Commit 7e104c54 authored by Eli Gottlieb's avatar Eli Gottlieb

Updated testeyes.c. It now shows some kind of gibberish Missingno-type...

Updated testeyes.c.  It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system.  On the upside, the Missingno is definitely a non-rectangular window.
parent 72dcc2f8
...@@ -130,7 +130,7 @@ int main(int argc,char** argv) { ...@@ -130,7 +130,7 @@ int main(int argc,char** argv) {
exit(-1); exit(-1);
} }
SDL_Window *window = SDL_CreateShapedWindow("Big Brother is watching you.",eyes_x_hot,eyes_y_hot,eyes_width,eyes_height,SDL_WINDOW_RESIZABLE); SDL_Window *window = SDL_CreateShapedWindow("Big Brother is watching you.",eyes_x_hot,eyes_y_hot,eyes_width,eyes_height,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN);
if(window == NULL) { if(window == NULL) {
SDL_VideoQuit(); SDL_VideoQuit();
printf("Could not create shaped window for eyes.\n"); printf("Could not create shaped window for eyes.\n");
...@@ -169,7 +169,7 @@ int main(int argc,char** argv) { ...@@ -169,7 +169,7 @@ int main(int argc,char** argv) {
} }
if(SDL_MUSTLOCK(eyes)) if(SDL_MUSTLOCK(eyes))
SDL_UnlockSurface(eyes); SDL_UnlockSurface(eyes);
SDL_Texture *eyes_texture = SDL_CreateTextureFromSurface(SDL_PIXELFORMAT_ARGB4444,eyes); SDL_Texture *eyes_texture = SDL_CreateTextureFromSurface(0,eyes);
if(eyes_texture == NULL) { if(eyes_texture == NULL) {
SDL_FreeSurface(eyes); SDL_FreeSurface(eyes);
SDL_DestroyRenderer(window); SDL_DestroyRenderer(window);
......
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