Commit 7d245d05 authored by Sam Lantinga's avatar Sam Lantinga

Removed spurious carriage returns

parent d980c084
/* /*
SDL - Simple DirectMedia Layer SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details. Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga Sam Lantinga
slouken@libsdl.org slouken@libsdl.org
*/ */
/** /**
* \file SDL_stdinc.h * \file SDL_stdinc.h
* *
* This is a general header that includes C language support. * This is a general header that includes C language support.
*/ */
#ifndef _SDL_stdinc_h #ifndef _SDL_stdinc_h
#define _SDL_stdinc_h #define _SDL_stdinc_h
#include "SDL_config.h" #include "SDL_config.h"
#ifdef HAVE_SYS_TYPES_H #ifdef HAVE_SYS_TYPES_H
#include <sys/types.h> #include <sys/types.h>
#endif #endif
#ifdef HAVE_STDIO_H #ifdef HAVE_STDIO_H
#include <stdio.h> #include <stdio.h>
#endif #endif
#if defined(STDC_HEADERS) #if defined(STDC_HEADERS)
# include <stdlib.h> # include <stdlib.h>
# include <stddef.h> # include <stddef.h>
# include <stdarg.h> # include <stdarg.h>
#else #else
# if defined(HAVE_STDLIB_H) # if defined(HAVE_STDLIB_H)
# include <stdlib.h> # include <stdlib.h>
# elif defined(HAVE_MALLOC_H) # elif defined(HAVE_MALLOC_H)
# include <malloc.h> # include <malloc.h>
# endif # endif
# if defined(HAVE_STDDEF_H) # if defined(HAVE_STDDEF_H)
# include <stddef.h> # include <stddef.h>
# endif # endif
# if defined(HAVE_STDARG_H) # if defined(HAVE_STDARG_H)
# include <stdarg.h> # include <stdarg.h>
# endif # endif
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H) # if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
# include <memory.h> # include <memory.h>
# endif # endif
# include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
# include <strings.h> # include <strings.h>
#endif #endif
#if defined(HAVE_INTTYPES_H) #if defined(HAVE_INTTYPES_H)
# include <inttypes.h> # include <inttypes.h>
#elif defined(HAVE_STDINT_H) #elif defined(HAVE_STDINT_H)
# include <stdint.h> # include <stdint.h>
#endif #endif
#ifdef HAVE_CTYPE_H #ifdef HAVE_CTYPE_H
# include <ctype.h> # include <ctype.h>
#endif #endif
#ifdef HAVE_MATH_H #ifdef HAVE_MATH_H
# include <math.h> # include <math.h>
#endif #endif
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) #if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
# include <iconv.h> # include <iconv.h>
#endif #endif
/** /**
* The number of elements in an array. * The number of elements in an array.
*/ */
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
#define SDL_TABLESIZE(table) SDL_arraysize(table) #define SDL_TABLESIZE(table) SDL_arraysize(table)
/** /**
* \name Cast operators * \name Cast operators
* *
* Use proper C++ casts when compiled as C++ to be compatible with the option * Use proper C++ casts when compiled as C++ to be compatible with the option
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above). * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
*/ */
/*@{*/ /*@{*/
#ifdef __cplusplus #ifdef __cplusplus
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression) #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
#define SDL_static_cast(type, expression) static_cast<type>(expression) #define SDL_static_cast(type, expression) static_cast<type>(expression)
#else #else
#define SDL_reinterpret_cast(type, expression) ((type)(expression)) #define SDL_reinterpret_cast(type, expression) ((type)(expression))
#define SDL_static_cast(type, expression) ((type)(expression)) #define SDL_static_cast(type, expression) ((type)(expression))
#endif #endif
/*@}*//*Cast operators*/ /*@}*//*Cast operators*/
/* Define a four character code as a Uint32 */ /* Define a four character code as a Uint32 */
#define SDL_FOURCC(A, B, C, D) \ #define SDL_FOURCC(A, B, C, D) \
((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
/** /**
* \name Basic data types * \name Basic data types
*/ */
/*@{*/ /*@{*/
typedef enum typedef enum
{ {
SDL_FALSE = 0, SDL_FALSE = 0,
SDL_TRUE = 1 SDL_TRUE = 1
} SDL_bool; } SDL_bool;
/** /**
* \brief A signed 8-bit integer type. * \brief A signed 8-bit integer type.
*/ */
typedef int8_t Sint8; typedef int8_t Sint8;
/** /**
* \brief An unsigned 8-bit integer type. * \brief An unsigned 8-bit integer type.
*/ */
typedef uint8_t Uint8; typedef uint8_t Uint8;
/** /**
* \brief A signed 16-bit integer type. * \brief A signed 16-bit integer type.
*/ */
typedef int16_t Sint16; typedef int16_t Sint16;
/** /**
* \brief An unsigned 16-bit integer type. * \brief An unsigned 16-bit integer type.
*/ */
typedef uint16_t Uint16; typedef uint16_t Uint16;
/** /**
* \brief A signed 32-bit integer type. * \brief A signed 32-bit integer type.
*/ */
typedef int32_t Sint32; typedef int32_t Sint32;
/** /**
* \brief An unsigned 32-bit integer type. * \brief An unsigned 32-bit integer type.
*/ */
typedef uint32_t Uint32; typedef uint32_t Uint32;
#ifdef SDL_HAS_64BIT_TYPE #ifdef SDL_HAS_64BIT_TYPE
/** /**
* \brief A signed 64-bit integer type. * \brief A signed 64-bit integer type.
* \warning On platforms without any sort of 64-bit datatype, this is equivalent to Sint32! * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Sint32!
*/ */
typedef int64_t Sint64; typedef int64_t Sint64;
/** /**
* \brief An unsigned 64-bit integer type. * \brief An unsigned 64-bit integer type.
* \warning On platforms without any sort of 64-bit datatype, this is equivalent to Uint32! * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Uint32!
*/ */
typedef uint64_t Uint64; typedef uint64_t Uint64;
#else #else
/* This is really just a hack to prevent the compiler from complaining */ /* This is really just a hack to prevent the compiler from complaining */
typedef Sint32 Sint64; typedef Sint32 Sint64;
typedef Uint32 Uint64; typedef Uint32 Uint64;
#endif #endif
/*@}*//*Basic data types*/ /*@}*//*Basic data types*/
#define SDL_COMPILE_TIME_ASSERT(name, x) \ #define SDL_COMPILE_TIME_ASSERT(name, x) \
typedef int SDL_dummy_ ## name[(x) * 2 - 1] typedef int SDL_dummy_ ## name[(x) * 2 - 1]
/** \cond */ /** \cond */
#ifndef DOXYGEN_SHOULD_IGNORE_THIS #ifndef DOXYGEN_SHOULD_IGNORE_THIS
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
#ifndef __NINTENDODS__ /* TODO: figure out why the following happens: #ifndef __NINTENDODS__ /* TODO: figure out why the following happens:
include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative
include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */ include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
#endif #endif
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
/** \endcond */ /** \endcond */
/* Check to make sure enums are the size of ints, for structure packing. /* Check to make sure enums are the size of ints, for structure packing.
For both Watcom C/C++ and Borland C/C++ the compiler option that makes For both Watcom C/C++ and Borland C/C++ the compiler option that makes
enums having the size of an int must be enabled. enums having the size of an int must be enabled.
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
*/ */
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */ /* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
#ifdef __MWERKS__ #ifdef __MWERKS__
#pragma enumsalwaysint on #pragma enumsalwaysint on
#endif #endif
/** \cond */ /** \cond */
#ifndef DOXYGEN_SHOULD_IGNORE_THIS #ifndef DOXYGEN_SHOULD_IGNORE_THIS
#ifndef __NINTENDODS__ /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */ #ifndef __NINTENDODS__ /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
typedef enum typedef enum
{ {
DUMMY_ENUM_VALUE DUMMY_ENUM_VALUE
} SDL_DUMMY_ENUM; } SDL_DUMMY_ENUM;
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
#endif #endif
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
/** \endcond */ /** \endcond */
#include "begin_code.h" #include "begin_code.h"
/* Set up for C function definitions, even when using C++ */ /* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus #ifdef __cplusplus
/* *INDENT-OFF* */ /* *INDENT-OFF* */
extern "C" { extern "C" {
/* *INDENT-ON* */ /* *INDENT-ON* */
#endif #endif
#ifdef HAVE_MALLOC #ifdef HAVE_MALLOC
#define SDL_malloc malloc #define SDL_malloc malloc
#else #else
extern DECLSPEC void *SDLCALL SDL_malloc(size_t size); extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
#endif #endif
#ifdef HAVE_CALLOC #ifdef HAVE_CALLOC
#define SDL_calloc calloc #define SDL_calloc calloc
#else #else
extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size); extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
#endif #endif
#ifdef HAVE_REALLOC #ifdef HAVE_REALLOC
#define SDL_realloc realloc #define SDL_realloc realloc
#else #else
extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size); extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
#endif #endif
#ifdef HAVE_FREE #ifdef HAVE_FREE
#define SDL_free free #define SDL_free free
#else #else
extern DECLSPEC void SDLCALL SDL_free(void *mem); extern DECLSPEC void SDLCALL SDL_free(void *mem);
#endif #endif
#if defined(HAVE_ALLOCA) && !defined(alloca) #if defined(HAVE_ALLOCA) && !defined(alloca)
# if defined(HAVE_ALLOCA_H) # if defined(HAVE_ALLOCA_H)
# include <alloca.h> # include <alloca.h>
# elif defined(__GNUC__) # elif defined(__GNUC__)
# define alloca __builtin_alloca # define alloca __builtin_alloca
# elif defined(_MSC_VER) # elif defined(_MSC_VER)
# include <malloc.h> # include <malloc.h>
# define alloca _alloca # define alloca _alloca
# elif defined(__WATCOMC__) # elif defined(__WATCOMC__)
# include <malloc.h> # include <malloc.h>
# elif defined(__BORLANDC__) # elif defined(__BORLANDC__)
# include <malloc.h> # include <malloc.h>
# elif defined(__DMC__) # elif defined(__DMC__)
# include <stdlib.h> # include <stdlib.h>
# elif defined(__AIX__) # elif defined(__AIX__)
#pragma alloca #pragma alloca
# elif defined(__MRC__) # elif defined(__MRC__)
void *alloca(unsigned); void *alloca(unsigned);
# else # else
char *alloca(); char *alloca();
# endif # endif
#endif #endif
#ifdef HAVE_ALLOCA #ifdef HAVE_ALLOCA
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count)) #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
#define SDL_stack_free(data) #define SDL_stack_free(data)
#else #else
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count)) #define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
#define SDL_stack_free(data) SDL_free(data) #define SDL_stack_free(data) SDL_free(data)
#endif #endif
#ifdef HAVE_GETENV #ifdef HAVE_GETENV
#define SDL_getenv getenv #define SDL_getenv getenv
#else #else
extern DECLSPEC char *SDLCALL SDL_getenv(const char *name); extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
#endif #endif
/* SDL_putenv() has moved to SDL_compat. */ /* SDL_putenv() has moved to SDL_compat. */
#ifdef HAVE_SETENV #ifdef HAVE_SETENV
#define SDL_setenv setenv #define SDL_setenv setenv
#else #else
extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value,
int overwrite); int overwrite);
#endif #endif
#ifdef HAVE_QSORT #ifdef HAVE_QSORT
#define SDL_qsort qsort #define SDL_qsort qsort
#else #else
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
int (*compare) (const void *, int (*compare) (const void *,
const void *)); const void *));
#endif #endif
#ifdef HAVE_ABS #ifdef HAVE_ABS
#define SDL_abs abs #define SDL_abs abs
#else #else
#define SDL_abs(X) ((X) < 0 ? -(X) : (X)) #define SDL_abs(X) ((X) < 0 ? -(X) : (X))
#endif #endif
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y)) #define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y)) #define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
#ifdef HAVE_CTYPE_H #ifdef HAVE_CTYPE_H
#define SDL_isdigit(X) isdigit(X) #define SDL_isdigit(X) isdigit(X)
#define SDL_isspace(X) isspace(X) #define SDL_isspace(X) isspace(X)
#define SDL_toupper(X) toupper(X) #define SDL_toupper(X) toupper(X)
#define SDL_tolower(X) tolower(X) #define SDL_tolower(X) tolower(X)
#else #else
#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9')) #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n')) #define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X)) #define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X)) #define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
#endif #endif
#ifdef HAVE_MEMSET #ifdef HAVE_MEMSET
#define SDL_memset memset #define SDL_memset memset
#else #else
extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len); extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
#endif #endif
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x))) #define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x))) #define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
#if defined(__GNUC__) && defined(i386) #if defined(__GNUC__) && defined(i386)
#define SDL_memset4(dst, val, len) \ #define SDL_memset4(dst, val, len) \
do { \ do { \
int u0, u1, u2; \ int u0, u1, u2; \
__asm__ __volatile__ ( \ __asm__ __volatile__ ( \
"cld\n\t" \ "cld\n\t" \
"rep ; stosl\n\t" \ "rep ; stosl\n\t" \
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \
: "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \ : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
: "memory" ); \ : "memory" ); \
} while(0) } while(0)
#endif #endif
#ifndef SDL_memset4 #ifndef SDL_memset4
#define SDL_memset4(dst, val, len) \ #define SDL_memset4(dst, val, len) \
do { \ do { \
unsigned _count = (len); \ unsigned _count = (len); \
unsigned _n = (_count + 3) / 4; \ unsigned _n = (_count + 3) / 4; \
Uint32 *_p = SDL_static_cast(Uint32 *, dst); \ Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
Uint32 _val = (val); \ Uint32 _val = (val); \
if (len == 0) break; \ if (len == 0) break; \
switch (_count % 4) { \ switch (_count % 4) { \
case 0: do { *_p++ = _val; \ case 0: do { *_p++ = _val; \
case 3: *_p++ = _val; \ case 3: *_p++ = _val; \
case 2: *_p++ = _val; \ case 2: *_p++ = _val; \
case 1: *_p++ = _val; \ case 1: *_p++ = _val; \
} while ( --_n ); \ } while ( --_n ); \
} \ } \
} while(0) } while(0)
#endif #endif
/* We can count on memcpy existing on Mac OS X and being well-tuned. */ /* We can count on memcpy existing on Mac OS X and being well-tuned. */
#if defined(__MACH__) && defined(__APPLE__) #if defined(__MACH__) && defined(__APPLE__)
#define SDL_memcpy(dst, src, len) memcpy(dst, src, len) #define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
#elif defined(__GNUC__) && defined(i386) #elif defined(__GNUC__) && defined(i386)
#define SDL_memcpy(dst, src, len) \ #define SDL_memcpy(dst, src, len) \
do { \ do { \
int u0, u1, u2; \ int u0, u1, u2; \
__asm__ __volatile__ ( \ __asm__ __volatile__ ( \
"cld\n\t" \ "cld\n\t" \
"rep ; movsl\n\t" \ "rep ; movsl\n\t" \
"testb $2,%b4\n\t" \ "testb $2,%b4\n\t" \
"je 1f\n\t" \ "je 1f\n\t" \
"movsw\n" \ "movsw\n" \
"1:\ttestb $1,%b4\n\t" \ "1:\ttestb $1,%b4\n\t" \
"je 2f\n\t" \ "je 2f\n\t" \
"movsb\n" \ "movsb\n" \
"2:" \ "2:" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \ : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
: "memory" ); \ : "memory" ); \
} while(0) } while(0)
#endif #endif
#ifndef SDL_memcpy #ifndef SDL_memcpy
#ifdef HAVE_MEMCPY #ifdef HAVE_MEMCPY
#define SDL_memcpy memcpy #define SDL_memcpy memcpy
#elif defined(HAVE_BCOPY) #elif defined(HAVE_BCOPY)
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n)) #define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
#else #else
extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src, extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src,
size_t len); size_t len);
#endif #endif
#endif #endif
/* We can count on memcpy existing on Mac OS X and being well-tuned. */ /* We can count on memcpy existing on Mac OS X and being well-tuned. */
#if defined(__MACH__) && defined(__APPLE__) #if defined(__MACH__) && defined(__APPLE__)
#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4) #define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
#elif defined(__GNUC__) && defined(i386) #elif defined(__GNUC__) && defined(i386)
#define SDL_memcpy4(dst, src, len) \ #define SDL_memcpy4(dst, src, len) \
do { \ do { \
int ecx, edi, esi; \ int ecx, edi, esi; \
__asm__ __volatile__ ( \ __asm__ __volatile__ ( \
"cld\n\t" \ "cld\n\t" \
"rep ; movsl" \ "rep ; movsl" \
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
: "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \ : "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
: "memory" ); \ : "memory" ); \
} while(0) } while(0)
#endif #endif
#ifndef SDL_memcpy4 #ifndef SDL_memcpy4
#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2) #define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
#endif #endif
#if defined(__GNUC__) && defined(i386) #if defined(__GNUC__) && defined(i386)
#define SDL_revcpy(dst, src, len) \ #define SDL_revcpy(dst, src, len) \
do { \ do { \
int u0, u1, u2; \ int u0, u1, u2; \
char *dstp = SDL_static_cast(char *, dst); \ char *dstp = SDL_static_cast(char *, dst); \
char *srcp = SDL_static_cast(char *, src); \ char *srcp = SDL_static_cast(char *, src); \
int n = (len); \ int n = (len); \
if ( n >= 4 ) { \ if ( n >= 4 ) { \
__asm__ __volatile__ ( \ __asm__ __volatile__ ( \
"std\n\t" \ "std\n\t" \
"rep ; movsl\n\t" \ "rep ; movsl\n\t" \
"cld\n\t" \ "cld\n\t" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" (n >> 2), \ : "0" (n >> 2), \
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \
: "memory" ); \ : "memory" ); \
} \ } \
switch (n & 3) { \ switch (n & 3) { \
case 3: dstp[2] = srcp[2]; \ case 3: dstp[2] = srcp[2]; \
case 2: dstp[1] = srcp[1]; \ case 2: dstp[1] = srcp[1]; \
case 1: dstp[0] = srcp[0]; \ case 1: dstp[0] = srcp[0]; \
break; \ break; \
default: \ default: \
break; \ break; \
} \ } \
} while(0) } while(0)
#endif #endif
#ifndef SDL_revcpy #ifndef SDL_revcpy
extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src, extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src,
size_t len); size_t len);
#endif #endif
#ifdef HAVE_MEMMOVE #ifdef HAVE_MEMMOVE
#define SDL_memmove memmove #define SDL_memmove memmove
#elif defined(HAVE_BCOPY) #elif defined(HAVE_BCOPY)
#define SDL_memmove(d, s, n) bcopy((s), (d), (n)) #define SDL_memmove(d, s, n) bcopy((s), (d), (n))
#else #else
#define SDL_memmove(dst, src, len) \ #define SDL_memmove(dst, src, len) \
do { \ do { \
if ( dst < src ) { \ if ( dst < src ) { \
SDL_memcpy(dst, src, len); \ SDL_memcpy(dst, src, len); \
} else { \ } else { \
SDL_revcpy(dst, src, len); \ SDL_revcpy(dst, src, len); \
} \ } \
} while(0) } while(0)
#endif #endif
#ifdef HAVE_MEMCMP #ifdef HAVE_MEMCMP
#define SDL_memcmp memcmp #define SDL_memcmp memcmp
#else #else
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2,
size_t len); size_t len);
#endif #endif
#ifdef HAVE_STRLEN #ifdef HAVE_STRLEN
#define SDL_strlen strlen #define SDL_strlen strlen
#else #else
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string); extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
#endif #endif
#ifdef HAVE_WCSLEN #ifdef HAVE_WCSLEN
#define SDL_wcslen wcslen #define SDL_wcslen wcslen
#else #else
#if !defined(wchar_t) && defined(__NINTENDODS__) #if !defined(wchar_t) && defined(__NINTENDODS__)
#define wchar_t short /* TODO: figure out why libnds doesn't have this */ #define wchar_t short /* TODO: figure out why libnds doesn't have this */
#endif #endif
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string); extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string);
#endif #endif
#ifdef HAVE_WCSLCPY #ifdef HAVE_WCSLCPY
#define SDL_wcslcpy wcslcpy #define SDL_wcslcpy wcslcpy
#else #else
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen); extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen);
#endif #endif
#ifdef HAVE_WCSLCAT #ifdef HAVE_WCSLCAT
#define SDL_wcslcat wcslcat #define SDL_wcslcat wcslcat
#else #else
extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen); extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen);
#endif #endif
#ifdef HAVE_STRLCPY #ifdef HAVE_STRLCPY
#define SDL_strlcpy strlcpy #define SDL_strlcpy strlcpy
#else #else
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src,
size_t maxlen); size_t maxlen);
#endif #endif
extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src, extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src,
size_t dst_bytes); size_t dst_bytes);
#ifdef HAVE_STRLCAT #ifdef HAVE_STRLCAT
#define SDL_strlcat strlcat #define SDL_strlcat strlcat
#else #else
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src,
size_t maxlen); size_t maxlen);
#endif #endif
#ifdef HAVE_STRDUP #ifdef HAVE_STRDUP
#define SDL_strdup strdup #define SDL_strdup strdup
#else #else
extern DECLSPEC char *SDLCALL SDL_strdup(const char *string); extern DECLSPEC char *SDLCALL SDL_strdup(const char *string);
#endif #endif
#ifdef HAVE__STRREV #ifdef HAVE__STRREV
#define SDL_strrev _strrev #define SDL_strrev _strrev
#else #else
extern DECLSPEC char *SDLCALL SDL_strrev(char *string); extern DECLSPEC char *SDLCALL SDL_strrev(char *string);
#endif #endif
#ifdef HAVE__STRUPR #ifdef HAVE__STRUPR
#define SDL_strupr _strupr #define SDL_strupr _strupr
#else #else
extern DECLSPEC char *SDLCALL SDL_strupr(char *string); extern DECLSPEC char *SDLCALL SDL_strupr(char *string);
#endif #endif
#ifdef HAVE__STRLWR #ifdef HAVE__STRLWR
#define SDL_strlwr _strlwr #define SDL_strlwr _strlwr
#else #else
extern DECLSPEC char *SDLCALL SDL_strlwr(char *string); extern DECLSPEC char *SDLCALL SDL_strlwr(char *string);
#endif #endif
#ifdef HAVE_STRCHR #ifdef HAVE_STRCHR
#define SDL_strchr strchr #define SDL_strchr strchr
#elif defined(HAVE_INDEX) #elif defined(HAVE_INDEX)
#define SDL_strchr index #define SDL_strchr index
#else #else
extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c); extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c);
#endif #endif
#ifdef HAVE_STRRCHR #ifdef HAVE_STRRCHR
#define SDL_strrchr strrchr #define SDL_strrchr strrchr
#elif defined(HAVE_RINDEX) #elif defined(HAVE_RINDEX)
#define SDL_strrchr rindex #define SDL_strrchr rindex
#else #else
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c); extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c);
#endif #endif
#ifdef HAVE_STRSTR #ifdef HAVE_STRSTR
#define SDL_strstr strstr #define SDL_strstr strstr
#else #else
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack,
const char *needle); const char *needle);
#endif #endif
#ifdef HAVE_ITOA #ifdef HAVE_ITOA
#define SDL_itoa itoa #define SDL_itoa itoa
#else #else
#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix) #define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
#endif #endif
#ifdef HAVE__LTOA #ifdef HAVE__LTOA
#define SDL_ltoa _ltoa #define SDL_ltoa _ltoa
#else #else
extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix); extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix);
#endif #endif
#ifdef HAVE__UITOA #ifdef HAVE__UITOA
#define SDL_uitoa _uitoa #define SDL_uitoa _uitoa
#else #else
#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix) #define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
#endif #endif
#ifdef HAVE__ULTOA #ifdef HAVE__ULTOA
#define SDL_ultoa _ultoa #define SDL_ultoa _ultoa
#else #else
extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string, extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string,
int radix); int radix);
#endif #endif
#ifdef HAVE_STRTOL #ifdef HAVE_STRTOL
#define SDL_strtol strtol #define SDL_strtol strtol
#else #else
extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp,
int base); int base);
#endif #endif
#ifdef HAVE_STRTOUL #ifdef HAVE_STRTOUL
#define SDL_strtoul strtoul #define SDL_strtoul strtoul
#else #else
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string,
char **endp, int base); char **endp, int base);
#endif #endif
#ifdef SDL_HAS_64BIT_TYPE #ifdef SDL_HAS_64BIT_TYPE
#ifdef HAVE__I64TOA #ifdef HAVE__I64TOA
#define SDL_lltoa _i64toa #define SDL_lltoa _i64toa
#else #else
extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string, extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string,
int radix); int radix);
#endif #endif
#ifdef HAVE__UI64TOA #ifdef HAVE__UI64TOA
#define SDL_ulltoa _ui64toa #define SDL_ulltoa _ui64toa
#else #else
extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string, extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string,
int radix); int radix);
#endif #endif
#ifdef HAVE_STRTOLL #ifdef HAVE_STRTOLL
#define SDL_strtoll strtoll #define SDL_strtoll strtoll
#else #else
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp,
int base); int base);
#endif #endif
#ifdef HAVE_STRTOULL #ifdef HAVE_STRTOULL
#define SDL_strtoull strtoull #define SDL_strtoull strtoull
#else #else
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp,
int base); int base);
#endif #endif
#endif /* SDL_HAS_64BIT_TYPE */ #endif /* SDL_HAS_64BIT_TYPE */
#ifdef HAVE_STRTOD #ifdef HAVE_STRTOD
#define SDL_strtod strtod #define SDL_strtod strtod
#else #else
extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp); extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
#endif #endif
#ifdef HAVE_ATOI #ifdef HAVE_ATOI
#define SDL_atoi atoi #define SDL_atoi atoi
#else #else
#define SDL_atoi(X) SDL_strtol(X, NULL, 0) #define SDL_atoi(X) SDL_strtol(X, NULL, 0)
#endif #endif
#ifdef HAVE_ATOF #ifdef HAVE_ATOF
#define SDL_atof atof #define SDL_atof atof
#else #else
#define SDL_atof(X) SDL_strtod(X, NULL) #define SDL_atof(X) SDL_strtod(X, NULL)
#endif #endif
#ifdef HAVE_STRCMP #ifdef HAVE_STRCMP
#define SDL_strcmp strcmp #define SDL_strcmp strcmp
#else #else
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
#endif #endif
#ifdef HAVE_STRNCMP #ifdef HAVE_STRNCMP
#define SDL_strncmp strncmp #define SDL_strncmp strncmp
#else #else
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2,
size_t maxlen); size_t maxlen);
#endif #endif
#ifdef HAVE_STRCASECMP #ifdef HAVE_STRCASECMP
#define SDL_strcasecmp strcasecmp #define SDL_strcasecmp strcasecmp
#elif defined(HAVE__STRICMP) #elif defined(HAVE__STRICMP)
#define SDL_strcasecmp _stricmp #define SDL_strcasecmp _stricmp
#else #else
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1,
const char *str2); const char *str2);
#endif #endif
#ifdef HAVE_STRNCASECMP #ifdef HAVE_STRNCASECMP
#define SDL_strncasecmp strncasecmp #define SDL_strncasecmp strncasecmp
#elif defined(HAVE__STRNICMP) #elif defined(HAVE__STRNICMP)
#define SDL_strncasecmp _strnicmp #define SDL_strncasecmp _strnicmp
#else #else
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1,
const char *str2, size_t maxlen); const char *str2, size_t maxlen);
#endif #endif
#ifdef HAVE_SSCANF #ifdef HAVE_SSCANF
#define SDL_sscanf sscanf #define SDL_sscanf sscanf
#else #else
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt,
...); ...);
#endif #endif
#ifdef HAVE_SNPRINTF #ifdef HAVE_SNPRINTF
#define SDL_snprintf snprintf #define SDL_snprintf snprintf
#else #else
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen,
const char *fmt, ...); const char *fmt, ...);
#endif #endif
#ifdef HAVE_VSNPRINTF #ifdef HAVE_VSNPRINTF
#define SDL_vsnprintf vsnprintf #define SDL_vsnprintf vsnprintf
#else #else
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen,
const char *fmt, va_list ap); const char *fmt, va_list ap);
#endif #endif
#ifndef HAVE_M_PI #ifndef HAVE_M_PI
#define M_PI 3.14159265358979323846264338327950288 /* pi */ #define M_PI 3.14159265358979323846264338327950288 /* pi */
#endif #endif
#ifdef HAVE_CEIL #ifdef HAVE_CEIL
#define SDL_ceil ceil #define SDL_ceil ceil
#else #else
#define SDL_ceil(x) ((double)(int)((x)+0.5)) #define SDL_ceil(x) ((double)(int)((x)+0.5))
#endif #endif
#ifdef HAVE_COPYSIGN #ifdef HAVE_COPYSIGN
#define SDL_copysign copysign #define SDL_copysign copysign
#else #else
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y); extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
#endif #endif
#ifdef HAVE_COS #ifdef HAVE_COS
#define SDL_cos cos #define SDL_cos cos
#else #else
extern DECLSPEC double SDLCALL SDL_cos(double x); extern DECLSPEC double SDLCALL SDL_cos(double x);
#endif #endif
#ifdef HAVE_COSF #ifdef HAVE_COSF
#define SDL_cosf cosf #define SDL_cosf cosf
#else #else
#define SDL_cosf(x) (float)SDL_cos((double)x) #define SDL_cosf(x) (float)SDL_cos((double)x)
#endif #endif
#ifdef HAVE_FABS #ifdef HAVE_FABS
#define SDL_fabs fabs #define SDL_fabs fabs
#else #else
extern DECLSPEC double SDLCALL SDL_fabs(double x); extern DECLSPEC double SDLCALL SDL_fabs(double x);
#endif #endif
#ifdef HAVE_FLOOR #ifdef HAVE_FLOOR
#define SDL_floor floor #define SDL_floor floor
#else #else
extern DECLSPEC double SDLCALL SDL_floor(double x); extern DECLSPEC double SDLCALL SDL_floor(double x);
#endif #endif
#ifdef HAVE_LOG #ifdef HAVE_LOG
#define SDL_log log #define SDL_log log
#else #else
extern DECLSPEC double SDLCALL SDL_log(double x); extern DECLSPEC double SDLCALL SDL_log(double x);
#endif #endif
#ifdef HAVE_POW #ifdef HAVE_POW
#define SDL_pow pow #define SDL_pow pow
#else #else
extern DECLSPEC double SDLCALL SDL_pow(double x, double y); extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
#endif #endif
#ifdef HAVE_SCALBN #ifdef HAVE_SCALBN
#define SDL_scalbn scalbn #define SDL_scalbn scalbn
#else #else
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n); extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
#endif #endif
#ifdef HAVE_SIN #ifdef HAVE_SIN
#define SDL_sin sin #define SDL_sin sin
#else #else
extern DECLSPEC double SDLCALL SDL_sin(double x); extern DECLSPEC double SDLCALL SDL_sin(double x);
#endif #endif
#ifdef HAVE_SINF #ifdef HAVE_SINF
#define SDL_sinf sinf #define SDL_sinf sinf
#else #else
#define SDL_sinf(x) (float)SDL_sin((double)x) #define SDL_sinf(x) (float)SDL_sin((double)x)
#endif #endif
#ifdef HAVE_SQRT #ifdef HAVE_SQRT
#define SDL_sqrt sqrt #define SDL_sqrt sqrt
#else #else
extern DECLSPEC double SDLCALL SDL_sqrt(double x); extern DECLSPEC double SDLCALL SDL_sqrt(double x);
#endif #endif
/* The SDL implementation of iconv() returns these error codes */ /* The SDL implementation of iconv() returns these error codes */
#define SDL_ICONV_ERROR (size_t)-1 #define SDL_ICONV_ERROR (size_t)-1
#define SDL_ICONV_E2BIG (size_t)-2 #define SDL_ICONV_E2BIG (size_t)-2
#define SDL_ICONV_EILSEQ (size_t)-3 #define SDL_ICONV_EILSEQ (size_t)-3
#define SDL_ICONV_EINVAL (size_t)-4 #define SDL_ICONV_EINVAL (size_t)-4
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) #if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
#define SDL_iconv_t iconv_t #define SDL_iconv_t iconv_t
#define SDL_iconv_open iconv_open #define SDL_iconv_open iconv_open
#define SDL_iconv_close iconv_close #define SDL_iconv_close iconv_close
#else #else
typedef struct _SDL_iconv_t *SDL_iconv_t; typedef struct _SDL_iconv_t *SDL_iconv_t;
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
const char *fromcode); const char *fromcode);
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
#endif #endif
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
size_t * inbytesleft, char **outbuf, size_t * inbytesleft, char **outbuf,
size_t * outbytesleft); size_t * outbytesleft);
/** /**
* This function converts a string between encodings in one pass, returning a * This function converts a string between encodings in one pass, returning a
* string that must be freed with SDL_free() or NULL on error. * string that must be freed with SDL_free() or NULL on error.
*/ */
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
const char *fromcode, const char *fromcode,
const char *inbuf, const char *inbuf,
size_t inbytesleft); size_t inbytesleft);
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
#ifdef __cplusplus #ifdef __cplusplus
/* *INDENT-OFF* */ /* *INDENT-OFF* */
} }
/* *INDENT-ON* */ /* *INDENT-ON* */
#endif #endif
#include "close_code.h" #include "close_code.h"
#endif /* _SDL_stdinc_h */ #endif /* _SDL_stdinc_h */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -43,35 +43,35 @@ typedef struct ...@@ -43,35 +43,35 @@ typedef struct
} NDS_HapticData; } NDS_HapticData;
void void
NDS_EZF_OpenNorWrite() NDS_EZF_OpenNorWrite()
{ {
GBA_BUS[0x0FF0000] = 0xD200; GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500; GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200; GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500; GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0x1500; GBA_BUS[0x0E20000] = 0x1500;
GBA_BUS[0x0FE0000] = 0x1500; GBA_BUS[0x0FE0000] = 0x1500;
} void } void
NDS_EZF_CloseNorWrite() NDS_EZF_CloseNorWrite()
{ {
GBA_BUS[0x0FF0000] = 0xD200; GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500; GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200; GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500; GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0xD200; GBA_BUS[0x0E20000] = 0xD200;
GBA_BUS[0x0FE0000] = 0x1500; GBA_BUS[0x0FE0000] = 0x1500;
} }
void void
NDS_EZF_ChipReset() NDS_EZF_ChipReset()
{ {
GBA_BUS[0x0000] = 0x00F0; GBA_BUS[0x0000] = 0x00F0;
GBA_BUS[0x1000] = 0x00F0; GBA_BUS[0x1000] = 0x00F0;
} uint32 NDS_EZF_IsPresent() } uint32 NDS_EZF_IsPresent()
{ {
vuint16 id1, id2; vuint16 id1, id2;
NDS_EZF_OpenNorWrite(); NDS_EZF_OpenNorWrite();
...@@ -81,35 +81,35 @@ NDS_EZF_ChipReset() ...@@ -81,35 +81,35 @@ NDS_EZF_ChipReset()
GBA_BUS[0x1555] = 0x00AA; GBA_BUS[0x1555] = 0x00AA;
GBA_BUS[0x12AA] = 0x0055; GBA_BUS[0x12AA] = 0x0055;
GBA_BUS[0x1555] = 0x0090; GBA_BUS[0x1555] = 0x0090;
id1 = GBA_BUS[0x0001]; id1 = GBA_BUS[0x0001];
id2 = GBA_BUS[0x1001]; id2 = GBA_BUS[0x1001];
if ((id1 != 0x227E) || (id2 != 0x227E)) { if ((id1 != 0x227E) || (id2 != 0x227E)) {
NDS_EZF_CloseNorWrite(); NDS_EZF_CloseNorWrite();
return 0; return 0;
} }
id1 = GBA_BUS[0x000E]; id1 = GBA_BUS[0x000E];
id2 = GBA_BUS[0x100E]; id2 = GBA_BUS[0x100E];
NDS_EZF_CloseNorWrite(); NDS_EZF_CloseNorWrite();
if (id1 == 0x2218 && id2 == 0x2218) { if (id1 == 0x2218 && id2 == 0x2218) {
return 1; return 1;
} }
return 0; return 0;
} }
void void
NDS_EZF_SetShake(u8 pos) NDS_EZF_SetShake(u8 pos)
{ {
u16 data = ((pos % 3) | 0x00F0); u16 data = ((pos % 3) | 0x00F0);
GBA_BUS[0x0FF0000] = 0xD200; GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500; GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200; GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500; GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0F10000] = data; GBA_BUS[0x0F10000] = data;
GBA_BUS[0x0FE0000] = 0x1500; GBA_BUS[0x0FE0000] = 0x1500;
GBA_BUS[0] = 0x0000; /* write any value for vibration. */ GBA_BUS[0] = 0x0000; /* write any value for vibration. */
GBA_BUS[0] = 0x0002; GBA_BUS[0] = 0x0002;
} }
static int static int
SDL_SYS_LogicError(void) SDL_SYS_LogicError(void)
......
...@@ -45,7 +45,7 @@ int ...@@ -45,7 +45,7 @@ int
SDL_SYS_JoystickInit(void) SDL_SYS_JoystickInit(void)
{ {
SDL_numjoysticks = 1; SDL_numjoysticks = 1;
return (1); return (1);
} }
/* Function to get the device-dependent name of a joystick */ /* Function to get the device-dependent name of a joystick */
...@@ -73,7 +73,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick) ...@@ -73,7 +73,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
return 0; return 0;
} }
/* Function to update the state of a joystick - called as a device poll. /* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly, * This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events * but instead should call SDL_PrivateJoystick*() to deliver events
...@@ -84,8 +84,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) ...@@ -84,8 +84,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{ {
u32 keysd, keysu; u32 keysd, keysu;
int magnitude = 16384; int magnitude = 16384;
/*scanKeys(); - this is done in PumpEvents, because touch uses it too */ /*scanKeys(); - this is done in PumpEvents, because touch uses it too */
keysd = keysDown(); keysd = keysDown();
keysu = keysUp(); keysu = keysUp();
...@@ -101,61 +101,61 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) ...@@ -101,61 +101,61 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
if ((keysd & KEY_RIGHT)) { if ((keysd & KEY_RIGHT)) {
SDL_PrivateJoystickAxis(joystick, 0, magnitude); SDL_PrivateJoystickAxis(joystick, 0, magnitude);
} }
if ((keysu & (KEY_UP | KEY_DOWN))) { if ((keysu & (KEY_UP | KEY_DOWN))) {
SDL_PrivateJoystickAxis(joystick, 1, 0); SDL_PrivateJoystickAxis(joystick, 1, 0);
} }
if ((keysu & (KEY_LEFT | KEY_RIGHT))) { if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
SDL_PrivateJoystickAxis(joystick, 0, 0); SDL_PrivateJoystickAxis(joystick, 0, 0);
} }
if ((keysd & KEY_A)) { if ((keysd & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
} }
if ((keysd & KEY_B)) { if ((keysd & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
} }
if ((keysd & KEY_X)) { if ((keysd & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
} }
if ((keysd & KEY_Y)) { if ((keysd & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
} }
if ((keysd & KEY_L)) { if ((keysd & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
} }
if ((keysd & KEY_R)) { if ((keysd & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
} }
if ((keysd & KEY_SELECT)) { if ((keysd & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
} }
if ((keysd & KEY_START)) { if ((keysd & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
} }
if ((keysu & KEY_A)) { if ((keysu & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
} }
if ((keysu & KEY_B)) { if ((keysu & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
} }
if ((keysu & KEY_X)) { if ((keysu & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
} }
if ((keysu & KEY_Y)) { if ((keysu & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
} }
if ((keysu & KEY_L)) { if ((keysu & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
} }
if ((keysu & KEY_R)) { if ((keysu & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
} }
if ((keysu & KEY_SELECT)) { if ((keysu & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
} }
if ((keysu & KEY_START)) { if ((keysu & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED); SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
} }
} }
/* Function to close a joystick after use */ /* Function to close a joystick after use */
void void
......
/* /*
SDL - Simple DirectMedia Layer SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details. Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga Sam Lantinga
slouken@libsdl.org slouken@libsdl.org
*/ */
#include "SDL_config.h" #include "SDL_config.h"
#include "SDL_main.h" #include "SDL_main.h"
#include "SDL_video.h" #include "SDL_video.h"
#include "SDL_mouse.h" #include "SDL_mouse.h"
#include "../SDL_sysvideo.h" #include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h" #include "../SDL_pixels_c.h"
#include "SDL_win32video.h" #include "SDL_win32video.h"
#include "SDL_d3drender.h" #include "SDL_d3drender.h"
#include "SDL_gdirender.h" #include "SDL_gdirender.h"
/* Initialization/Query functions */ /* Initialization/Query functions */
static int WIN_VideoInit(_THIS); static int WIN_VideoInit(_THIS);
static void WIN_VideoQuit(_THIS); static void WIN_VideoQuit(_THIS);
/* Sets an error message based on GetLastError() */ /* Sets an error message based on GetLastError() */
void void
WIN_SetError(const char *prefix) WIN_SetError(const char *prefix)
{ {
TCHAR buffer[1024]; TCHAR buffer[1024];
char *message; char *message;
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
buffer, SDL_arraysize(buffer), NULL); buffer, SDL_arraysize(buffer), NULL);
message = WIN_StringToUTF8(buffer); message = WIN_StringToUTF8(buffer);
SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message); SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
SDL_free(message); SDL_free(message);
} }
/* WIN32 driver bootstrap functions */ /* WIN32 driver bootstrap functions */
static int static int
WIN_Available(void) WIN_Available(void)
{ {
return (1); return (1);
} }
static void static void
WIN_DeleteDevice(SDL_VideoDevice * device) WIN_DeleteDevice(SDL_VideoDevice * device)
{ {
SDL_VideoData *data = (SDL_VideoData *) device->driverdata; SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
SDL_UnregisterApp(); SDL_UnregisterApp();
#if SDL_VIDEO_RENDER_D3D #if SDL_VIDEO_RENDER_D3D
if (data->d3d) { if (data->d3d) {
IDirect3D9_Release(data->d3d); IDirect3D9_Release(data->d3d);
FreeLibrary(data->d3dDLL); FreeLibrary(data->d3dDLL);
} }
#endif #endif
#if SDL_VIDEO_RENDER_DDRAW #if SDL_VIDEO_RENDER_DDRAW
if (data->ddraw) { if (data->ddraw) {
data->ddraw->lpVtbl->Release(data->ddraw); data->ddraw->lpVtbl->Release(data->ddraw);
FreeLibrary(data->ddrawDLL); FreeLibrary(data->ddrawDLL);
} }
#endif #endif
SDL_free(device->driverdata); SDL_free(device->driverdata);
SDL_free(device); SDL_free(device);
} }
static SDL_VideoDevice * static SDL_VideoDevice *
WIN_CreateDevice(int devindex) WIN_CreateDevice(int devindex)
{ {
SDL_VideoDevice *device; SDL_VideoDevice *device;
SDL_VideoData *data; SDL_VideoData *data;
SDL_RegisterApp(NULL, 0, NULL); SDL_RegisterApp(NULL, 0, NULL);
/* Initialize all variables that we clean on shutdown */ /* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) { if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else { } else {
data = NULL; data = NULL;
} }
if (!data) { if (!data) {
SDL_OutOfMemory(); SDL_OutOfMemory();
if (device) { if (device) {
SDL_free(device); SDL_free(device);
} }
return NULL; return NULL;
} }
device->driverdata = data; device->driverdata = data;
#if SDL_VIDEO_RENDER_D3D #if SDL_VIDEO_RENDER_D3D
data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL")); data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL"));
if (data->d3dDLL) { if (data->d3dDLL) {
IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion); IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
D3DCreate = D3DCreate =
(IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL, (IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL,
"Direct3DCreate9"); "Direct3DCreate9");
if (D3DCreate) { if (D3DCreate) {
data->d3d = D3DCreate(D3D_SDK_VERSION); data->d3d = D3DCreate(D3D_SDK_VERSION);
} }
if (!data->d3d) { if (!data->d3d) {
FreeLibrary(data->d3dDLL); FreeLibrary(data->d3dDLL);
data->d3dDLL = NULL; data->d3dDLL = NULL;
} }
} }
#endif /* SDL_VIDEO_RENDER_D3D */ #endif /* SDL_VIDEO_RENDER_D3D */
#if SDL_VIDEO_RENDER_DDRAW #if SDL_VIDEO_RENDER_DDRAW
data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll")); data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll"));
if (data->ddrawDLL) { if (data->ddrawDLL) {
IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID, IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID,
LPDIRECTDRAW FAR * lplpDD, LPDIRECTDRAW FAR * lplpDD,
IUnknown FAR * pUnkOuter); IUnknown FAR * pUnkOuter);
DDCreate = DDCreate =
(IDirectDraw * (IDirectDraw *
(WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *)) (WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *))
GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate")); GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate"));
if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) { if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) {
FreeLibrary(data->ddrawDLL); FreeLibrary(data->ddrawDLL);
data->ddrawDLL = NULL; data->ddrawDLL = NULL;
data->ddraw = NULL; data->ddraw = NULL;
} }
} }
#endif /* SDL_VIDEO_RENDER_DDRAW */ #endif /* SDL_VIDEO_RENDER_DDRAW */
/* Set the function pointers */ /* Set the function pointers */
device->VideoInit = WIN_VideoInit; device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit; device->VideoQuit = WIN_VideoQuit;
device->GetDisplayBounds = WIN_GetDisplayBounds; device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayModes = WIN_GetDisplayModes; device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode; device->SetDisplayMode = WIN_SetDisplayMode;
device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp; device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;
device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp; device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp;
device->PumpEvents = WIN_PumpEvents; device->PumpEvents = WIN_PumpEvents;
#undef CreateWindow #undef CreateWindow
device->CreateWindow = WIN_CreateWindow; device->CreateWindow = WIN_CreateWindow;
device->CreateWindowFrom = WIN_CreateWindowFrom; device->CreateWindowFrom = WIN_CreateWindowFrom;
device->SetWindowTitle = WIN_SetWindowTitle; device->SetWindowTitle = WIN_SetWindowTitle;
device->SetWindowIcon = WIN_SetWindowIcon; device->SetWindowIcon = WIN_SetWindowIcon;
device->SetWindowPosition = WIN_SetWindowPosition; device->SetWindowPosition = WIN_SetWindowPosition;
device->SetWindowSize = WIN_SetWindowSize; device->SetWindowSize = WIN_SetWindowSize;
device->ShowWindow = WIN_ShowWindow; device->ShowWindow = WIN_ShowWindow;
device->HideWindow = WIN_HideWindow; device->HideWindow = WIN_HideWindow;
device->RaiseWindow = WIN_RaiseWindow; device->RaiseWindow = WIN_RaiseWindow;
device->MaximizeWindow = WIN_MaximizeWindow; device->MaximizeWindow = WIN_MaximizeWindow;
device->MinimizeWindow = WIN_MinimizeWindow; device->MinimizeWindow = WIN_MinimizeWindow;
device->RestoreWindow = WIN_RestoreWindow; device->RestoreWindow = WIN_RestoreWindow;
device->SetWindowGrab = WIN_SetWindowGrab; device->SetWindowGrab = WIN_SetWindowGrab;
device->DestroyWindow = WIN_DestroyWindow; device->DestroyWindow = WIN_DestroyWindow;
device->GetWindowWMInfo = WIN_GetWindowWMInfo; device->GetWindowWMInfo = WIN_GetWindowWMInfo;
#ifdef SDL_VIDEO_OPENGL_WGL #ifdef SDL_VIDEO_OPENGL_WGL
device->GL_LoadLibrary = WIN_GL_LoadLibrary; device->GL_LoadLibrary = WIN_GL_LoadLibrary;
device->GL_GetProcAddress = WIN_GL_GetProcAddress; device->GL_GetProcAddress = WIN_GL_GetProcAddress;
device->GL_UnloadLibrary = WIN_GL_UnloadLibrary; device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
device->GL_CreateContext = WIN_GL_CreateContext; device->GL_CreateContext = WIN_GL_CreateContext;
device->GL_MakeCurrent = WIN_GL_MakeCurrent; device->GL_MakeCurrent = WIN_GL_MakeCurrent;
device->GL_SetSwapInterval = WIN_GL_SetSwapInterval; device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
device->GL_GetSwapInterval = WIN_GL_GetSwapInterval; device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
device->GL_SwapWindow = WIN_GL_SwapWindow; device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext; device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif #endif
device->StartTextInput = WIN_StartTextInput; device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StopTextInput; device->StopTextInput = WIN_StopTextInput;
device->SetTextInputRect = WIN_SetTextInputRect; device->SetTextInputRect = WIN_SetTextInputRect;
device->SetClipboardText = WIN_SetClipboardText; device->SetClipboardText = WIN_SetClipboardText;
device->GetClipboardText = WIN_GetClipboardText; device->GetClipboardText = WIN_GetClipboardText;
device->HasClipboardText = WIN_HasClipboardText; device->HasClipboardText = WIN_HasClipboardText;
device->free = WIN_DeleteDevice; device->free = WIN_DeleteDevice;
return device; return device;
} }
VideoBootStrap WIN32_bootstrap = { VideoBootStrap WIN32_bootstrap = {
"win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice "win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice
}; };
int int
WIN_VideoInit(_THIS) WIN_VideoInit(_THIS)
{ {
if (WIN_InitModes(_this) < 0) { if (WIN_InitModes(_this) < 0) {
return -1; return -1;
} }
#if SDL_VIDEO_RENDER_D3D #if SDL_VIDEO_RENDER_D3D
D3D_AddRenderDriver(_this); D3D_AddRenderDriver(_this);
#endif #endif
#if SDL_VIDEO_RENDER_DDRAW #if SDL_VIDEO_RENDER_DDRAW
DDRAW_AddRenderDriver(_this); DDRAW_AddRenderDriver(_this);
#endif #endif
#if SDL_VIDEO_RENDER_GDI #if SDL_VIDEO_RENDER_GDI
GDI_AddRenderDriver(_this); GDI_AddRenderDriver(_this);
#endif #endif
#if SDL_VIDEO_RENDER_GAPI #if SDL_VIDEO_RENDER_GAPI
GAPI_AddRenderDriver(_this); GAPI_AddRenderDriver(_this);
#endif #endif
WIN_InitKeyboard(_this); WIN_InitKeyboard(_this);
WIN_InitMouse(_this); WIN_InitMouse(_this);
return 0; return 0;
} }
void void
WIN_VideoQuit(_THIS) WIN_VideoQuit(_THIS)
{ {
WIN_QuitModes(_this); WIN_QuitModes(_this);
WIN_QuitKeyboard(_this); WIN_QuitKeyboard(_this);
WIN_QuitMouse(_this); WIN_QuitMouse(_this);
} }
/* vim: set ts=4 sw=4 expandtab: */ /* vim: set ts=4 sw=4 expandtab: */
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment