Commit 556c82f8 authored by Sam Lantinga's avatar Sam Lantinga

Include the endpoint in the line we're drawing

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404196
parent 78855cf9
......@@ -1128,6 +1128,11 @@ GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
data->glVertex2f(0.5f + x2, 0.5f + y2);
data->glEnd();
/* For some reason the second endpoint is skipped */
data->glBegin(GL_POINTS);
data->glVertex2f(0.5f + x2, 0.5f + y2);
data->glEnd();
return 0;
}
......
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