Commit 866ce3c3 authored by Sam Lantinga's avatar Sam Lantinga

Date: Sun, 21 Sep 2003 19:52:42 -0600

From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc

I found it!  :)

It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage().  The error
handling is a little...  aggressive.  If it can't translate from unicode, it
wipes out the virtual keycode.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401267
parent fbc7623f
......@@ -147,8 +147,6 @@ LONG
if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
GetMessage(&m, hwnd, 0, WM_USER);
wParam = m.wParam;
} else {
wParam = 0;
}
}
#endif /* NO_GETKEYBOARDSTATE */
......
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