Commit 56e126ff authored by Paul Hunkin's avatar Paul Hunkin

Added stub android sound system

parent e0c98826
...@@ -28,7 +28,7 @@ SOURCES = \ ...@@ -28,7 +28,7 @@ SOURCES = \
src/timer/*.c \ src/timer/*.c \
src/video/*.c \ src/video/*.c \
src/power/*.c \ src/power/*.c \
src/audio/dummy/*.c \ src/audio/android/*.c \
src/video/android/*.c \ src/video/android/*.c \
src/joystick/dummy/*.c \ src/joystick/dummy/*.c \
src/haptic/dummy/*.c \ src/haptic/dummy/*.c \
......
...@@ -69,6 +69,7 @@ extern AudioBootStrap MMEAUDIO_bootstrap; ...@@ -69,6 +69,7 @@ extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap; extern AudioBootStrap DART_bootstrap;
extern AudioBootStrap NDSAUD_bootstrap; extern AudioBootStrap NDSAUD_bootstrap;
extern AudioBootStrap FUSIONSOUND_bootstrap; extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap ANDROIDAUD_bootstrap;
/* Available audio drivers */ /* Available audio drivers */
...@@ -136,6 +137,9 @@ static const AudioBootStrap *const bootstrap[] = { ...@@ -136,6 +137,9 @@ static const AudioBootStrap *const bootstrap[] = {
#endif #endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND #if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap, &FUSIONSOUND_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUD_bootstrap,
#endif #endif
NULL NULL
}; };
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
This file written by Ryan C. Gordon (icculus@icculus.org)
*/
#include "SDL_config.h"
/* Output audio to Android */
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"
#include <android/log.h>
static int
AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
{
//TODO: Sample rates etc
__android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Open\n");
return 1;
}
static void
AndroidAUD_PlayDevice(_THIS)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Play\n");
//playGenericSound(this->hidden->mixbuf, this->hidden->mixlen);
#if 0
// sound->data = this->hidden->mixbuf;/* pointer to raw audio data */
// sound->len = this->hidden->mixlen; /* size of raw data pointed to above */
// sound->rate = 22050; /* sample rate = 22050Hz */
// sound->vol = 127; /* volume [0..127] for [min..max] */
// sound->pan = 64; /* balance [0..127] for [left..right] */
// sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */
// playSound(sound);
#endif
}
static Uint8 *
AndroidAUD_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf; /* is this right? */
}
static void
AndroidAUD_WaitDevice(_THIS)
{
/* stub */
}
static void
AndroidAUD_CloseDevice(_THIS)
{
/* stub */
}
static int
AndroidAUD_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = AndroidAUD_OpenDevice;
impl->PlayDevice = AndroidAUD_PlayDevice;
impl->WaitDevice = AndroidAUD_WaitDevice;
impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
impl->CloseDevice = AndroidAUD_CloseDevice;
/* and the capabilities */
impl->HasCaptureSupport = 0; //TODO
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultInputDevice = 1;
__android_log_print(ANDROID_LOG_INFO, "SDL","Audio init\n");
return 1; /* this audio target is available. */
}
AudioBootStrap ANDROIDAUD_bootstrap = {
"android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */
};
/* vi: set ts=4 sw=4 expandtab: */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_androidaudio_h
#define _SDL_androidaudio_h
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
struct SDL_PrivateAudioData
{
/* The file descriptor for the audio device */
Uint8 *mixbuf;
Uint32 mixlen;
Uint32 write_delay;
Uint32 initial_calls;
};
#endif /* _SDL_androidaudio_h */
/* vi: set ts=4 sw=4 expandtab: */
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