Commit 461d1781 authored by Nathan Heisey's avatar Nathan Heisey

Removed 1.2 files.

parent 70ba5c81
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h
#include "SDL_BWin.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *_this
/* Private display data */
struct SDL_PrivateVideoData
{
/* The main window */
SDL_BWin *SDL_Win;
/* The fullscreen mode list */
display_mode saved_mode;
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
/* A completely clear cursor */
struct WMcursor *BlankCursor;
SDL_Overlay *overlay;
};
/* Old variable names */
#define SDL_Win (_this->hidden->SDL_Win)
#define saved_mode (_this->hidden->saved_mode)
#define SDL_nummodes (_this->hidden->SDL_nummodes)
#define SDL_modelist (_this->hidden->SDL_modelist)
#define SDL_BlankCursor (_this->hidden->BlankCursor)
#define current_overlay (_this->hidden->overlay)
#endif /* _SDL_lowvideo_h */
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <support/UTF8.h>
#include <stdio.h>
#include <string.h>
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_BWin.h"
#include "SDL_lowvideo.h"
extern "C"
{
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_sysevents_c.h"
void BE_PumpEvents(_THIS)
{
}
void BE_InitOSKeymap(_THIS)
{
}
}; /* Extern C */
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include "SDL_lowvideo.h"
/* Variables and functions exported by SDL_sysevents.c to other parts
of the native video subsystem (SDL_sysvideo.c)
*/
extern void BE_InitOSKeymap(_THIS);
extern void BE_PumpEvents(_THIS);
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <AppKit.h>
#include <GameKit.h>
#include "SDL_BWin.h"
extern "C"
{
#include "SDL_sysmouse_c.h"
/* Convert bits to padded bytes */
#define PADDED_BITS(bits) ((bits+7)/8)
/* The implementation dependent data for the window manager cursor */
struct WMcursor
{
char *bits;
};
/* Can this be done in the BeOS? */
WMcursor *BE_CreateWMCursor(_THIS,
Uint8 * data, Uint8 * mask, int w, int h,
int hot_x, int hot_y)
{
WMcursor *cursor;
int allowed_x;
int allowed_y;
int run, pad, i;
char *cptr;
allowed_x = 16; /* BeOS limitation */
allowed_y = 16; /* BeOS limitation */
if ((w > allowed_x) || (h > allowed_y))
{
SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
allowed_x, allowed_y);
return (NULL);
}
/* Allocate the cursor */
cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor));
if (cursor == NULL) {
SDL_OutOfMemory();
return (NULL);
}
cursor->bits =
(char *) SDL_malloc(4 + 2 * ((allowed_x / 8) * allowed_y));
if (cursor->bits == NULL) {
SDL_free(cursor);
SDL_OutOfMemory();
return (NULL);
}
cursor->bits[0] = allowed_y; /* Size of the cursor */
cursor->bits[1] = 1; /* Bit depth of cursor */
cursor->bits[2] = hot_y;
cursor->bits[3] = hot_x;
cptr = &cursor->bits[4];
/* Pad out to the normal cursor size */
run = PADDED_BITS(w);
pad = PADDED_BITS(allowed_x) - run;
for (i = 0; i < h; ++i) {
SDL_memcpy(cptr, data, run);
SDL_memset(cptr + run, 0, pad);
data += run;
cptr += (run + pad);
}
for (; i < allowed_y; ++i) {
SDL_memset(cptr, 0, run + pad);
cptr += (run + pad);
}
for (i = 0; i < h; ++i) {
/* FIXME: The mask should be OR'd with the data to turn
inverted color pixels black, since inverted color pixels
aren't supported under BeOS.
*/
SDL_memcpy(cptr, mask, run);
SDL_memset(cptr + run, 0, pad);
mask += run;
cptr += (run + pad);
}
for (; i < allowed_y; ++i) {
SDL_memset(cptr, 0, run + pad);
cptr += (run + pad);
}
return (cursor);
}
int BE_ShowWMCursor(_THIS, WMcursor * cursor)
{
if (be_app->Lock()) {
if (cursor == NULL) {
if (SDL_BlankCursor != NULL) {
be_app->SetCursor(SDL_BlankCursor->bits);
}
} else {
be_app->SetCursor(cursor->bits);
}
be_app->Unlock();
}
return (1);
}
void BE_FreeWMCursor(_THIS, WMcursor * cursor)
{
SDL_free(cursor->bits);
SDL_free(cursor);
}
/* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */
void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
BPoint pt(x, y);
SDL_Win->Lock();
SDL_Win->ConvertToScreen(&pt);
SDL_Win->Unlock();
set_mouse_position((int32) pt.x, (int32) pt.y);
}
}; /* Extern C */
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include "SDL_lowvideo.h"
/* Functions to be exported */
extern void BE_FreeWMCursor(_THIS, WMcursor * cursor);
extern WMcursor *BE_CreateWMCursor(_THIS,
Uint8 * data, Uint8 * mask, int w, int h,
int hot_x, int hot_y);
extern int BE_ShowWMCursor(_THIS, WMcursor * cursor);
extern void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
/* vi: set ts=4 sw=4 expandtab: */
This diff is collapsed.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include "SDL_BWin.h"
extern "C"
{
#include "SDL_syswm_c.h"
#include "SDL_error.h"
void BE_SetWMCaption(_THIS, const char *title, const char *icon)
{
SDL_Win->SetTitle(title);
}
int BE_IconifyWindow(_THIS)
{
SDL_Win->Minimize(true);
}
int BE_GetWMInfo(_THIS, SDL_SysWMinfo * info)
{
if (info->version.major <= SDL_MAJOR_VERSION) {
return 1;
} else {
SDL_SetError("Application not compiled with SDL %d.%d\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return -1;
}
}
}; /* Extern C */
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include "SDL_syswm.h"
#include "SDL_lowvideo.h"
/* Functions to be exported */
extern void BE_SetWMCaption(_THIS, const char *title, const char *icon);
extern int BE_IconifyWindow(_THIS);
extern int BE_GetWMInfo(_THIS, SDL_SysWMinfo * info);
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* This is the BeOS version of SDL YUV video overlays */
#include "SDL_video.h"
#include "SDL_sysyuv.h"
#include "../SDL_yuvfuncs.h"
extern "C"
{
/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs be_yuvfuncs = {
BE_LockYUVOverlay,
BE_UnlockYUVOverlay,
BE_DisplayYUVOverlay,
BE_FreeYUVOverlay
};
BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs)
{
BBitmap *bbitmap;
bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs);
if (!bbitmap || bbitmap->InitCheck() != B_OK) {
delete bbitmap;
return 0;
}
overlay_restrictions r;
bbitmap->GetOverlayRestrictions(&r);
uint32 width = bounds.IntegerWidth() + 1;
uint32 height = bounds.IntegerHeight() + 1;
uint32 width_padding = 0;
uint32 height_padding = 0;
if ((r.source.horizontal_alignment != 0) ||
(r.source.vertical_alignment != 0)) {
delete bbitmap;
return 0;
}
if (r.source.width_alignment != 0) {
uint32 aligned_width = r.source.width_alignment + 1;
if (width % aligned_width > 0) {
width_padding = aligned_width - width % aligned_width;
}
}
if (r.source.height_alignment != 0) {
uint32 aligned_height = r.source.height_alignment + 1;
if (height % aligned_height > 0) {
fprintf(stderr, "GetOverlayBitmap failed height alignment\n");
fprintf(stderr, "- height = %lu, aligned_height = %lu\n",
height, aligned_height);
delete bbitmap;
return 0;
}
}
if ((r.source.min_width > width) ||
(r.source.min_height > height) ||
(r.source.max_width < width) || (r.source.max_height < height)) {
fprintf(stderr, "GetOverlayBitmap failed bounds tests\n");
delete bbitmap;
return 0;
}
if ((width_padding != 0) || (height_padding != 0)) {
delete bbitmap;
bounds.Set(bounds.left, bounds.top,
bounds.right + width_padding,
bounds.bottom + height_padding);
bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs);
if (!bbitmap || bbitmap->InitCheck() != B_OK) {
fprintf(stderr, "GetOverlayBitmap failed late\n");
delete bbitmap;
return 0;
}
}
return bbitmap;
}
// See <GraphicsDefs.h> [btw: Cb=U, Cr=V]
// See also http://www.fourcc.org/indexyuv.htm
enum color_space convert_color_space(Uint32 format)
{
switch (format) {
case SDL_YV12_OVERLAY:
return B_YUV9;
case SDL_IYUV_OVERLAY:
return B_YUV12;
case SDL_YUY2_OVERLAY:
return B_YCbCr422;
case SDL_UYVY_OVERLAY:
return B_YUV422;
case SDL_YVYU_OVERLAY: // not supported on beos?
return B_NO_COLOR_SPACE;
default:
return B_NO_COLOR_SPACE;
}
}
// See SDL_video.h
int count_planes(Uint32 format)
{
switch (format) {
case SDL_YV12_OVERLAY:
case SDL_IYUV_OVERLAY:
return 3;
case SDL_YUY2_OVERLAY:
case SDL_UYVY_OVERLAY:
case SDL_YVYU_OVERLAY:
return 1;
default:
return 0;
}
}
SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height,
Uint32 format, SDL_Surface * display)
{
SDL_Overlay *overlay;
struct private_yuvhwdata *hwdata;
BBitmap *bbitmap;
int planes;
BRect bounds;
color_space cs;
/* find the appropriate BeOS colorspace descriptor */
cs = convert_color_space(format);
if (cs == B_NO_COLOR_SPACE) {
return NULL;
}
/* count planes */
planes = count_planes(format);
if (planes == 0) {
return NULL;
}
/* TODO: figure out planar modes, if anyone cares */
if (planes == 3) {
return NULL;
}
/* Create the overlay structure */
overlay = (SDL_Overlay *) SDL_calloc(1, sizeof(SDL_Overlay));
if (overlay == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Fill in the basic members */
overlay->format = format;
overlay->w = width;
overlay->h = height;
overlay->hwdata = NULL;
/* Set up the YUV surface function structure */
overlay->hwfuncs = &be_yuvfuncs;
/* Create the pixel data and lookup tables */
hwdata =
(struct private_yuvhwdata *) SDL_calloc(1,
sizeof(struct
private_yuvhwdata));
if (hwdata == NULL) {
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata = hwdata;
overlay->hwdata->display = display;
overlay->hwdata->bview = NULL;
overlay->hwdata->bbitmap = NULL;
overlay->hwdata->locked = 0;
/* Create the BBitmap framebuffer */
bounds.top = 0;
bounds.left = 0;
bounds.right = width - 1;
bounds.bottom = height - 1;
BView *bview =
new BView(bounds, "overlay", B_FOLLOW_NONE, B_WILL_DRAW);
if (!bview) {
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata->bview = bview;
overlay->hwdata->first_display = true;
bview->Hide();
bbitmap = BE_GetOverlayBitmap(bounds, cs);
if (!bbitmap) {
overlay->hwdata->bbitmap = NULL;
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata->bbitmap = bbitmap;
overlay->planes = planes;
overlay->pitches =
(Uint16 *) SDL_calloc(overlay->planes, sizeof(Uint16));
overlay->pixels =
(Uint8 **) SDL_calloc(overlay->planes, sizeof(Uint8 *));
if (!overlay->pitches || !overlay->pixels) {
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return (NULL);
}
overlay->pitches[0] = bbitmap->BytesPerRow();
overlay->pixels[0] = (Uint8 *) bbitmap->Bits();
overlay->hw_overlay = 1;
if (SDL_Win->LockWithTimeout(1000000) != B_OK) {
SDL_FreeYUVOverlay(overlay);
return (NULL);
}
BView *view = SDL_Win->View();
view->AddChild(bview);
rgb_color key;
bview->SetViewOverlay(bbitmap, bounds, bview->Bounds(), &key,
B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL |
B_OVERLAY_FILTER_VERTICAL);
bview->SetViewColor(key);
bview->Flush();
SDL_Win->Unlock();
current_overlay = overlay;
return overlay;
}
int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay)
{
if (overlay == NULL) {
return 0;
}
overlay->hwdata->locked = 1;
return 0;
}
void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay)
{
if (overlay == NULL) {
return;
}
overlay->hwdata->locked = 0;
}
int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
SDL_Rect * dst)
{
if ((overlay == NULL) || (overlay->hwdata == NULL)
|| (overlay->hwdata->bview == NULL) || (SDL_Win->View() == NULL)) {
return -1;
}
if (SDL_Win->LockWithTimeout(50000) != B_OK) {
return 0;
}
BView *bview = overlay->hwdata->bview;
if (SDL_Win->IsFullScreen()) {
int left, top;
SDL_Win->GetXYOffset(left, top);
bview->MoveTo(left + dst->x, top + dst->y);
} else {
bview->MoveTo(dst->x, dst->y);
}
bview->ResizeTo(dst->w, dst->h);
bview->Flush();
if (overlay->hwdata->first_display) {
bview->Show();
overlay->hwdata->first_display = false;
}
SDL_Win->Unlock();
return 0;
}
void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay)
{
if (overlay == NULL) {
return;
}
if (overlay->hwdata == NULL) {
return;
}
current_overlay = NULL;
delete overlay->hwdata->bbitmap;
SDL_free(overlay->hwdata);
}
}; // extern "C"
/* vi: set ts=4 sw=4 expandtab: */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef __SDL_SYS_YUV_H__
#define __SDL_SYS_YUV_H__
/* This is the BeOS implementation of YUV video overlays */
#include "SDL_video.h"
#include "SDL_lowvideo.h"
extern "C"
{
struct private_yuvhwdata
{
/* FRAMEDATA* CurrentFrameData;
FRAMEDATA* FrameData0;
FRAMEDATA* FrameData1;
PgScalerProps_t props;
PgScalerCaps_t caps;
PgVideoChannel_t* channel;
PhArea_t CurrentViewPort;
PhPoint_t CurrentWindowPos;
long format;
int scaler_on;
int current;
long YStride;
long VStride;
long UStride;
int ischromakey;
long chromakey;
int forcedredraw;
unsigned long State;
long flags;
*/
SDL_Surface *display;
BView *bview;
bool first_display;
BBitmap *bbitmap;
int locked;
};
extern BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs);
extern SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height,
Uint32 format,
SDL_Surface * display);
extern int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay);
extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay);
extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay,
SDL_Rect * src, SDL_Rect * dst);
extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay);
};
#endif /* __SDL_PH_YUV_H__ */
/* vi: set ts=4 sw=4 expandtab: */
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