Commit 52b41472 authored by Sam Lantinga's avatar Sam Lantinga

Removed obsolete header file

parent 715dd0b4
...@@ -840,10 +840,6 @@ ...@@ -840,10 +840,6 @@
RelativePath="..\..\src\video\SDL_stretch.c" RelativePath="..\..\src\video\SDL_stretch.c"
> >
</File> </File>
<File
RelativePath="..\..\src\video\SDL_stretch_c.h"
>
</File>
<File <File
RelativePath="..\..\src\stdlib\SDL_string.c" RelativePath="..\..\src\stdlib\SDL_string.c"
> >
......
...@@ -5,6 +5,9 @@ ...@@ -5,6 +5,9 @@
Name="SDL" Name="SDL"
ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}" ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
RootNamespace="SDL" RootNamespace="SDL"
SccProjectName="Perforce Project"
SccLocalPath="..\.."
SccProvider="MSSCCI:Perforce SCM"
TargetFrameworkVersion="131072" TargetFrameworkVersion="131072"
> >
<Platforms> <Platforms>
...@@ -995,10 +998,6 @@ ...@@ -995,10 +998,6 @@
RelativePath="..\..\src\video\SDL_stretch.c" RelativePath="..\..\src\video\SDL_stretch.c"
> >
</File> </File>
<File
RelativePath="..\..\src\video\SDL_stretch_c.h"
>
</File>
<File <File
RelativePath="..\..\src\stdlib\SDL_string.c" RelativePath="..\..\src\stdlib\SDL_string.c"
> >
......
...@@ -4,6 +4,9 @@ ...@@ -4,6 +4,9 @@
Version="9.00" Version="9.00"
Name="SDLmain" Name="SDLmain"
ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
SccProjectName="Perforce Project"
SccLocalPath="..\.."
SccProvider="MSSCCI:Perforce SCM"
TargetFrameworkVersion="131072" TargetFrameworkVersion="131072"
> >
<Platforms> <Platforms>
...@@ -29,7 +32,7 @@ ...@@ -29,7 +32,7 @@
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..." Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/> />
<Tool <Tool
Name="VCCustomBuildTool" Name="VCCustomBuildTool"
...@@ -166,7 +169,7 @@ ...@@ -166,7 +169,7 @@
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..." Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/> />
<Tool <Tool
Name="VCCustomBuildTool" Name="VCCustomBuildTool"
...@@ -303,7 +306,7 @@ ...@@ -303,7 +306,7 @@
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..." Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/> />
<Tool <Tool
Name="VCCustomBuildTool" Name="VCCustomBuildTool"
......
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