Commit 7c463932 authored by Sam Lantinga's avatar Sam Lantinga

Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows

--HG--
rename : VisualC/SDL.sln => VisualC/SDL_VS2005.sln
parents 3ac7385c cfd892d8
...@@ -44,52 +44,53 @@ test/stderr.txt ...@@ -44,52 +44,53 @@ test/stderr.txt
test/checkkeys test/checkkeys
test/graywin test/graywin
test/loopwave test/loopwave
test/testpower
test/testalpha test/testalpha
test/testatomic
test/testaudioinfo
test/testbitmap test/testbitmap
test/testblitspeed test/testblitspeed
test/testcdrom test/testcdrom
test/testcursor
test/testdraw2
test/testdyngl test/testdyngl
test/testdyngles
test/testerror test/testerror
test/testeyes
test/testfile test/testfile
test/testfill
test/testgamma test/testgamma
test/testgesture
test/testgl test/testgl
test/testgl2
test/testgles
test/testhaptic
test/testhread test/testhread
test/testiconv test/testiconv
test/testime
test/testintersections
test/testjoystick test/testjoystick
test/testkeys test/testkeys
test/testloadso
test/testlock test/testlock
test/testmmousetablet
test/testmultiaudio
test/testoverlay test/testoverlay
test/testoverlay2 test/testoverlay2
test/testpalette test/testpalette
test/testplatform test/testplatform
test/testpower
test/testresample
test/testsem test/testsem
test/testsprite test/testsprite
test/testsprite2
test/testspriteminimal
test/testtimer test/testtimer
test/testver test/testver
test/testvidinfo test/testvidinfo
test/testwin test/testwin
test/testwm test/testwm
test/testwm2
test/threadwin test/threadwin
test/torturethread test/torturethread
test/testloadso
test/testgl2
test/testcursor
test/testwm2
test/testmultiaudio
test/testresample
test/testdraw2
test/testmmousetablet
test/testdyngles
test/testaudioinfo
test/testgles
test/testsprite2
test/testintersections
test/testhaptic
test/testime
test/testatomic
test/testspriteminimal
test/testfill
test/testgesture
test/*.exe test/*.exe
test/*.dSYM test/*.dSYM
...@@ -44,7 +44,7 @@ EMBEDSPU = @EMBEDSPU@ ...@@ -44,7 +44,7 @@ EMBEDSPU = @EMBEDSPU@
DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS
HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_clipboard.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_gesture.h SDL_haptic.h SDL_input.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_touch.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_clipboard.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_gesture.h SDL_haptic.h SDL_input.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_shape.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_touch.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h
LT_AGE = @LT_AGE@ LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@ LT_CURRENT = @LT_CURRENT@
......
Eli Gottlieb's checklist for the GSOC shaped windows project. Dated July 9, 2010.
1. Enable proper linking of the X11 implementation and test it.
--> Find the place in the build system for platform-specific linking flags. STATUS: DONE
--> Add a linker flag to bring in libXext.a. STATUS: DONE.
2. Build the Win32 implementation of shaped-windows functionality.
--> Add driver functions to the SDL_ShapeDriver in the Win32 driver's SDL_DisplayDevice at the proper point in the code. STATUS: CHECK.
--> Add a hook in the Windows resize-window code to call Win32_ResizeWindowShape(). STATUS: CHECK.
--> Get the Windows code to build and run properly. STATUS: IN PROGRESS.
3. Enable building the testeyes program.
--> Reprogram it to use the latest shaped-windows API. STATUS: CHECK.
--> Get it, along with the rest of the test suite in my branch, building successfully. STATUS: DONE.
--> Debug testeyes and the platform-specific shaped-window implementations in tandem. STATUS: IN PROGRESS.
4. Implement the SDL shaped-windows API for Mac OS X using Cocoa. STATUS: IN PROGRESS
--> Locate (once more) the API documentation for shaped windows under Cocoa. STATUS: NEARLY FINISHED.
--> Design and encode a version of SDL_ShapeData for Cocoa. STATUS: IN PROGRESS.
--> Write Cocoa_CreateShaper(). STATUS: MOSTLY DONE, AFAIK.
--> Write Cocoa_ResizeWindowShape(). STATUS: DONE, AFAIK.
--> Write Cocoa_SetWindowShape(). STATUS: IN PROGRESS.
--> If necessary, implement functionality adjunct to SDL_CalculateShapeBitmap() for Cocoa usage.
5. Use testeyes to debug all implementations. STATUS: SPRINT + 2.
--> Debug Cocoa implementation.
--> Debug Win32 implementation.
--> Debug X11 implementation (again).
1.3 release checklist: 1.3 release checklist:
* http://wiki.libsdl.org/moin.cgi/Roadmap * http://wiki.libsdl.org/moin.cgi/Roadmap
......
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<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/testplatform.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Release/testplatform.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<Link>
<OutputFile>.\Release/testplatform.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\Release/testplatform.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
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<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/testplatform.bsc</OutputFile>
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</ItemDefinitionGroup>
<ItemGroup>
<Library Include="..\..\Sdl\Debug\SDL.lib" />
<Library Include="..\..\SDLmain\Debug\SDLmain.lib" />
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<ItemGroup>
<ClCompile Include="..\..\..\Test\testplatform.c">
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<PropertyGroup Label="Globals">
<ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}</ProjectGuid>
<RootNamespace>testpower</RootNamespace>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testwm.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<OutputFile>.\Debug/testwm.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/testpower.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Release/testpower.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
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<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<OutputFile>.\Release/testpower.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\Release/testpower.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
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<ItemGroup>
<Library Include="..\..\Sdl\Debug\SDL.lib" />
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<ClCompile Include="..\..\..\test\testpower.c">
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug/testpower.pch</PrecompiledHeaderOutputFile>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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\ No newline at end of file
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2005 # Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "graywin", "graywin\graywin.vcproj", "{0BCCA0BF-073E-439E-BCE0-C9353C177487}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "graywin", "graywin\graywin.vcxproj", "{0BCCA0BF-073E-439E-BCE0-C9353C177487}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "loopwave\loopwave.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "loopwave\loopwave.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "testalpha\testalpha.vcproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "testalpha\testalpha.vcxproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamma", "testgamma\testgamma.vcproj", "{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamma", "testgamma\testgamma.vcxproj", "{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "testgl\testgl.vcproj", "{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "testgl\testgl.vcxproj", "{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "testjoystick\testjoystick.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "testjoystick\testjoystick.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpalette", "testpalette\testpalette.vcproj", "{493A8F38-5DA5-4E2D-B5E9-9E69EE4ED1DC}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpalette", "testpalette\testpalette.vcxproj", "{493A8F38-5DA5-4E2D-B5E9-9E69EE4ED1DC}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvidinfo", "testvidinfo\testvidinfo.vcproj", "{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvidinfo", "testvidinfo\testvidinfo.vcxproj", "{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "testwin\testwin.vcproj", "{0FFD1A21-11DB-492C-A989-E4F195B0C441}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "testwin\testwin.vcxproj", "{0FFD1A21-11DB-492C-A989-E4F195B0C441}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "testwm\testwm.vcproj", "{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "testwm\testwm.vcxproj", "{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "testplatform\testplatform.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "testplatform\testplatform.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "testfile\testfile.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "testfile\testfile.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "testgl2\testgl2.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "testgl2\testgl2.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "checkkeys\checkkeys.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "checkkeys\checkkeys.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "testoverlay\testoverlay.vcproj", "{9E320A14-B443-4DD7-8725-B7020DCFF730}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "testoverlay\testoverlay.vcxproj", "{9E320A14-B443-4DD7-8725-B7020DCFF730}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "testoverlay2\testoverlay2.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "testoverlay2\testoverlay2.vcxproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "testsprite\testsprite.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "testsprite\testsprite.vcxproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "testsprite2\testsprite2.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "testsprite2\testsprite2.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "testdraw2\testdraw2.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "testshape\testshape.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "testpower\testpower.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "testdraw2\testdraw2.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "testpower\testpower.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
...@@ -118,6 +120,8 @@ Global ...@@ -118,6 +120,8 @@ Global
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32 {40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32 {8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32 {8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32 {8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
......
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="testshape"
ProjectGUID="{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
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ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testshape.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testshape.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testshape.pdb"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testshape.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testshape.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/testshape.pdb"
SubSystem="2"
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...@@ -1122,6 +1122,19 @@ AC_HELP_STRING([--enable-video-x11-xinerama], [enable X11 Xinerama support [[def ...@@ -1122,6 +1122,19 @@ AC_HELP_STRING([--enable-video-x11-xinerama], [enable X11 Xinerama support [[def
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINERAMA) AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINERAMA)
SOURCES="$SOURCES $srcdir/src/video/Xext/Xinerama/*.c" SOURCES="$SOURCES $srcdir/src/video/Xext/Xinerama/*.c"
fi fi
AC_ARG_ENABLE(video-x11-xshape,
AC_HELP_STRING([--enable-video-x11-xshape], [enable X11 XShape support [[default=yes]]]),
, enable_video_x11_xshape=yes)
if test x$enable_video_x11_xshape = xyes; then
AC_CHECK_HEADER(X11/extensions/shape.h,
have_shape_h_hdr=yes,
have_shape_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_shape_h_hdr = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XSHAPE)
fi
fi
AC_ARG_ENABLE(video-x11-xrandr, AC_ARG_ENABLE(video-x11-xrandr,
AC_HELP_STRING([--enable-video-x11-xrandr], [enable X11 Xrandr extension for fullscreen [[default=yes]]]), AC_HELP_STRING([--enable-video-x11-xrandr], [enable X11 Xrandr extension for fullscreen [[default=yes]]]),
, enable_video_x11_xrandr=yes) , enable_video_x11_xrandr=yes)
......
...@@ -283,8 +283,7 @@ ...@@ -283,8 +283,7 @@
#undef SDL_VIDEO_DRIVER_X11_XRENDER #undef SDL_VIDEO_DRIVER_X11_XRENDER
#undef SDL_VIDEO_DRIVER_X11_XDAMAGE #undef SDL_VIDEO_DRIVER_X11_XDAMAGE
#undef SDL_VIDEO_DRIVER_X11_XFIXES #undef SDL_VIDEO_DRIVER_X11_XFIXES
#undef SDL_VIDEO_DRIVER_X11_XSHAPE
#undef SDL_VIDEO_RENDER_X11
#undef SDL_VIDEO_RENDER_D3D #undef SDL_VIDEO_RENDER_D3D
#undef SDL_VIDEO_RENDER_GDI #undef SDL_VIDEO_RENDER_GDI
......
...@@ -144,6 +144,7 @@ ...@@ -144,6 +144,7 @@
#define SDL_VIDEO_DRIVER_X11_XINPUT 1 #define SDL_VIDEO_DRIVER_X11_XINPUT 1
#define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1 #define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1
#define SDL_VIDEO_DRIVER_X11_XV 1 #define SDL_VIDEO_DRIVER_X11_XV 1
#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
#define SDL_VIDEO_RENDER_OGL 1 #define SDL_VIDEO_RENDER_OGL 1
#define SDL_VIDEO_RENDER_X11 1 #define SDL_VIDEO_RENDER_X11 1
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 2010 Eli Gottlieb
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Eli Gottlieb
eligottlieb@gmail.com
*/
#ifndef _SDL_shape_h
#define _SDL_shape_h
#include "SDL_stdinc.h"
#include "SDL_pixels.h"
#include "SDL_rect.h"
#include "SDL_surface.h"
#include "SDL_video.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/** \file SDL_shape.h
*
* Header file for the shaped window API.
*/
#define SDL_NONSHAPEABLE_WINDOW -1
#define SDL_INVALID_SHAPE_ARGUMENT -2
#define SDL_WINDOW_LACKS_SHAPE -3
/**
* \brief Create a window that can be shaped with the specified position, dimensions, and flags.
*
* \param title The title of the window, in UTF-8 encoding.
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
* ::SDL_WINDOWPOS_UNDEFINED.
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
* ::SDL_WINDOWPOS_UNDEFINED.
* \param w The width of the window.
* \param h The height of the window.
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
* ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED,
* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE,
* ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED,
* ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
*
* \return The window created, or NULL if window creation failed.
*
* \sa SDL_DestroyWindow()
*/
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
/**
* \brief Return whether the given window is a shaped window.
*
* \param window The window to query for being shaped.
*
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
* \sa SDL_CreateShapedWindow
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
typedef enum {
/** \brief The default mode, a binarized alpha cutoff of 1. */
ShapeModeDefault,
/** \brief A binarized alpha cutoff with a given integer value. */
ShapeModeBinarizeAlpha,
/** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
ShapeModeReverseBinarizeAlpha,
/** \brief A color key is applied. */
ShapeModeColorKey
} WindowShapeMode;
#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
/** \brief A union containing parameters for shaped windows. */
typedef union {
/** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */
Uint8 binarizationCutoff;
SDL_Color colorKey;
} SDL_WindowShapeParams;
/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
typedef struct SDL_WindowShapeMode {
/** \brief The mode of these window-shape parameters. */
WindowShapeMode mode;
/** \brief Window-shape parameters. */
SDL_WindowShapeParams parameters;
} SDL_WindowShapeMode;
/**
* \brief Set the shape and parameters of a shaped window.
*
* \param window The shaped window whose parameters should be set.
* \param shape A surface encoding the desired shape for the window.
* \param shape_mode The parameters to set for the shaped window.
*
* \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
* if the SDL_Window* given does not reference a valid shaped window.
*
* \sa SDL_WindowShapeMode
* \sa SDL_GetShapedWindowMode.
*/
extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
/**
* \brief Get the shape parameters of a shaped window.
*
* \param window The shaped window whose parameters should be retrieved.
* \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape.
*
* \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
* data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
* the SDL_Window* given is a shapeable window currently lacking a shape.
*
* \sa SDL_WindowShapeMode
* \sa SDL_SetWindowShape
*/
extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_shape_h */
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...@@ -22,6 +22,7 @@ ...@@ -22,6 +22,7 @@
#include "SDL_config.h" #include "SDL_config.h"
#include "SDL_cocoavideo.h" #include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
#include "SDL_assert.h" #include "SDL_assert.h"
/* Initialization/Query functions */ /* Initialization/Query functions */
...@@ -92,6 +93,11 @@ Cocoa_CreateDevice(int devindex) ...@@ -92,6 +93,11 @@ Cocoa_CreateDevice(int devindex)
device->SetWindowGrab = Cocoa_SetWindowGrab; device->SetWindowGrab = Cocoa_SetWindowGrab;
device->DestroyWindow = Cocoa_DestroyWindow; device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo; device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
#ifdef SDL_VIDEO_OPENGL_CGL #ifdef SDL_VIDEO_OPENGL_CGL
device->GL_LoadLibrary = Cocoa_GL_LoadLibrary; device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GL_GetProcAddress; device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
......
...@@ -28,6 +28,7 @@ ...@@ -28,6 +28,7 @@
#include "../../events/SDL_touch_c.h" #include "../../events/SDL_touch_c.h"
#include "../../events/SDL_windowevents_c.h" #include "../../events/SDL_windowevents_c.h"
#include "SDL_cocoavideo.h" #include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
static __inline__ void ConvertNSRect(NSRect *r) static __inline__ void ConvertNSRect(NSRect *r)
{ {
...@@ -112,6 +113,7 @@ static __inline__ void ConvertNSRect(NSRect *r) ...@@ -112,6 +113,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]]; NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]];
w = (int)rect.size.width; w = (int)rect.size.width;
h = (int)rect.size.height; h = (int)rect.size.height;
Cocoa_ResizeWindowShape(_data->window);
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESIZED, w, h); SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
} }
......
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