Commit 7d245d05 authored by Sam Lantinga's avatar Sam Lantinga

Removed spurious carriage returns

parent d980c084
This diff is collapsed.
......@@ -43,35 +43,35 @@ typedef struct
} NDS_HapticData;
void
NDS_EZF_OpenNorWrite()
void
NDS_EZF_OpenNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0x1500;
GBA_BUS[0x0FE0000] = 0x1500;
} void
NDS_EZF_CloseNorWrite()
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0x1500;
GBA_BUS[0x0FE0000] = 0x1500;
} void
NDS_EZF_CloseNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0xD200;
GBA_BUS[0x0FE0000] = 0x1500;
}
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0xD200;
GBA_BUS[0x0FE0000] = 0x1500;
}
void
NDS_EZF_ChipReset()
{
GBA_BUS[0x0000] = 0x00F0;
GBA_BUS[0x1000] = 0x00F0;
} uint32 NDS_EZF_IsPresent()
GBA_BUS[0x0000] = 0x00F0;
GBA_BUS[0x1000] = 0x00F0;
} uint32 NDS_EZF_IsPresent()
{
vuint16 id1, id2;
vuint16 id1, id2;
NDS_EZF_OpenNorWrite();
......@@ -81,35 +81,35 @@ NDS_EZF_ChipReset()
GBA_BUS[0x1555] = 0x00AA;
GBA_BUS[0x12AA] = 0x0055;
GBA_BUS[0x1555] = 0x0090;
id1 = GBA_BUS[0x0001];
id2 = GBA_BUS[0x1001];
if ((id1 != 0x227E) || (id2 != 0x227E)) {
id1 = GBA_BUS[0x0001];
id2 = GBA_BUS[0x1001];
if ((id1 != 0x227E) || (id2 != 0x227E)) {
NDS_EZF_CloseNorWrite();
return 0;
return 0;
}
id1 = GBA_BUS[0x000E];
id2 = GBA_BUS[0x100E];
id1 = GBA_BUS[0x000E];
id2 = GBA_BUS[0x100E];
NDS_EZF_CloseNorWrite();
if (id1 == 0x2218 && id2 == 0x2218) {
return 1;
if (id1 == 0x2218 && id2 == 0x2218) {
return 1;
}
return 0;
}
void
NDS_EZF_SetShake(u8 pos)
return 0;
}
void
NDS_EZF_SetShake(u8 pos)
{
u16 data = ((pos % 3) | 0x00F0);
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0F10000] = data;
GBA_BUS[0x0FE0000] = 0x1500;
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0F10000] = data;
GBA_BUS[0x0FE0000] = 0x1500;
GBA_BUS[0] = 0x0000; /* write any value for vibration. */
GBA_BUS[0] = 0x0002;
}
}
static int
SDL_SYS_LogicError(void)
......
......@@ -45,7 +45,7 @@ int
SDL_SYS_JoystickInit(void)
{
SDL_numjoysticks = 1;
return (1);
return (1);
}
/* Function to get the device-dependent name of a joystick */
......@@ -73,7 +73,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
return 0;
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
......@@ -84,8 +84,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
u32 keysd, keysu;
int magnitude = 16384;
/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
keysd = keysDown();
keysu = keysUp();
......@@ -101,61 +101,61 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
if ((keysd & KEY_RIGHT)) {
SDL_PrivateJoystickAxis(joystick, 0, magnitude);
}
if ((keysu & (KEY_UP | KEY_DOWN))) {
if ((keysu & (KEY_UP | KEY_DOWN))) {
SDL_PrivateJoystickAxis(joystick, 1, 0);
}
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
SDL_PrivateJoystickAxis(joystick, 0, 0);
}
if ((keysd & KEY_A)) {
if ((keysd & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
}
if ((keysd & KEY_B)) {
if ((keysd & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
}
if ((keysd & KEY_X)) {
if ((keysd & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
}
if ((keysd & KEY_Y)) {
if ((keysd & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
}
if ((keysd & KEY_L)) {
if ((keysd & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
}
if ((keysd & KEY_R)) {
if ((keysd & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
}
if ((keysd & KEY_SELECT)) {
if ((keysd & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
}
if ((keysd & KEY_START)) {
if ((keysd & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
}
if ((keysu & KEY_A)) {
if ((keysu & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
}
if ((keysu & KEY_B)) {
if ((keysu & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
}
if ((keysu & KEY_X)) {
if ((keysu & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
}
if ((keysu & KEY_Y)) {
if ((keysu & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
}
if ((keysu & KEY_L)) {
if ((keysu & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
}
if ((keysu & KEY_R)) {
if ((keysu & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
}
if ((keysu & KEY_SELECT)) {
if ((keysu & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
}
if ((keysu & KEY_START)) {
if ((keysu & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
}
}
}
/* Function to close a joystick after use */
void
......
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