Commit 7d7dbf19 authored by Sam Lantinga's avatar Sam Lantinga

Put the braces on the next line so vi can find the beginning of the function.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%404041
parent 83b57fac
...@@ -111,12 +111,13 @@ VideoBootStrap QZ_bootstrap = { ...@@ -111,12 +111,13 @@ VideoBootStrap QZ_bootstrap = {
/* Bootstrap functions */ /* Bootstrap functions */
static int QZ_Available () { static int QZ_Available ()
{
return 1; return 1;
} }
static SDL_VideoDevice* QZ_CreateDevice (int device_index) { static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
#pragma unused (device_index) #pragma unused (device_index)
SDL_VideoDevice *device; SDL_VideoDevice *device;
...@@ -188,19 +189,20 @@ static SDL_VideoDevice* QZ_CreateDevice (int device_index) { ...@@ -188,19 +189,20 @@ static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
return device; return device;
} }
static void QZ_DeleteDevice (SDL_VideoDevice *device) { static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
SDL_free (device->hidden); SDL_free (device->hidden);
SDL_free (device); SDL_free (device);
} }
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) { static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0); NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
const char *env = NULL; const char *env = NULL;
/* Initialize the video settings; this data persists between mode switches */ /* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay; display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id); save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id); mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette (); palette = CGPaletteCreateDefaultColorPalette ();
...@@ -253,8 +255,8 @@ static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) { ...@@ -253,8 +255,8 @@ static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
return 0; return 0;
} }
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) { static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
CFIndex num_modes; CFIndex num_modes;
CFIndex i; CFIndex i;
...@@ -379,8 +381,8 @@ static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y) ...@@ -379,8 +381,8 @@ static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
return SDL_FALSE; return SDL_FALSE;
} }
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop) { static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop)
{
/* Reset values that may change between switches */ /* Reset values that may change between switches */
this->info.blit_fill = 0; this->info.blit_fill = 0;
this->FillHWRect = NULL; this->FillHWRect = NULL;
...@@ -456,7 +458,8 @@ static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop) { ...@@ -456,7 +458,8 @@ static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop) {
} }
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width, static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) { int height, int bpp, Uint32 flags)
{
boolean_t exact_match = 0; boolean_t exact_match = 0;
NSRect screen_rect; NSRect screen_rect;
CGError error; CGError error;
...@@ -654,7 +657,8 @@ ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) { ...@@ -654,7 +657,8 @@ ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
} }
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width, static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
int height, int *bpp, Uint32 flags) { int height, int *bpp, Uint32 flags)
{
unsigned int style; unsigned int style;
NSRect contentRect; NSRect contentRect;
int center_window = 1; int center_window = 1;
...@@ -821,8 +825,8 @@ static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width, ...@@ -821,8 +825,8 @@ static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
} }
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width, static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) { int height, int bpp, Uint32 flags)
{
current->flags = 0; current->flags = 0;
current->pixels = NULL; current->pixels = NULL;
...@@ -894,13 +898,14 @@ static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width, ...@@ -894,13 +898,14 @@ static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
return current; return current;
} }
static int QZ_ToggleFullScreen (_THIS, int on) { static int QZ_ToggleFullScreen (_THIS, int on)
{
return 0; return 0;
} }
static int QZ_SetColors (_THIS, int first_color, int num_colors, static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) { SDL_Color *colors)
{
CGTableCount index; CGTableCount index;
CGDeviceColor color; CGDeviceColor color;
...@@ -922,18 +927,18 @@ static int QZ_SetColors (_THIS, int first_color, int num_colors, ...@@ -922,18 +927,18 @@ static int QZ_SetColors (_THIS, int first_color, int num_colors,
return 1; return 1;
} }
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) { static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface)
{
return 1; return 1;
} }
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) { static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface)
{
} }
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */ /* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) { static AbsoluteTime QZ_SecondsToAbsolute ( double seconds )
{
union union
{ {
UInt64 i; UInt64 i;
...@@ -945,8 +950,8 @@ static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) { ...@@ -945,8 +950,8 @@ static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
return NanosecondsToAbsolute ( temp.ns ); return NanosecondsToAbsolute ( temp.ns );
} }
static int QZ_ThreadFlip (_THIS) { static int QZ_ThreadFlip (_THIS)
{
Uint8 *src, *dst; Uint8 *src, *dst;
int skip, len, h; int skip, len, h;
...@@ -1051,8 +1056,8 @@ static int QZ_ThreadFlip (_THIS) { ...@@ -1051,8 +1056,8 @@ static int QZ_ThreadFlip (_THIS) {
return 0; return 0;
} }
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface) { static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface)
{
/* wait for previous flip to complete */ /* wait for previous flip to complete */
SDL_SemWait (sem2); SDL_SemWait (sem2);
...@@ -1069,14 +1074,14 @@ static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface) { ...@@ -1069,14 +1074,14 @@ static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface) {
return 0; return 0;
} }
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects)
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects) { {
/* perform a flip if someone calls updaterects on a doublebuferred surface */ /* perform a flip if someone calls updaterects on a doublebuferred surface */
this->FlipHWSurface (this, SDL_VideoSurface); this->FlipHWSurface (this, SDL_VideoSurface);
} }
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) { static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects)
{
#pragma unused(this,num_rects,rects) #pragma unused(this,num_rects,rects)
} }
...@@ -1121,8 +1126,8 @@ static const unsigned char QZ_ResizeIcon[] = { ...@@ -1121,8 +1126,8 @@ static const unsigned char QZ_ResizeIcon[] = {
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0b 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0b
}; };
static void QZ_DrawResizeIcon (_THIS) { static void QZ_DrawResizeIcon (_THIS)
{
/* Check if we should draw the resize icon */ /* Check if we should draw the resize icon */
if (SDL_VideoSurface->flags & SDL_RESIZABLE) { if (SDL_VideoSurface->flags & SDL_RESIZABLE) {
...@@ -1152,8 +1157,8 @@ static void QZ_DrawResizeIcon (_THIS) { ...@@ -1152,8 +1157,8 @@ static void QZ_DrawResizeIcon (_THIS) {
} }
} }
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) { static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects)
{
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) { if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this); QZ_GL_SwapBuffers (this);
} }
...@@ -1178,8 +1183,8 @@ static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) { ...@@ -1178,8 +1183,8 @@ static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
} }
} }
static void QZ_VideoQuit (_THIS) { static void QZ_VideoQuit (_THIS)
{
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken; CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
/* Restore gamma settings */ /* Restore gamma settings */
...@@ -1219,28 +1224,30 @@ static void QZ_VideoQuit (_THIS) { ...@@ -1219,28 +1224,30 @@ static void QZ_VideoQuit (_THIS) {
} }
#if 0 /* Not used (apparently, it's really slow) */ #if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) { static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
{
CGSDisplayHWFill (display_id, rect->x, rect->y, rect->w, rect->h, color); CGSDisplayHWFill (display_id, rect->x, rect->y, rect->w, rect->h, color);
return 0; return 0;
} }
#endif #endif
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface) { static int QZ_LockHWSurface(_THIS, SDL_Surface *surface)
{
return 1; return 1;
} }
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface) { static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
} }
static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface) { static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface)
{
return(-1); /* unallowed (no HWSURFACE support here). */ return(-1); /* unallowed (no HWSURFACE support here). */
} }
static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface) { static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface)
{
} }
/* /*
...@@ -1250,8 +1257,8 @@ static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface) { ...@@ -1250,8 +1257,8 @@ static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface) {
*/ */
/* Gamma functions */ /* Gamma functions */
int QZ_SetGamma (_THIS, float red, float green, float blue) { int QZ_SetGamma (_THIS, float red, float green, float blue)
{
const CGGammaValue min = 0.0, max = 1.0; const CGGammaValue min = 0.0, max = 1.0;
if (red == 0.0) if (red == 0.0)
...@@ -1280,8 +1287,8 @@ int QZ_SetGamma (_THIS, float red, float green, float blue) { ...@@ -1280,8 +1287,8 @@ int QZ_SetGamma (_THIS, float red, float green, float blue) {
} }
} }
int QZ_GetGamma (_THIS, float *red, float *green, float *blue) { int QZ_GetGamma (_THIS, float *red, float *green, float *blue)
{
CGGammaValue dummy; CGGammaValue dummy;
if ( CGDisplayNoErr == CGGetDisplayTransferByFormula if ( CGDisplayNoErr == CGGetDisplayTransferByFormula
(display_id, &dummy, &dummy, red, (display_id, &dummy, &dummy, red,
...@@ -1292,8 +1299,8 @@ int QZ_GetGamma (_THIS, float *red, float *green, float *blue) { ...@@ -1292,8 +1299,8 @@ int QZ_GetGamma (_THIS, float *red, float *green, float *blue) {
return -1; return -1;
} }
int QZ_SetGammaRamp (_THIS, Uint16 *ramp) { int QZ_SetGammaRamp (_THIS, Uint16 *ramp)
{
const CGTableCount tableSize = 255; const CGTableCount tableSize = 255;
CGGammaValue redTable[tableSize]; CGGammaValue redTable[tableSize];
CGGammaValue greenTable[tableSize]; CGGammaValue greenTable[tableSize];
...@@ -1318,8 +1325,8 @@ int QZ_SetGammaRamp (_THIS, Uint16 *ramp) { ...@@ -1318,8 +1325,8 @@ int QZ_SetGammaRamp (_THIS, Uint16 *ramp) {
return -1; return -1;
} }
int QZ_GetGammaRamp (_THIS, Uint16 *ramp) { int QZ_GetGammaRamp (_THIS, Uint16 *ramp)
{
const CGTableCount tableSize = 255; const CGTableCount tableSize = 255;
CGGammaValue redTable[tableSize]; CGGammaValue redTable[tableSize];
CGGammaValue greenTable[tableSize]; CGGammaValue greenTable[tableSize];
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment