Commit 8457ab1e authored by Sam Lantinga's avatar Sam Lantinga

You can use SDL_ConvertSurfaceFormat() now

Also, icon is guaranteed not to be NULL going into this function.
parent 5b710cfe
......@@ -286,12 +286,9 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
HICON hicon = NULL;
if (icon) {
BYTE *icon_bmp;
int icon_len;
SDL_RWops *dst;
SDL_PixelFormat format;
SDL_Surface *surface;
/* Create temporary bitmap buffer */
......@@ -317,8 +314,7 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
SDL_WriteLE32(dst, 0);
/* Convert the icon to a 32-bit surface with alpha channel */
SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888);
surface = SDL_ConvertSurface(icon, &format, 0);
surface = SDL_ConvertSurfaceFormat(icon, SDL_PIXELFORMAT_ARGB8888, 0);
if (surface) {
/* Write the pixels upside down into the bitmap buffer */
int y = surface->h;
......@@ -330,13 +326,11 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
/* TODO: create the icon in WinCE (CreateIconFromResource isn't available) */
#ifndef _WIN32_WCE
hicon =
CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
#endif
}
SDL_RWclose(dst);
SDL_stack_free(icon_bmp);
}
/* Set the icon for the window */
SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment