Commit 5df7568e authored by Ryan C. Gordon's avatar Ryan C. Gordon

Further XAudio2 build test cleanups.

parent 6412a314
......@@ -22,18 +22,19 @@
#include "../../core/windows/SDL_windows.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_assert.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#if SDL_AUDIO_DRIVER_XAUDIO2
#include <dxsdkver.h> /* XAudio2 exists as of the March 2008 DirectX SDK */
#if (defined(_DXSDK_BUILD_MAJOR) && (_DXSDK_BUILD_MAJOR >= 1284))
# define SDL_HAVE_XAUDIO2_H 1
#endif
#if (!defined(_DXSDK_BUILD_MAJOR) || (_DXSDK_BUILD_MAJOR < 1284))
# warning Your DirectX SDK is too old. Disabling XAudio2 support.
#else
# define SDL_XAUDIO2_HAS_SDK 1
#endif
#ifdef SDL_HAVE_XAUDIO2_H
#ifdef SDL_XAUDIO2_HAS_SDK
#define INITGUID 1
#include <XAudio2.h>
......@@ -396,13 +397,14 @@ XAUDIO2_Deinitialize(void)
WIN_CoUninitialize();
}
#endif /* SDL_HAVE_XAUDIO2_H */
#endif /* SDL_XAUDIO2_HAS_SDK */
static int
XAUDIO2_Init(SDL_AudioDriverImpl * impl)
{
#if !SDL_HAVE_XAUDIO2_H
#ifndef SDL_XAUDIO2_HAS_SDK
SDL_SetError("XAudio2: SDL was built without XAudio2 support (old DirectX SDK).");
return 0; /* no XAudio2 support, ever. Update your SDK! */
#else
/* XAudio2Create() is a macro that uses COM; we don't load the .dll */
......@@ -437,4 +439,6 @@ AudioBootStrap XAUDIO2_bootstrap = {
"xaudio2", "XAudio2", XAUDIO2_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_XAUDIO2 */
/* vi: set ts=4 sw=4 expandtab: */
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