Commit 654f1950 authored by Sam Lantinga's avatar Sam Lantinga

Fixed formatting

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402117
parent 29285b10
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
#include "SDL_BWin.h" #include "SDL_BWin.h"
extern "C" { extern "C" {
#include "SDL_cursor_c.h" #include "../SDL_cursor_c.h"
#include "SDL_sysmouse_c.h" #include "SDL_sysmouse_c.h"
/* Convert bits to padded bytes */ /* Convert bits to padded bytes */
...@@ -128,16 +128,17 @@ void BE_FreeWMCursor(_THIS, WMcursor *cursor) ...@@ -128,16 +128,17 @@ void BE_FreeWMCursor(_THIS, WMcursor *cursor)
/* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */ /* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */
void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y) void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{ {
if (_this->screen && (_this->screen->flags & SDL_FULLSCREEN) ) { if (_this->screen && (_this->screen->flags & SDL_FULLSCREEN)) {
SDL_PrivateMouseMotion(0, 0, x, y); SDL_PrivateMouseMotion(0, 0, x, y);
} else { } else {
BPoint pt(x, y); BPoint pt(x, y);
SDL_Win->Lock(); SDL_Win->Lock();
SDL_Win->ConvertToScreen(&pt); SDL_Win->ConvertToScreen(&pt);
SDL_Win->Unlock(); SDL_Win->Unlock();
set_mouse_position((int32)pt.x, (int32)pt.y); set_mouse_position((int32)pt.x, (int32)pt.y);
} }
} }
/* Check to see if we need to enter or leave mouse relative mode */ /* Check to see if we need to enter or leave mouse relative mode */
void BE_CheckMouseMode(_THIS) void BE_CheckMouseMode(_THIS)
{ {
......
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