Commit 3bc34ef4 authored by Sam Lantinga's avatar Sam Lantinga

Removed unused variables

parent 06d58677
...@@ -151,7 +151,6 @@ UpdateYUVTextureData(SDL_Texture * texture) ...@@ -151,7 +151,6 @@ UpdateYUVTextureData(SDL_Texture * texture)
void void
X11_AddRenderDriver(_THIS) X11_AddRenderDriver(_THIS)
{ {
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_RendererInfo *info = &X11_RenderDriver.info; SDL_RendererInfo *info = &X11_RenderDriver.info;
SDL_DisplayMode *mode = &SDL_CurrentDisplay->desktop_mode; SDL_DisplayMode *mode = &SDL_CurrentDisplay->desktop_mode;
int i; int i;
...@@ -175,7 +174,6 @@ X11_CreateRenderer(SDL_Window * window, Uint32 flags) ...@@ -175,7 +174,6 @@ X11_CreateRenderer(SDL_Window * window, Uint32 flags)
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer *renderer; SDL_Renderer *renderer;
SDL_RendererInfo *info;
X11_RenderData *data; X11_RenderData *data;
XGCValues gcv; XGCValues gcv;
int i, n; int i, n;
...@@ -658,7 +656,7 @@ X11_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, ...@@ -658,7 +656,7 @@ X11_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
{ {
X11_RenderData *data = (X11_RenderData *) renderer->driverdata; X11_RenderData *data = (X11_RenderData *) renderer->driverdata;
SDL_Window *window = renderer->window; SDL_Window *window = renderer->window;
SDL_Rect clip, rect; SDL_Rect clip;
unsigned long foreground; unsigned long foreground;
XPoint *xpoints, *xpoint; XPoint *xpoints, *xpoint;
int i, xcount; int i, xcount;
...@@ -917,7 +915,6 @@ X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, ...@@ -917,7 +915,6 @@ X11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
XImage *image = texturedata->scaling_image; XImage *image = texturedata->scaling_image;
if (!image) { if (!image) {
int depth;
void *pixels; void *pixels;
int pitch; int pitch;
......
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