
PIXELFORMATDESCRIPTOR Pixel_Descriptor = {0};
Pixel_Descriptor.nSize = sizeof(Pixel_Descriptor);
Pixel_Descriptor.nVersion = 1;
Pixel_Descriptor.iLayerType = PFD_MAIN_PLANE;
Pixel_Descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
Pixel_Descriptor.iPixelType = PFD_TYPE_RGBA;
Pixel_Descriptor.cColorBits = static_cast<BYTE>(Mode.Bits_Per_Pixel);
Pixel_Descriptor.cDepthBits = 24;
Pixel_Descriptor.cStencilBits = 8;
Pixel_Descriptor.cAlphaBits = Mode.Bits_Per_Pixel == 32 ? 8 : 0;
int Best_Format = ChoosePixelFormat(my_Device_Context, &Pixel_Descriptor);
if (0 == Best_Format)
throw std::runtime_error("Failed to find suitable pixel format");
PIXELFORMATDESCRIPTOR Actual_Format = {0};
Actual_Format.nSize = sizeof(Actual_Format);
Actual_Format.nVersion = 1;
DescribePixelFormat(my_Device_Context, Best_Format, sizeof(Actual_Format), &Actual_Format);
if (!SetPixelFormat(my_Device_Context, Best_Format, &Actual_Format))
throw std::runtime_error("Failed to set device pixel format");
my_GL_Context = wglCreateContext(my_Device_Context);
if (!my_GL_Context)
throw std::runtime_error("Failed to create OpenGL context");
wglMakeCurrent(my_Device_Context, my_GL_Context);
}
void Window::Destroy_Context()
{
if (my_GL_Context)
{
wglDeleteContext(my_GL_Context);
my_GL_Context = 0;
}
if (my_Device_Context)
{
ReleaseDC(my_Handle, my_Device_Context);
my_Device_Context = 0;
}
}
void Window::Switch_To_Fullscreen(const Video_Mode &Mode)
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
Device_Mode.dmPelsWidth = Mode.Width;
Device_Mode.dmPelsHeight = Mode.Height;
Device_Mode.dmBitsPerPel = Mode.Bits_Per_Pixel;
Device_Mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&Device_Mode, CDS_FULLSCREEN))
throw std::runtime_error("Failed to change to fullscreen mode");
SetWindowLong(my_Handle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
SetWindowLong(my_Handle, GWL_EXSTYLE, WS_EX_APPWINDOW);
SetWindowPos(my_Handle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED);
}
LRESULT CALLBACK Window::Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch (Message)
{
case WM_CREATE:
{
LONG This = reinterpret_cast<LONG>(reinterpret_cast<CREATESTRUCT *>(lParam)->lpCreateParams);
SetWindowLongPtr(Handle, GWLP_USERDATA, This);
return 0;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
break;
default:
{
Window* Win = reinterpret_cast<Window *>(GetWindowLongPtr(Handle, GWLP_USERDATA));
if (Win)
return Win->Handle_Message(Handle, Message, wParam, lParam);
}
break;
}
return DefWindowProcW(Handle, Message, wParam, lParam);
}
#define Call_Listener(x)\
if (my_Listener) my_Listener->x
LRESULT Window::Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
bool IMM_Message = false;
LRESULT Result = my_IMM.Handle_Message(Handle, Message, wParam, lParam, IMM_Message);
if (IMM_Message)
return Result;
switch (Message)
{
case WM_SIZE:
Call_Listener(On_Resized(LOWORD(lParam), HIWORD(lParam)));
break;
case WM_CLOSE:
Call_Listener(On_Close());
break;
case WM_KEYDOWN:
Call_Listener(On_Key_Down(wParam));
break;
case WM_KEYUP:
Call_Listener(On_Key_Up(wParam));
break;
case WM_CHAR:
Call_Listener(On_Char(wParam));
break;
case WM_SETFOCUS:
my_IMM.Focus_Gained();
break;
case WM_KILLFOCUS:
my_IMM.Focus_Lost();
break;
case WM_LBUTTONDOWN:
Call_Listener(On_Mouse_Button_Down(Mouse_Button_Left));
break;
case WM_LBUTTONUP:
Call_Listener(On_Mouse_Button_Up(Mouse_Button_Left));
break;
case WM_RBUTTONDOWN:
Call_Listener(On_Mouse_Button_Down(Mouse_Button_Right));
break;
case WM_RBUTTONUP:
Call_Listener(On_Mouse_Button_Up(Mouse_Button_Right));
break;
default:
return DefWindowProcW(Handle, Message, wParam, lParam);
break;
}
return 0;
}

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLTSF", "GLTSF.vcxproj", "{790D58BA-E5F6-4286-A9C6-0DC28779789D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{790D58BA-E5F6-4286-A9C6-0DC28779789D}.Debug|Win32.ActiveCfg = Debug|Win32
{790D58BA-E5F6-4286-A9C6-0DC28779789D}.Debug|Win32.Build.0 = Debug|Win32
{790D58BA-E5F6-4286-A9C6-0DC28779789D}.Release|Win32.ActiveCfg = Release|Win32
{790D58BA-E5F6-4286-A9C6-0DC28779789D}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
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<Platform
Name="Win32"
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</ToolFiles>
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OutputDirectory="$(SolutionDir)bin"
IntermediateDirectory="obj\$(ConfigurationName)"
ConfigurationType="1"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="include"
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SubSystem="1"
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<Tool
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<Tool
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<Tool
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</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)bin"
IntermediateDirectory="obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
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<Tool
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<Tool
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Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="include"
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<Tool
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<Tool
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<Tool
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
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Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{790D58BA-E5F6-4286-A9C6-0DC28779789D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IntDir>obj\$(Configuration)\</IntDir>
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<ClInclude Include="include\App.hpp" />
<ClInclude Include="include\TSF.hpp" />
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<ClInclude Include="include\Window_Listener.hpp" />
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<ClCompile Include="src\App.cpp" />
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\ No newline at end of file

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLTSF", "GLTSF.vcproj", "{FC8A9A48-6667-4BDE-8E9B-5859408AEE83}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FC8A9A48-6667-4BDE-8E9B-5859408AEE83}.Debug|Win32.ActiveCfg = Debug|Win32
{FC8A9A48-6667-4BDE-8E9B-5859408AEE83}.Debug|Win32.Build.0 = Debug|Win32
{FC8A9A48-6667-4BDE-8E9B-5859408AEE83}.Release|Win32.ActiveCfg = Release|Win32
{FC8A9A48-6667-4BDE-8E9B-5859408AEE83}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
#ifndef APP_HPP
#define APP_HPP
#include "Window.hpp"
class App : public Window_Listener
{
public:
App();
virtual ~App();
void Initialize();
void Finalize();
void Run();
virtual void On_Close();
virtual void On_Key_Down(int Key);
virtual void On_Key_Up(int Key);
virtual void On_Char(unsigned int Char);
virtual void On_Resized(unsigned int Width, unsigned int Height);
private:
void Update();
void Draw();
static const int Width = 800;
static const int Height = 600;
static const int Bits_Per_Pixel = 32;
static const bool Fullscreen = true;
Window my_Window;
bool my_Done;
};
#endif
#ifndef TSF_HPP
#define TSF_HPP
#include <msctf.h>
#include <atlbase.h>
class TSF
{
public:
static void Initialize();
static void Finalize();
private:
class TSF_Text_Store : public ITextStoreACP, public ITfContextOwnerCompositionSink
{
public:
//IUnknown
STDMETHODIMP QueryInterface(REFIID riid, void **ppvObject);
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP_(ULONG) Release();
//ITextStoreACP
STDMETHODIMP AdviseSink(REFIID riid, IUnknown *punk, DWORD dwMask);
STDMETHODIMP UnadviseSink(IUnknown *punk);
STDMETHODIMP RequestLock(DWORD dwLockFlags, HRESULT *phrSession);
STDMETHODIMP GetStatus(TS_STATUS *pdcs);
STDMETHODIMP QueryInsert(LONG acpTestStart, LONG acpTestEnd, ULONG cch, LONG *pacpResultStart, LONG *pacpResultEnd);
STDMETHODIMP GetSelection(ULONG ulIndex, ULONG ulCount, TS_SELECTION_ACP *pSelection, ULONG *pcFetched);
STDMETHODIMP SetSelection(ULONG ulCount, const TS_SELECTION_ACP *pSelection);
STDMETHODIMP GetText(LONG acpStart, LONG acpEnd, WCHAR *pchPlain, ULONG cchPlainReq, ULONG *pcchPlainRet, TS_RUNINFO *prgRunInfo, ULONG cRunInfoReq, ULONG *pcRunInfoRet, LONG *pacpNext);
STDMETHODIMP SetText(DWORD dwFlags, LONG acpStart, LONG acpEnd, const WCHAR *pchText, ULONG cch, TS_TEXTCHANGE *pChange);
STDMETHODIMP GetFormattedText(LONG acpStart, LONG acpEnd, IDataObject **ppDataObject);
STDMETHODIMP GetEmbedded(LONG acpPos, REFGUID rguidService, REFIID riid, IUnknown **ppunk);
STDMETHODIMP QueryInsertEmbedded(const GUID *pguidService, const FORMATETC *pFormatEtc, BOOL *pfInsertable);
STDMETHODIMP InsertEmbedded(DWORD dwFlags, LONG acpStart, LONG acpEnd, IDataObject *pDataObject, TS_TEXTCHANGE *pChange);
STDMETHODIMP InsertTextAtSelection(DWORD dwFlags, const WCHAR *pchText, ULONG cch, LONG *pacpStart, LONG *pacpEnd, TS_TEXTCHANGE *pChange);
STDMETHODIMP InsertEmbeddedAtSelection(DWORD dwFlags, IDataObject *pDataObject, LONG *pacpStart, LONG *pacpEnd, TS_TEXTCHANGE *pChange);
STDMETHODIMP RequestSupportedAttrs(DWORD dwFlags, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs);
STDMETHODIMP RequestAttrsAtPosition(LONG acpPos, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags);
STDMETHODIMP RequestAttrsTransitioningAtPosition(LONG acpPos, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags);
STDMETHODIMP FindNextAttrTransition(LONG acpStart, LONG acpHalt, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags, LONG *pacpNext, BOOL *pfFound, LONG *plFoundOffset);
STDMETHODIMP RetrieveRequestedAttrs(ULONG ulCount, TS_ATTRVAL *paAttrVals, ULONG *pcFetched);
STDMETHODIMP GetEndACP(LONG *pacp);
STDMETHODIMP GetActiveView(TsViewCookie *pvcView);
STDMETHODIMP GetACPFromPoint(TsViewCookie vcView, const POINT *ptScreen, DWORD dwFlags, LONG *pacp);
STDMETHODIMP GetTextExt(TsViewCookie vcView, LONG acpStart, LONG acpEnd, RECT *prc, BOOL *pfClipped);
STDMETHODIMP GetScreenExt(TsViewCookie vcView, RECT *prc);
STDMETHODIMP GetWnd(TsViewCookie vcView, HWND *phwnd);
//ITfOwnerCompositionSink
STDMETHODIMP OnStartComposition(ITfCompositionView *pComposition, BOOL *pfOk);
STDMETHODIMP OnUpdateComposition(ITfCompositionView *pComposition, ITfRange *pRangeNew);
STDMETHODIMP OnEndComposition(ITfCompositionView *pComposition);
void Initialize();
void Finalize();
TSF_Text_Store();
~TSF_Text_Store();
private:
ULONG my_Reference_Count;
CComPtr<ITfDocumentMgr> my_Document_Manager;
CComPtr<ITfContext> my_Context;
DWORD my_Edit_Cookie;
CComPtr<ITextStoreACPSink> my_Sink;
DWORD my_Sink_Mask;
DWORD my_Lock;
DWORD my_Lock_Queued;
CComPtr<ITfCompositionView> my_Composition_View;
TS_SELECTION_ACP my_Composition_Selection;
};
TSF();
static bool COM_Initialized;
static CComPtr<ITfThreadMgr> Thread_Manager;
static TfClientId Client_Id;
static TSF_Text_Store *Text_Store;
};
#endif
#ifndef VIDEO_MODE_HPP
#define VIDEO_MODE_HPP
#include <cstddef>
class Video_Mode
{
public:
Video_Mode();
Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel);
static Video_Mode Get_Desktop_Mode();
static std::size_t Get_Mode_Count();
static Video_Mode Get_Mode(std::size_t Index);
bool Is_Valid() const;
bool operator==(const Video_Mode &Mode) const;
bool operator!=(const Video_Mode &Mode) const;
unsigned int Width;
unsigned int Height;
unsigned int Bits_Per_Pixel;
private:
static void Initialize_Modes();
};
#endif
#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <string>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include "Video_Mode.hpp"
#include "Window_Listener.hpp"
#include "TSF.hpp"
class Window
{
public:
Window();
~Window();
void Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen);
void Finalize();
void Set_Listener(Window_Listener *Listener);
void Show();
void Hide();
void Handle_Events();
void Display();
void Show_Cursor();
void Hide_Cursor();
private:
static const wchar_t *Window_Class_Name;
void Register_Class();
void Unregister_Class();
void Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen);
void Destroy_Window();
void Create_Context(const Video_Mode &Mode);
void Destroy_Context();
void Switch_To_Fullscreen(const Video_Mode &Mode);
LRESULT Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam);
HWND my_Handle;
Video_Mode my_Video_Mode;
bool my_Fullscreen;
HDC my_Device_Context;
HGLRC my_GL_Context;
bool my_Class_Registered;
Window_Listener *my_Listener;
};
#endif
#ifndef WINDOW_LISTENER_HPP
#define WINDOW_LISTENER_HPP
class Window_Listener
{
public:
virtual void On_Close(){}
virtual void On_Key_Down(int Key){}
virtual void On_Key_Up(int Key){}
virtual void On_Char(unsigned int Char){}
virtual void On_Resized(unsigned int Width, unsigned int Height){}
};
#endif
#include "App.hpp"
#include "TSF.hpp"
#include <GL/gl.h>
#include <GL/glu.h>
#pragma comment(lib, "glu32.lib")
GLfloat Rotation = 0.0f;
App::App() : my_Done(false)
{
TSF::Initialize();
}
App::~App()
{
Finalize();
TSF::Finalize();
}
void App::Initialize()
{
Finalize();
my_Window.Initialize(L"GLTSF", Video_Mode(Width, Height, Bits_Per_Pixel), Fullscreen);
my_Window.Set_Listener(this);
my_Window.Show();
my_Window.Hide_Cursor();
}
void App::Finalize()
{
my_Window.Finalize();
}
void App::Run()
{
Initialize();
while (!my_Done)
{
my_Window.Handle_Events();
Update();
Draw();
my_Window.Display();
}
}
void App::On_Close()
{
my_Done = true;
my_Window.Hide();
}
void App::On_Key_Down(int Key)
{
switch (Key)
{
case VK_ESCAPE:
On_Close();
break;
}
}
void App::On_Key_Up(int Key)
{
}
void App::On_Char(unsigned int Char)
{
printf("Char: U+%04X\n", Char);
}
void App::On_Resized(unsigned int Width, unsigned int Height)
{
glViewport(0, 0, Width, Height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void App::Update()
{
Rotation += 0.2f;
}
void App::Draw()
{
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glRotatef(Rotation, 0.0f, 0.0f, -1.0f);
glBegin(GL_TRIANGLES);
glColor3f(0.7f, 0.0f, 0.0f);
glVertex3f(0.0f, 0.5f, 0.0f);
glColor3f(0.0f, 0.7f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.0f);
glColor3f(0.0f, 0.0f, 0.7f);
glVertex3f(0.5f, -0.5f, 0.0f);
glEnd();
}
#include "App.hpp"
#include <stdexcept>
int main(int argc, char *argv[])
{
int Result = EXIT_SUCCESS;
try
{
App theApp;
theApp.Run();
}
catch (const std::exception& e)
{
printf("Error: %s\n", e.what());
Result = EXIT_FAILURE;
}
catch (...)
{
printf("Unhandled exception\n");
Result = EXIT_FAILURE;
}
system("PAUSE");
return Result;
}
#include "TSF.hpp"
#include <stdexcept>
bool TSF::COM_Initialized = false;
CComPtr<ITfThreadMgr> TSF::Thread_Manager;
TfClientId TSF::Client_Id;
TSF::TSF_Text_Store *TSF::Text_Store = NULL;
void TSF::Initialize()
{
if (!COM_Initialized)
{
HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
if (S_OK != hr && S_FALSE != hr)
throw std::runtime_error("Failed to initialize COM");
COM_Initialized = true;
}
if (!Thread_Manager)
{
if (FAILED(CoCreateInstance(CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, IID_ITfThreadMgr, reinterpret_cast<void **>(&Thread_Manager))))
throw std::runtime_error("Failed to create ITfThreadMgr instance");
if (FAILED(Thread_Manager->Activate(&Client_Id)))
throw std::runtime_error("ITfThreadMgr::Activate failed");
Text_Store = new TSF_Text_Store;
Text_Store->Initialize();
}
}
void TSF::Finalize()
{
if (Thread_Manager)
{
Thread_Manager->Deactivate();
Thread_Manager = NULL;
}
if (COM_Initialized)
{
CoUninitialize();
COM_Initialized = false;
}
}
STDMETHODIMP TSF::TSF_Text_Store::QueryInterface(REFIID riid, void **ppvObject)
{
*ppvObject = NULL;
if (IID_IUnknown == riid || IID_ITextStoreACP == riid)
*ppvObject = static_cast<ITextStoreACP *>(this);
else if (IID_ITfContextOwnerCompositionSink == riid)
*ppvObject = static_cast<ITfContextOwnerCompositionSink *>(this);
if (*ppvObject)
{
AddRef();
return S_OK;
}
return E_NOINTERFACE;
}
STDMETHODIMP_(ULONG) TSF::TSF_Text_Store::AddRef()
{
return ++my_Reference_Count;
}
STDMETHODIMP_(ULONG) TSF::TSF_Text_Store::Release()
{
--my_Reference_Count;
if (0 != my_Reference_Count)
return my_Reference_Count;
delete this;
return 0;
}
#define CHECK_CONDITION(condition, retval, function, line) \
if (!condition) \
{ \
printf("%s:%d: Condition failure: %s\n", function, line, #condition); \
}
#define ENSURE(condition, retval) CHECK_CONDITION(condition, retval, __FUNCTION__, __LINE__)
STDMETHODIMP TSF::TSF_Text_Store::AdviseSink(REFIID riid, IUnknown *punk, DWORD dwMask)
{
ENSURE(punk && IID_ITextStoreACP == riid, E_INVALIDARG);
if (!my_Sink)
{
HRESULT hr = punk->QueryInterface(&my_Sink);
ENSURE(SUCCEEDED(hr) && my_Sink, E_UNEXPECTED);
}
else
{
CComPtr<IUnknown> Unknown_1, Unknown_2;
punk->QueryInterface(&Unknown_1);
my_Sink->QueryInterface(&Unknown_2);
if (Unknown_1 != Unknown_2)
return CONNECT_E_ADVISELIMIT;
}
my_Sink_Mask = dwMask;
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::UnadviseSink(IUnknown *punk)
{
ENSURE(punk, E_INVALIDARG);
ENSURE(my_Sink, CONNECT_E_NOCONNECTION);
CComPtr<IUnknown> Unknown_1, Unknown_2;
punk->QueryInterface(&Unknown_1);
my_Sink->QueryInterface(&Unknown_2);
if (Unknown_1 != Unknown_2)
return CONNECT_E_NOCONNECTION;
my_Sink = NULL;
my_Sink_Mask = 0;
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::RequestLock(DWORD dwLockFlags, HRESULT *phrSession)
{
ENSURE(my_Sink, E_FAIL);
ENSURE(phrSession, E_INVALIDARG);
if (my_Lock)
{
if (TS_LF_READ == (my_Lock & TS_LF_READWRITE)
&& TS_LF_READWRITE == (dwLockFlags & TS_LF_READWRITE)
&& !(dwLockFlags & TS_LF_SYNC))
{
*phrSession = TS_S_ASYNC;
my_Lock_Queued = dwLockFlags & (~TS_LF_SYNC);
}
else
{
*phrSession = TS_E_SYNCHRONOUS;
return E_FAIL;
}
}
else
{
my_Lock = dwLockFlags & (~TS_LF_SYNC);
*phrSession = my_Sink->OnLockGranted(my_Lock);
while (my_Lock_Queued)
{
my_Lock = my_Lock_Queued;
my_Lock_Queued = 0;
my_Sink->OnLockGranted(my_Lock);
}
my_Lock = 0;
}
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::GetStatus(TS_STATUS *pdcs)
{
ENSURE(pdcs, E_INVALIDARG);
pdcs->dwDynamicFlags = 0;
pdcs->dwStaticFlags = TS_SS_NOHIDDENTEXT;
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::QueryInsert(LONG acpTestStart, LONG acpTestEnd, ULONG cch, LONG *pacpResultStart, LONG *pacpResultEnd)
{
ENSURE(0 <= acpTestStart && acpTestStart <= acpTestEnd && pacpResultStart && pacpResultEnd, E_INVALIDARG);
*pacpResultStart = acpTestStart;
*pacpResultEnd = acpTestStart + cch;
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::GetSelection(ULONG ulIndex, ULONG ulCount, TS_SELECTION_ACP *pSelection, ULONG *pcFetched)
{
ENSURE(TS_LF_READ == (my_Lock && TS_LF_READ), TS_E_NOLOCK);
ENSURE(ulCount && pSelection && pcFetched, E_INVALIDARG);
*pcFetched = 0;
ENSURE(TS_DEFAULT_SELECTION == ulIndex || 0 == ulIndex, TS_E_NOSELECTION);
if (my_Composition_View)
{
*pSelection = my_Composition_Selection;
}
else
{
//TODO
}
*pcFetched = 1;
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::SetSelection(ULONG ulCount, const TS_SELECTION_ACP *pSelection)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetText(LONG acpStart, LONG acpEnd, WCHAR *pchPlain, ULONG cchPlainReq, ULONG *pcchPlainRet, TS_RUNINFO *prgRunInfo, ULONG cRunInfoReq, ULONG *pcRunInfoRet, LONG *pacpNext)
{
ENSURE(TS_LF_READ == (my_Lock & TS_LF_READ), TS_E_NOLOCK);
ENSURE(pcchPlainRet && (pchPlain || prgRunInfo)
&& (!cchPlainReq == !pchPlain)
&& (!cRunInfoReq == !prgRunInfo), E_INVALIDARG);
ENSURE(0 <= acpStart && -1 <= acpEnd
&& (-1 == acpEnd || acpStart <= acpEnd), TS_E_INVALIDPOS);
*pcchPlainRet = 0;
if (pchPlain && cchPlainReq) *pchPlain = 0;
if (pcRunInfoRet) *pcRunInfoRet = 0;
//TODO
return S_OK;
}
STDMETHODIMP TSF::TSF_Text_Store::SetText(DWORD dwFlags, LONG acpStart, LONG acpEnd, const WCHAR *pchText, ULONG cch, TS_TEXTCHANGE *pChange)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetFormattedText(LONG acpStart, LONG acpEnd, IDataObject **ppDataObject)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetEmbedded(LONG acpPos, REFGUID rguidService, REFIID riid, IUnknown **ppunk)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::QueryInsertEmbedded(const GUID *pguidService, const FORMATETC *pFormatEtc, BOOL *pfInsertable)
{
if (!pfInsertable)
return E_INVALIDARG;
//Not supported
*pfInsertable = FALSE;
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::InsertEmbedded(DWORD dwFlags, LONG acpStart, LONG acpEnd, IDataObject *pDataObject, TS_TEXTCHANGE *pChange)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::InsertTextAtSelection(DWORD dwFlags, const WCHAR *pchText, ULONG cch, LONG *pacpStart, LONG *pacpEnd, TS_TEXTCHANGE *pChange)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::InsertEmbeddedAtSelection(DWORD dwFlags, IDataObject *pDataObject, LONG *pacpStart, LONG *pacpEnd, TS_TEXTCHANGE *pChange)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::RequestSupportedAttrs(DWORD dwFlags, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::RequestAttrsAtPosition(LONG acpPos, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::RequestAttrsTransitioningAtPosition(LONG acpPos, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::FindNextAttrTransition(LONG acpStart, LONG acpHalt, ULONG cFilterAttrs, const TS_ATTRID *paFilterAttrs, DWORD dwFlags, LONG *pacpNext, BOOL *pfFound, LONG *plFoundOffset)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::RetrieveRequestedAttrs(ULONG ulCount, TS_ATTRVAL *paAttrVals, ULONG *pcFetched)
{
//not needed
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetEndACP(LONG *pacp)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetActiveView(TsViewCookie *pvcView)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetACPFromPoint(TsViewCookie vcView, const POINT *ptScreen, DWORD dwFlags, LONG *pacp)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetTextExt(TsViewCookie vcView, LONG acpStart, LONG acpEnd, RECT *prc, BOOL *pfClipped)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetScreenExt(TsViewCookie vcView, RECT *prc)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::GetWnd(TsViewCookie vcView, HWND *phwnd)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::OnStartComposition(ITfCompositionView *pComposition, BOOL *pfOk)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::OnUpdateComposition(ITfCompositionView *pComposition, ITfRange *pRangeNew)
{
return E_NOTIMPL;
}
STDMETHODIMP TSF::TSF_Text_Store::OnEndComposition(ITfCompositionView *pComposition)
{
return E_NOTIMPL;
}
TSF::TSF_Text_Store::TSF_Text_Store() : my_Reference_Count(1),
my_Edit_Cookie(0),
my_Lock(0),
my_Lock_Queued(0)
{
}
TSF::TSF_Text_Store::~TSF_Text_Store()
{
}
void TSF::TSF_Text_Store::Initialize()
{
if (FAILED(Thread_Manager->CreateDocumentMgr(&my_Document_Manager)))
throw std::runtime_error("Failed to create document manager");
if (FAILED(my_Document_Manager->CreateContext(Client_Id, 0, static_cast<ITextStoreACP *>(this), &my_Context, &my_Edit_Cookie)))
throw std::runtime_error("Failed to create document context");
if (FAILED(my_Document_Manager->Push(my_Context)))
throw std::runtime_error("Failed to push context");
}
void TSF::TSF_Text_Store::Finalize()
{
}
#include "Video_Mode.hpp"
#include <vector>
#include <algorithm>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
namespace
{
typedef std::vector<Video_Mode> Video_Mode_List;
Video_Mode_List Supported_Modes;
struct Compare_Modes
{
bool operator()(const Video_Mode &Mode_1, const Video_Mode &Mode_2) const
{
if (Mode_1.Bits_Per_Pixel > Mode_2.Bits_Per_Pixel)
return true;
else if (Mode_1.Bits_Per_Pixel < Mode_2.Bits_Per_Pixel)
return false;
else if (Mode_1.Width > Mode_2.Width)
return true;
else if (Mode_1.Width < Mode_2.Width)
return false;
else
return Mode_1.Height > Mode_2.Height;
}
};
}
Video_Mode::Video_Mode() : Width(0),
Height(0),
Bits_Per_Pixel(0)
{
}
Video_Mode::Video_Mode(unsigned int The_Width, unsigned int The_Height, unsigned int The_Bits_Per_Pixel)
: Width(The_Width),
Height(The_Height),
Bits_Per_Pixel(The_Bits_Per_Pixel)
{
}
Video_Mode Video_Mode::Get_Desktop_Mode()
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &Device_Mode);
return Video_Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel);
}
std::size_t Video_Mode::Get_Mode_Count()
{
Initialize_Modes();
return Supported_Modes.size();
}
Video_Mode Video_Mode::Get_Mode(std::size_t Index)
{
Initialize_Modes();
return Supported_Modes[Index];
}
bool Video_Mode::Is_Valid() const
{
Initialize_Modes();
return Supported_Modes.end() != std::find(Supported_Modes.begin(), Supported_Modes.end(), *this);
}
bool Video_Mode::operator==(const Video_Mode &Mode) const
{
return (Width == Mode.Width
&& Height == Mode.Height
&& Bits_Per_Pixel == Mode.Bits_Per_Pixel);
}
bool Video_Mode::operator!=(const Video_Mode &Mode) const
{
return !(*this == Mode);
}
void Video_Mode::Initialize_Modes()
{
static bool Initialized = false;
if (!Initialized)
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
for (std::size_t i = 0; 0 != EnumDisplaySettings(NULL, i, &Device_Mode); ++i)
{
Video_Mode Mode(Device_Mode.dmPelsWidth, Device_Mode.dmPelsHeight, Device_Mode.dmBitsPerPel);
if (Supported_Modes.end() == std::find(Supported_Modes.begin(), Supported_Modes.end(), Mode))
Supported_Modes.push_back(Mode);
}
std::sort(Supported_Modes.begin(), Supported_Modes.end(), Compare_Modes());
}
}
#include "Window.hpp"
#include <gl/GL.h>
#pragma comment(lib, "opengl32.lib")
const wchar_t *Window::Window_Class_Name = L"GLTSF";
Window::Window() : my_Handle(0),
my_Device_Context(0),
my_GL_Context(0),
my_Class_Registered(false),
my_Listener(0)
{
}
Window::~Window()
{
Finalize();
Show_Cursor();
}
void Window::Initialize(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
Finalize();
my_Video_Mode = Mode;
if (!my_Video_Mode.Is_Valid())
throw std::runtime_error("Invalid video mode");
my_Fullscreen = Fullscreen;
Register_Class();
Create_Window(Title, Mode, Fullscreen);
}
void Window::Finalize()
{
Destroy_Window();
Unregister_Class();
}
void Window::Set_Listener(Window_Listener *Listener)
{
my_Listener = Listener;
}
void Window::Register_Class()
{
WNDCLASSEXW Window_Class = {0};
Window_Class.cbSize = sizeof(Window_Class);
Window_Class.style = 0;
Window_Class.lpfnWndProc = &Window::Window_Procedure;
Window_Class.cbClsExtra = 0;
Window_Class.cbWndExtra = 0;
Window_Class.hInstance = GetModuleHandle(NULL);
Window_Class.hIcon = NULL;
Window_Class.hCursor = NULL;
Window_Class.hbrBackground = NULL;
Window_Class.lpszMenuName = NULL;
Window_Class.lpszClassName = Window_Class_Name;
Window_Class.hIconSm = NULL;
if (0 == RegisterClassExW(&Window_Class))
throw std::runtime_error("Failed to register window class");
my_Class_Registered = true;
}
void Window::Unregister_Class()
{
if (my_Class_Registered)
{
if (0 == UnregisterClassW(Window_Class_Name, GetModuleHandle(NULL)))
printf("Warning: Failed to unregister window class\n");
my_Class_Registered = false;
}
}
void Window::Create_Window(const std::wstring &Title, const Video_Mode &Mode, bool Fullscreen)
{
HDC Screen_DC = GetDC(NULL);
int Left = (GetDeviceCaps(Screen_DC, HORZRES) - my_Video_Mode.Width) / 2;
int Top = (GetDeviceCaps(Screen_DC, VERTRES) - my_Video_Mode.Height) / 2;
int Width = my_Video_Mode.Width;
int Height = my_Video_Mode.Height;
ReleaseDC(NULL, Screen_DC);
DWORD Style = WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
if (!my_Fullscreen)
{
RECT Rect = {0, 0, Width, Height};
AdjustWindowRect(&Rect, Style, false);
Width = Rect.right - Rect.left;
Height = Rect.bottom - Rect.top;
}
my_Handle = CreateWindowW(Window_Class_Name, Title.c_str(), Style, Left, Top, Width, Height, NULL, NULL, GetModuleHandle(NULL), this);
if (!my_Handle)
throw std::runtime_error("Failed to create window");
if (Fullscreen)
Switch_To_Fullscreen(Mode);
Create_Context(Mode);
RECT Rect = {0};
GetClientRect(my_Handle, &Rect);
//TODO: ...
}
void Window::Destroy_Window()
{
Destroy_Context();
if (my_Handle)
{
DestroyWindow(my_Handle);
my_Handle = 0;
if (my_Fullscreen)
ChangeDisplaySettings(NULL, 0);
}
}
void Window::Create_Context(const Video_Mode &Mode)
{
my_Device_Context = GetDC(my_Handle);
if (!my_Device_Context)
throw std::runtime_error("Failed to get device context");
PIXELFORMATDESCRIPTOR Pixel_Descriptor = {0};
Pixel_Descriptor.nSize = sizeof(Pixel_Descriptor);
Pixel_Descriptor.nVersion = 1;
Pixel_Descriptor.iLayerType = PFD_MAIN_PLANE;
Pixel_Descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
Pixel_Descriptor.iPixelType = PFD_TYPE_RGBA;
Pixel_Descriptor.cColorBits = static_cast<BYTE>(Mode.Bits_Per_Pixel);
Pixel_Descriptor.cDepthBits = 24;
Pixel_Descriptor.cStencilBits = 8;
Pixel_Descriptor.cAlphaBits = Mode.Bits_Per_Pixel == 32 ? 8 : 0;
int Best_Format = ChoosePixelFormat(my_Device_Context, &Pixel_Descriptor);
if (0 == Best_Format)
throw std::runtime_error("Failed to find suitable pixel format");
PIXELFORMATDESCRIPTOR Actual_Format = {0};
Actual_Format.nSize = sizeof(Actual_Format);
Actual_Format.nVersion = 1;
DescribePixelFormat(my_Device_Context, Best_Format, sizeof(Actual_Format), &Actual_Format);
if (!SetPixelFormat(my_Device_Context, Best_Format, &Actual_Format))
throw std::runtime_error("Failed to set device pixel format");
my_GL_Context = wglCreateContext(my_Device_Context);
if (!my_GL_Context)
throw std::runtime_error("Failed to create OpenGL context");
wglMakeCurrent(my_Device_Context, my_GL_Context);
}
void Window::Destroy_Context()
{
if (my_GL_Context)
{
wglDeleteContext(my_GL_Context);
my_GL_Context = 0;
}
if (my_Device_Context)
{
ReleaseDC(my_Handle, my_Device_Context);
my_Device_Context = 0;
}
}
void Window::Switch_To_Fullscreen(const Video_Mode &Mode)
{
DEVMODE Device_Mode = {0};
Device_Mode.dmSize = sizeof(Device_Mode);
Device_Mode.dmPelsWidth = Mode.Width;
Device_Mode.dmPelsHeight = Mode.Height;
Device_Mode.dmBitsPerPel = Mode.Bits_Per_Pixel;
Device_Mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&Device_Mode, CDS_FULLSCREEN))
throw std::runtime_error("Failed to change to fullscreen mode");
SetWindowLong(my_Handle, GWL_STYLE, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS);
SetWindowLong(my_Handle, GWL_EXSTYLE, WS_EX_APPWINDOW);
SetWindowPos(my_Handle, HWND_TOP, 0, 0, Mode.Width, Mode.Height, SWP_FRAMECHANGED);
}
LRESULT CALLBACK Window::Window_Procedure(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch (Message)
{
case WM_CREATE:
{
LONG This = reinterpret_cast<LONG>(reinterpret_cast<CREATESTRUCT *>(lParam)->lpCreateParams);
SetWindowLongPtr(Handle, GWLP_USERDATA, This);
return 0;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
break;
default:
{
Window* Win = reinterpret_cast<Window *>(GetWindowLongPtr(Handle, GWLP_USERDATA));
if (Win)
return Win->Handle_Message(Handle, Message, wParam, lParam);
}
break;
}
return DefWindowProcW(Handle, Message, wParam, lParam);
}
#define Call_Listener(x)\
if (my_Listener) my_Listener->x
LRESULT Window::Handle_Message(HWND Handle, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch (Message)
{
case WM_SIZE:
Call_Listener(On_Resized(LOWORD(lParam), HIWORD(lParam)));
break;
case WM_CLOSE:
Call_Listener(On_Close());
break;
case WM_KEYDOWN:
Call_Listener(On_Key_Down(wParam));
break;
case WM_KEYUP:
Call_Listener(On_Key_Up(wParam));
break;
case WM_CHAR:
Call_Listener(On_Char(wParam));
break;
default:
return DefWindowProcW(Handle, Message, wParam, lParam);
break;
}
return 0;
}
void Window::Show()
{
if (my_Handle)
ShowWindow(my_Handle, SW_SHOW);
}
void Window::Hide()
{
if (my_Handle)
ShowWindow(my_Handle, SW_HIDE);
}
void Window::Handle_Events()
{
MSG Message = {0};
while (PeekMessageW(&Message, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&Message);
DispatchMessageW(&Message);
}
}
void Window::Display()
{
if (my_Device_Context && my_GL_Context)
SwapBuffers(my_Device_Context);
}
void Window::Show_Cursor()
{
ShowCursor(TRUE);
}
void Window::Hide_Cursor()
{
ShowCursor(FALSE);
}
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