Commit 6ece4d1c authored by Sam Lantinga's avatar Sam Lantinga

Removed the API changes to preserve SDL 1.2 stability

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40297
parent 40435096
......@@ -3,18 +3,6 @@ This is a list of API changes in SDL's version history.
Version 1.0:
1.2.4:
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
Added SDL_LockRect() and SDL_UnlockRect() to lock a portion of a
surface. This may be more efficient than a full lock if you are
using a hardware surface and plan to make a few changes to small
areas in the surface.
1.2.0:
Added SDL_VIDEOEXPOSE event to signal that the screen needs to
be redrawn. This is currently only delivered to OpenGL windows
......
......@@ -15,7 +15,7 @@ dnl Set various version strings - taken gratefully from the GTk sources
SDL_MAJOR_VERSION=1
SDL_MINOR_VERSION=2
SDL_MICRO_VERSION=4
SDL_INTERFACE_AGE=0
SDL_INTERFACE_AGE=4
SDL_BINARY_AGE=4
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
......@@ -328,11 +328,15 @@ CheckESD()
AM_PATH_ESD(0.2.8, use_esd=yes)
if test x$use_esd = xyes; then
AC_ARG_ENABLE(esd-shared,
[ --enable-esd-shared dynamically load ESD support [default=yes]],
, enable_esd_shared=yes)
[ --enable-esd-shared dynamically load ESD audio support [default=no]],
, enable_esd_shared=no)
esd_lib_spec=`echo $ESD_LIBS | sed 's/.*-L\([[^ ]]*\).*/\1\/libesd.so.*/'`
esd_lib=`ls $esd_lib_spec | head -1 | sed 's/.*\/\(.*\)/\1/'`
echo "-- $esd_lib_spec -> $esd_lib"
if test x$enable_dlopen != xyes && \
test x$enable_esd_shared = xyes; then
AC_MSG_ERROR([You must have dlopen() support and use the --enable-dlopen option])
fi
if test x$enable_dlopen = xyes && \
test x$enable_esd_shared = xyes && test x$esd_lib != x; then
CFLAGS="$CFLAGS -DESD_SUPPORT -DESD_DYNAMIC=\$(esd_lib) $ESD_CFLAGS"
......@@ -374,11 +378,15 @@ CheckARTSC()
AC_MSG_RESULT($audio_arts)
if test x$audio_arts = xyes; then
AC_ARG_ENABLE(arts-shared,
[ --enable-arts-shared dynamically load ESD support [default=yes]],
, enable_arts_shared=yes)
[ --enable-arts-shared dynamically load aRts audio support [default=no]],
, enable_arts_shared=no)
arts_lib_spec=`echo $ARTSC_LIBS | sed 's/.*-L\([[^ ]]*\).*/\1\/libarts.so.*/'`
arts_lib=`ls $arts_lib_spec | head -1 | sed 's/.*\/\(.*\)/\1/'`
echo "-- $arts_lib_spec -> $arts_lib"
if test x$enable_dlopen != xyes && \
test x$enable_arts_shared = xyes; then
AC_MSG_ERROR([You must have dlopen() support and use the --enable-dlopen option])
fi
if test x$enable_dlopen = xyes && \
test x$enable_arts_shared = xyes && test x$arts_lib != x; then
CFLAGS="$CFLAGS -DARTSC_SUPPORT -DARTSC_DYNAMIC=\$(arts_lib) $ARTSC_CFLAGS"
......@@ -998,7 +1006,9 @@ CheckOpenGL()
AC_MSG_RESULT($video_opengl)
if test x$video_opengl = xyes; then
CFLAGS="$CFLAGS -DHAVE_OPENGL"
AC_CHECK_LIB(dl, dlopen, SYSTEM_LIBS="$SYSTEM_LIBS -ldl")
if test x$use_dlopen != xyes; then
AC_CHECK_LIB(dl, dlopen, SYSTEM_LIBS="$SYSTEM_LIBS -ldl")
fi
fi
fi
}
......@@ -1383,8 +1393,8 @@ dnl Check for the dlfcn.h interface for dynamically loading objects
CheckDLOPEN()
{
AC_ARG_ENABLE(dlopen,
[ --enable-dlopen use dlopen for shared object loading [default=yes]],
, enable_dlopen=yes)
[ --enable-dlopen use dlopen for shared object loading [default=no]],
, enable_dlopen=no)
if test x$enable_dlopen = xyes; then
AC_MSG_CHECKING(for dlopen)
use_dlopen=no
......@@ -1398,7 +1408,7 @@ CheckDLOPEN()
if test x$use_dlopen = xyes; then
CFLAGS="$CFLAGS -DUSE_DLOPEN"
SYSTEM_LIBS="$SYSTEM_LIBS -ldl"
AC_CHECK_LIB(dl, dlopen, SYSTEM_LIBS="$SYSTEM_LIBS -ldl")
fi
fi
}
......
......@@ -16,8 +16,6 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
Major changes since SDL 1.0.0:
</H2>
<UL>
<LI> 1.2.4: Added shared object loading functions in SDL_loadso.h
<LI> 1.2.4: Added SDL_LockRect() and SDL_UnlockRect()
<LI> 1.2.4: Incorporated XFree86 extension libraries into the source
<LI> 1.2.4: Added initial support for Atari (thanks Patrice!)
<LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!)
......
......@@ -18,7 +18,6 @@ libSDLinclude_HEADERS = \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keysym.h \
SDL_loadso.h \
SDL_main.h \
SDL_mouse.h \
SDL_mutex.h \
......
......@@ -34,7 +34,6 @@ static char rcsid =
#include "SDL_types.h"
#include "SDL_getenv.h"
#include "SDL_error.h"
#include "SDL_loadso.h"
#include "SDL_rwops.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
......
......@@ -531,26 +531,6 @@ extern DECLSPEC void SDL_FreeSurface(SDL_Surface *surface);
extern DECLSPEC int SDL_LockSurface(SDL_Surface *surface);
extern DECLSPEC void SDL_UnlockSurface(SDL_Surface *surface);
/*
* SDL_LockRect() locks a portion of the surface designated by the 'rect'
* parameter, and saves the resulting pixels and pitch in the arguments.
* The rect will be clipped if it extends beyond the bounds of the surface
*
* This may be more efficient than a full lock if you are using a hardware
* surface and plan to make a few changes to small areas in the surface.
*
* While a rectangle is locked, no other lock or blit call may be called
* on the surface. No operating system or library calls should be made
* between lock/unlock pairs, as critical system locks may be held during
* this time.
*
* After the surface is unlocked, the pixels pointer is no longer valid.
*
* SDL_LockRect() returns 0, or -1 if the surface couldn't be locked.
*/
extern DECLSPEC int SDL_LockRect(SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch);
extern DECLSPEC void SDL_UnlockRect(SDL_Surface *surface);
/*
* Load a surface from a seekable SDL data source (memory or file.)
* If 'freesrc' is non-zero, the source will be closed after being read.
......
......@@ -5,7 +5,7 @@ exec_prefix=@exec_prefix@
exec_prefix_set=no
usage="\
Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--libs] [--cflags]"
Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
if test $# -eq 0; then
echo "${usage}" 1>&2
......
......@@ -38,5 +38,6 @@ GENERAL_SRCS = \
SDL_fatal.c \
SDL_fatal.h \
SDL_getenv.c \
SDL_loadso.c
SDL_loadso.c \
SDL_loadso.h
......@@ -44,6 +44,7 @@ static char rcsid =
/*#error Unsupported dynamic link environment*/
#endif /* system type */
#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_loadso.h"
......
......@@ -27,6 +27,7 @@ static char rcsid =
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
/* Note: This API isn't meant for public release until SDL 1.3 */
#ifndef _SDL_loadso_h
#define _SDL_loadso_h
......
......@@ -12,7 +12,6 @@ HEADERS = \
../../../../include/SDL_joystick.h \
../../../../include/SDL_keyboard.h \
../../../../include/SDL_keysym.h \
../../../../include/SDL_loadso.h \
../../../../include/SDL_main.h \
../../../../include/SDL_mouse.h \
../../../../include/SDL_mutex.h \
......
......@@ -74,9 +74,6 @@ _SDL_GetKeyState
_SDL_GetModState
_SDL_SetModState
_SDL_GetKeyName
_SDL_LoadObject
_SDL_LoadFunction
_SDL_UnloadObject
_SDL_SetModuleHandle
_SDL_RegisterApp
_SDL_InitQuickDraw
......@@ -147,8 +144,6 @@ _SDL_CreateRGBSurfaceFrom
_SDL_FreeSurface
_SDL_LockSurface
_SDL_UnlockSurface
_SDL_LockRect
_SDL_UnlockRect
_SDL_LoadBMP_RW
_SDL_SaveBMP_RW
_SDL_SetColorKey
......
......@@ -14,7 +14,6 @@ HEADERS = \
../../../../include/SDL_joystick.h \
../../../../include/SDL_keyboard.h \
../../../../include/SDL_keysym.h \
../../../../include/SDL_loadso.h \
../../../../include/SDL_mouse.h \
../../../../include/SDL_mutex.h \
../../../../include/SDL_quit.h \
......
......@@ -76,9 +76,6 @@
SDL_GetModState
SDL_SetModState
SDL_GetKeyName
SDL_LoadObject
SDL_LoadFunction
SDL_UnloadObject
SDL_GetMouseState
SDL_GetRelativeMouseState
SDL_WarpMouse
......@@ -146,8 +143,6 @@
SDL_FreeSurface
SDL_LockSurface
SDL_UnlockSurface
SDL_LockRect
SDL_UnlockRect
SDL_LoadBMP_RW
SDL_SaveBMP_RW
SDL_SetColorKey
......
......@@ -13,7 +13,6 @@ HEADERS = \
../../../../include/SDL_joystick.h \
../../../../include/SDL_keyboard.h \
../../../../include/SDL_keysym.h \
../../../../include/SDL_loadso.h \
../../../../include/SDL_mouse.h \
../../../../include/SDL_mutex.h \
../../../../include/SDL_quit.h \
......
......@@ -74,9 +74,6 @@
_SDL_GetModState
_SDL_SetModState
_SDL_GetKeyName
_SDL_LoadObject
_SDL_LoadFunction
_SDL_UnloadObject
_SDL_GetMouseState
_SDL_GetRelativeMouseState
_SDL_WarpMouse
......@@ -144,8 +141,6 @@
_SDL_FreeSurface
_SDL_LockSurface
_SDL_UnlockSurface
_SDL_LockRect
_SDL_UnlockRect
_SDL_LoadBMP_RW
_SDL_SaveBMP_RW
_SDL_SetColorKey
......
......@@ -13,7 +13,6 @@ HEADERS = \
../../../../include/SDL_joystick.h \
../../../../include/SDL_keyboard.h \
../../../../include/SDL_keysym.h \
../../../../include/SDL_loadso.h \
../../../../include/SDL_main.h \
../../../../include/SDL_mouse.h \
../../../../include/SDL_mutex.h \
......
......@@ -74,9 +74,6 @@
SDL_GetModState
SDL_SetModState
SDL_GetKeyName
SDL_LoadObject
SDL_LoadFunction
SDL_UnloadObject
SDL_SetModuleHandle
SDL_RegisterApp
SDL_InitQuickDraw
......@@ -147,8 +144,6 @@
SDL_FreeSurface
SDL_LockSurface
SDL_UnlockSurface
SDL_LockRect
SDL_UnlockRect
SDL_LoadBMP_RW
SDL_SaveBMP_RW
SDL_SetColorKey
......
......@@ -630,10 +630,6 @@ int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
*/
int SDL_LockSurface (SDL_Surface *surface)
{
if ( surface->locked < 0 ) {
SDL_SetError("Surface has a rectangle lock");
return(-1);
}
if ( ! surface->locked ) {
/* Perform the lock */
if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) {
......@@ -657,78 +653,6 @@ int SDL_LockSurface (SDL_Surface *surface)
/* Ready to go.. */
return(0);
}
int SDL_LockRect (SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch)
{
int retval = 0;
/* Check to see if the surface is already locked */
*pixels = NULL;
if ( surface->locked != 0 ) {
SDL_SetError("Surface is already locked");
return(-1);
}
/* Clip the lock to the clipping rectangle of the surface */
{
SDL_Rect *clip = &surface->clip_rect;
int dx, dy;
int h = rect->h;
int w = rect->w;
dx = clip->x - rect->x;
if(dx > 0) {
w -= dx;
rect->x += dx;
}
dx = rect->x + w - clip->x - clip->w;
if(dx > 0)
w -= dx;
dy = clip->y - rect->y;
if(dy > 0) {
h -= dy;
rect->y += dy;
}
dy = rect->y + h - clip->y - clip->h;
if(dy > 0)
h -= dy;
if(w > 0 && h > 0) {
rect->w = w;
rect->h = h;
} else {
rect->w = 0;
rect->h = 0;
SDL_SetError("Rectangle was clipped");
return(-1);
}
}
/* Perform the lock */
if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) {
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
if ( video->LockHWSurfaceRect ) {
retval = video->LockHWSurfaceRect(this, surface, rect, pixels, pitch);
if ( retval == 0 ) {
surface->locked = -1;
return 0;
}
}
}
if ( SDL_MUSTLOCK(surface) ) {
retval = SDL_LockSurface(surface);
if ( retval < 0 ) {
return retval;
}
}
surface->locked = -1;
*pixels = (Uint8 *)surface->pixels + rect->y * surface->pitch + rect->x * surface->format->BytesPerPixel;
*pitch = surface->pitch;
/* Ready to go.. */
return(0);
}
/*
* Unlock a previously locked surface
* -- Do not call this from any blit function, as SDL_DrawCursor() may recurse
......@@ -739,9 +663,6 @@ int SDL_LockRect (SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitc
void SDL_UnlockSurface (SDL_Surface *surface)
{
/* Only perform an unlock if we are locked */
if ( surface->locked < 0 ) {
return;
}
if ( ! surface->locked || (--surface->locked > 0) ) {
return;
}
......@@ -762,29 +683,6 @@ void SDL_UnlockSurface (SDL_Surface *surface)
}
}
}
void SDL_UnlockRect (SDL_Surface *surface)
{
/* Only perform an unlock if we are locked */
if ( surface->locked != -1 ) {
return;
}
/* Perform the unlock */
if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) {
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
if ( video->LockHWSurfaceRect ) {
video->UnlockHWSurfaceRect(this, surface);
return;
}
}
if ( SDL_MUSTLOCK(surface) ) {
surface->locked = 1;
SDL_UnlockSurface(surface);
} else {
surface->locked = 0;
}
}
/*
* Convert a surface into the specified pixel format.
......
......@@ -153,8 +153,6 @@ struct SDL_VideoDevice {
/* Returns a readable/writable surface */
int (*LockHWSurface)(_THIS, SDL_Surface *surface);
void (*UnlockHWSurface)(_THIS, SDL_Surface *surface);
int (*LockHWSurfaceRect)(_THIS, SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch);
void (*UnlockHWSurfaceRect)(_THIS, SDL_Surface *surface);
/* Performs hardware flipping */
int (*FlipHWSurface)(_THIS, SDL_Surface *surface);
......
......@@ -421,7 +421,6 @@ static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 col
static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key);
static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha);
static int DX5_LockHWSurface(_THIS, SDL_Surface *surface);
static int DX5_LockHWSurfaceRect(_THIS, SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch);
static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface);
static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface);
static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface);
......@@ -592,9 +591,7 @@ static SDL_VideoDevice *DX5_CreateDevice(int devindex)
device->SetHWColorKey = DX5_SetHWColorKey;
device->SetHWAlpha = DX5_SetHWAlpha;
device->LockHWSurface = DX5_LockHWSurface;
device->LockHWSurfaceRect = DX5_LockHWSurfaceRect;
device->UnlockHWSurface = DX5_UnlockHWSurface;
device->UnlockHWSurfaceRect = DX5_UnlockHWSurface;
device->FlipHWSurface = DX5_FlipHWSurface;
device->FreeHWSurface = DX5_FreeHWSurface;
#ifdef IID_IDirectDrawGammaControl
......@@ -1913,43 +1910,6 @@ static int DX5_LockHWSurface(_THIS, SDL_Surface *surface)
surface->pixels = ddsd.lpSurface;
return(0);
}
static int DX5_LockHWSurfaceRect(_THIS, SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch)
{
HRESULT result;
LPDIRECTDRAWSURFACE3 dd_surface;
DDSURFACEDESC ddsd;
RECT ddrect;
/* Calculate the lock rectangle */
ddrect.top = rect->y;
ddrect.bottom = rect->y+rect->h;
ddrect.left = rect->x;
ddrect.right = rect->x+rect->w;
/* Lock and load! */
dd_surface = surface->hwdata->dd_writebuf;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
result = IDirectDrawSurface3_Lock(dd_surface, &ddrect, &ddsd,
(DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
if ( result == DDERR_SURFACELOST ) {
result = IDirectDrawSurface3_Restore(
surface->hwdata->dd_surface);
result = IDirectDrawSurface3_Lock(dd_surface, &ddrect, &ddsd,
(DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
}
if ( result != DD_OK ) {
SetDDerror("DirectDrawSurface3::Lock", result);
return(-1);
}
*pixels = ddsd.lpSurface;
#if defined(NONAMELESSUNION)
*pitch = ddsd.u1.lPitch;
#else
*pitch = (Uint16)ddsd.lPitch;
#endif
return(0);
}
static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
......
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