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PocketInsanity
libSDL
Commits
8f1459d9
Commit
8f1459d9
authored
14 years ago
by
egottlieb
Browse files
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Browse Files
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Plain Diff
Got basic, pre-actually-writing-anything Cocoa to build.
parent
34bbabf0
Changes
6
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Showing
6 changed files
with
63 additions
and
17 deletions
+63
-17
project.pbxproj
Xcode/SDL/SDL.xcodeproj/project.pbxproj
+28
-0
SDL_revision.h
include/SDL_revision.h
+1
-1
SDL_shape.c
src/video/SDL_shape.c
+1
-1
SDL_cocoashape.h
src/video/cocoa/SDL_cocoashape.h
+15
-3
SDL_cocoashape.m
src/video/cocoa/SDL_cocoashape.m
+17
-12
SDL_cocoavideo.m
src/video/cocoa/SDL_cocoavideo.m
+1
-0
No files found.
Xcode/SDL/SDL.xcodeproj/project.pbxproj
View file @
8f1459d9
...
@@ -450,6 +450,13 @@
...
@@ -450,6 +450,13 @@
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...
@@ -825,6 +832,13 @@
...
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B29A290D04E5B28700A80002
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};
B2CF8DC405C444E400E5DC7F
/* SDL_cpuinfo.h */
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sourcecode.c.h
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;
};
B2CF8DC405C444E400E5DC7F
/* SDL_cpuinfo.h */
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;
sourceTree
=
SOURCE_ROOT
;
};
...
@@ -1043,6 +1057,8 @@
...
@@ -1043,6 +1057,8 @@
00CFA70B106B498A00758660
/* SDL_cocoamouse.m */
,
00CFA70B106B498A00758660
/* SDL_cocoamouse.m */
,
00CFA70C106B498A00758660
/* SDL_cocoaopengl.h */
,
00CFA70C106B498A00758660
/* SDL_cocoaopengl.h */
,
00CFA70D106B498A00758660
/* SDL_cocoaopengl.m */
,
00CFA70D106B498A00758660
/* SDL_cocoaopengl.m */
,
453773871207C5A2002F0F45
/* SDL_cocoashape.h */
,
453773881207C5A2002F0F45
/* SDL_cocoashape.m */
,
00CFA70E106B498A00758660
/* SDL_cocoavideo.h */
,
00CFA70E106B498A00758660
/* SDL_cocoavideo.h */
,
00CFA70F106B498A00758660
/* SDL_cocoavideo.m */
,
00CFA70F106B498A00758660
/* SDL_cocoavideo.m */
,
00CFA710106B498A00758660
/* SDL_cocoawindow.h */
,
00CFA710106B498A00758660
/* SDL_cocoawindow.h */
,
...
@@ -1087,6 +1103,8 @@
...
@@ -1087,6 +1103,8 @@
00CFA72B106B498B00758660
/* SDL_x11opengles.h */
,
00CFA72B106B498B00758660
/* SDL_x11opengles.h */
,
00CFA72C106B498B00758660
/* SDL_x11render.c */
,
00CFA72C106B498B00758660
/* SDL_x11render.c */
,
00CFA72D106B498B00758660
/* SDL_x11render.h */
,
00CFA72D106B498B00758660
/* SDL_x11render.h */
,
453773901207C6E9002F0F45
/* SDL_x11shape.c */
,
453773911207C6E9002F0F45
/* SDL_x11shape.h */
,
00CFA72E106B498B00758660
/* SDL_x11sym.h */
,
00CFA72E106B498B00758660
/* SDL_x11sym.h */
,
00CFA72F106B498B00758660
/* SDL_x11video.c */
,
00CFA72F106B498B00758660
/* SDL_x11video.c */
,
00CFA730106B498B00758660
/* SDL_x11video.h */
,
00CFA730106B498B00758660
/* SDL_x11video.h */
,
...
@@ -1401,6 +1419,8 @@
...
@@ -1401,6 +1419,8 @@
00CFA80E106B49B600758660
/* SDL_renderer_sw.h */
,
00CFA80E106B49B600758660
/* SDL_renderer_sw.h */
,
00CFA80F106B49B600758660
/* SDL_RLEaccel_c.h */
,
00CFA80F106B49B600758660
/* SDL_RLEaccel_c.h */
,
00CFA810106B49B600758660
/* SDL_RLEaccel.c */
,
00CFA810106B49B600758660
/* SDL_RLEaccel.c */
,
4537737C1207C4CE002F0F45
/* SDL_shape.c */
,
4537737B1207C4CE002F0F45
/* SDL_shape_internals.h */
,
00CFA811106B49B600758660
/* SDL_stretch.c */
,
00CFA811106B49B600758660
/* SDL_stretch.c */
,
00CFA812106B49B600758660
/* SDL_surface.c */
,
00CFA812106B49B600758660
/* SDL_surface.c */
,
00CFA813106B49B600758660
/* SDL_sysvideo.h */
,
00CFA813106B49B600758660
/* SDL_sysvideo.h */
,
...
@@ -1452,6 +1472,7 @@
...
@@ -1452,6 +1472,7 @@
00A6EBD91078D569001EEA06
/* SDL_revision.h */
,
00A6EBD91078D569001EEA06
/* SDL_revision.h */
,
0C5AF5F801191D2B7F000001
/* SDL_rwops.h */
,
0C5AF5F801191D2B7F000001
/* SDL_rwops.h */
,
00CFA680106B44CE00758660
/* SDL_scancode.h */
,
00CFA680106B44CE00758660
/* SDL_scancode.h */
,
453773811207C518002F0F45
/* SDL_shape.h */
,
00162D3909BD1FA90037C8D0
/* SDL_stdinc.h */
,
00162D3909BD1FA90037C8D0
/* SDL_stdinc.h */
,
00CFA681106B44CE00758660
/* SDL_surface.h */
,
00CFA681106B44CE00758660
/* SDL_surface.h */
,
0C5AF5F901191D2B7F000001
/* SDL_syswm.h */
,
0C5AF5F901191D2B7F000001
/* SDL_syswm.h */
,
...
@@ -1743,6 +1764,10 @@
...
@@ -1743,6 +1764,10 @@
00A6EBDA1078D569001EEA06
/* SDL_revision.h in Headers */
,
00A6EBDA1078D569001EEA06
/* SDL_revision.h in Headers */
,
04F2AF691104AC4500D6DDF7
/* SDL_assert.h in Headers */
,
04F2AF691104AC4500D6DDF7
/* SDL_assert.h in Headers */
,
006E95B011952992001DE610
/* SDL_rwopsbundlesupport.h in Headers */
,
006E95B011952992001DE610
/* SDL_rwopsbundlesupport.h in Headers */
,
4537737D1207C4CE002F0F45
/* SDL_shape_internals.h in Headers */
,
453773821207C518002F0F45
/* SDL_shape.h in Headers */
,
453773891207C5A2002F0F45
/* SDL_cocoashape.h in Headers */
,
453773931207C6E9002F0F45
/* SDL_x11shape.h in Headers */
,
);
);
runOnlyForDeploymentPostprocessing
=
0
;
runOnlyForDeploymentPostprocessing
=
0
;
};
};
...
@@ -2202,6 +2227,9 @@
...
@@ -2202,6 +2227,9 @@
04DB838D10FD8C81000519B5
/* SDL_drawrect.c in Sources */
,
04DB838D10FD8C81000519B5
/* SDL_drawrect.c in Sources */
,
04F2AF661104AC0800D6DDF7
/* SDL_assert.c in Sources */
,
04F2AF661104AC0800D6DDF7
/* SDL_assert.c in Sources */
,
006E95B111952992001DE610
/* SDL_rwopsbundlesupport.m in Sources */
,
006E95B111952992001DE610
/* SDL_rwopsbundlesupport.m in Sources */
,
4537737E1207C4CE002F0F45
/* SDL_shape.c in Sources */
,
4537738A1207C5A2002F0F45
/* SDL_cocoashape.m in Sources */
,
453773921207C6E9002F0F45
/* SDL_x11shape.c in Sources */
,
);
);
runOnlyForDeploymentPostprocessing
=
0
;
runOnlyForDeploymentPostprocessing
=
0
;
};
};
...
...
This diff is collapsed.
Click to expand it.
include/SDL_revision.h
View file @
8f1459d9
#define SDL_REVISION "hg-45
16:eb433f0d2ac5
"
#define SDL_REVISION "hg-45
26:d532a5a114cd
"
This diff is collapsed.
Click to expand it.
src/video/SDL_shape.c
View file @
8f1459d9
...
@@ -27,7 +27,7 @@
...
@@ -27,7 +27,7 @@
#include "SDL_pixels.h"
#include "SDL_pixels.h"
#include "SDL_surface.h"
#include "SDL_surface.h"
#include "SDL_shape.h"
#include "SDL_shape.h"
#include "
../src/video/
SDL_shape_internals.h"
#include "SDL_shape_internals.h"
SDL_Window
*
SDL_CreateShapedWindow
(
const
char
*
title
,
unsigned
int
x
,
unsigned
int
y
,
unsigned
int
w
,
unsigned
int
h
,
Uint32
flags
)
{
SDL_Window
*
SDL_CreateShapedWindow
(
const
char
*
title
,
unsigned
int
x
,
unsigned
int
y
,
unsigned
int
w
,
unsigned
int
h
,
Uint32
flags
)
{
SDL_Window
*
result
=
SDL_CreateWindow
(
title
,
x
,
y
,
w
,
h
,
SDL_WINDOW_BORDERLESS
|
flags
&
!
SDL_WINDOW_FULLSCREEN
&
!
SDL_WINDOW_SHOWN
);
SDL_Window
*
result
=
SDL_CreateWindow
(
title
,
x
,
y
,
w
,
h
,
SDL_WINDOW_BORDERLESS
|
flags
&
!
SDL_WINDOW_FULLSCREEN
&
!
SDL_WINDOW_SHOWN
);
...
...
This diff is collapsed.
Click to expand it.
src/video/cocoa/SDL_cocoashape.h
View file @
8f1459d9
...
@@ -20,14 +20,26 @@
...
@@ -20,14 +20,26 @@
eligottlieb@gmail.com
eligottlieb@gmail.com
*/
*/
#include "SDL_config.h"
#ifndef _SDL_cocoashape_h
#define _SDL_cocoashape_h
#include "SDL_stdinc.h"
#include "SDL_video.h"
#include "SDL_shape.h"
#include "SDL_shape_internals.h"
#include "../SDL_sysvideo.h"
typedef
struct
{
typedef
struct
{
NSGraphicsContext
*
context
;
NSGraphicsContext
*
context
;
SDL_
B
ool
saved
;
SDL_
b
ool
saved
;
NSRect
*
rects
;
SDL_ShapeTree
*
shape
;
Uint32
count
;
}
SDL_ShapeData
;
}
SDL_ShapeData
;
extern
SDL_WindowShaper
*
Cocoa_CreateShaper
(
SDL_Window
*
window
);
extern
SDL_WindowShaper
*
Cocoa_CreateShaper
(
SDL_Window
*
window
);
extern
int
Cocoa_SetWindowShape
(
SDL_WindowShaper
*
shaper
,
SDL_Surface
*
shape
,
SDL_WindowShapeMode
*
shapeMode
);
extern
int
Cocoa_SetWindowShape
(
SDL_WindowShaper
*
shaper
,
SDL_Surface
*
shape
,
SDL_WindowShapeMode
*
shapeMode
);
extern
int
Cocoa_ResizeWindowShape
(
SDL_Window
*
window
);
extern
int
Cocoa_ResizeWindowShape
(
SDL_Window
*
window
);
#endif
This diff is collapsed.
Click to expand it.
src/video/cocoa/SDL_cocoashape.m
View file @
8f1459d9
...
@@ -20,28 +20,29 @@
...
@@ -20,28 +20,29 @@
eligottlieb
@
gmail
.
com
eligottlieb
@
gmail
.
com
*/
*/
#include
"SDL_stdinc.h"
#include
"SDL_cocoavideo.h"
#include
"SDL_cocoavideo.h"
#include
"SDL_shape.h"
#include
"SDL_shape.h"
#include
"SDL_cocoashape.h"
#include
"SDL_cocoashape.h"
#include
"SDL_sysvideo.h"
SDL
_
WindowShaper
*
Cocoa
_
CreateShaper
(
SDL
_
Window
*
window
)
{
SDL
_
WindowShaper
*
Cocoa
_
CreateShaper
(
SDL
_
Window
*
window
)
{
SDL
_
WindowData
*
data
=
(
SDL
_
WindowData
*
)
window
->
driverdata
;
SDL
_
WindowData
*
data
=
(
SDL
_
WindowData
*
)
window
->
driverdata
;
[
data
->
nswindow
setAlpha
:
1.0
]
;
[
data
->
nswindow
setAlpha
:
1.0
]
;
[
data
->
nswindow
setOpaque
:
YES
]
;
[
data
->
nswindow
setOpaque
:
YES
]
;
[
data
->
nswindow
setStyleMask
:
NSBorderlessWindowMask
]
;
[
data
->
nswindow
setStyleMask
:
NSBorderlessWindowMask
]
;
SDL
_
Shaper
*
result
=
result
=
malloc
(
sizeof
(
SDL
_
WindowShaper
))
;
SDL
_
WindowShaper
*
result
=
SDL
_
malloc
(
sizeof
(
SDL
_
WindowShaper
))
;
result
->
window
=
window
;
result
->
window
=
window
;
result
->
mode
.
mode
=
ShapeModeDefault
;
result
->
mode
.
mode
=
ShapeModeDefault
;
result
->
mode
.
parameters
.
binarizationCutoff
=
1
;
result
->
mode
.
parameters
.
binarizationCutoff
=
1
;
result
->
usershownflag
=
0
;
result
->
usershownflag
=
0
;
window
->
shaper
=
result
;
window
->
shaper
=
result
;
SDL
_
ShapeData
*
data
=
malloc
(
sizeof
(
SDL
_
ShapeData
))
;
SDL
_
ShapeData
*
shape
_
data
=
SDL
_
malloc
(
sizeof
(
SDL
_
ShapeData
))
;
result
->
driverdata
=
data
;
result
->
driverdata
=
shape
_
data
;
data
->
context
=
[
data
->
nswindow
graphicsContext
]
;
shape
_
data
->
context
=
[
data
->
nswindow
graphicsContext
]
;
data
->
saved
=
SDL
_
False
;
shape
_
data
->
saved
=
SDL
_
FALSE
;
data
->
rects
=
NULL
;
shape
_
data
->
shape
=
NULL
;
data
->
count
=
0
;
int
resized
_
properly
=
Cocoa
_
ResizeWindowShape
(
window
)
;
int
resized
_
properly
=
Cocoa
_
ResizeWindowShape
(
window
)
;
assert
(
resized
_
properly
==
0
)
;
assert
(
resized
_
properly
==
0
)
;
...
@@ -49,17 +50,17 @@ SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window) {
...
@@ -49,17 +50,17 @@ SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window) {
}
}
int
Cocoa
_
SetWindowShape
(
SDL
_
WindowShaper
*
shaper
,
SDL
_
Surface
*
shape
,
SDL
_
WindowShapeMode
*
shapeMode
)
{
int
Cocoa
_
SetWindowShape
(
SDL
_
WindowShaper
*
shaper
,
SDL
_
Surface
*
shape
,
SDL
_
WindowShapeMode
*
shapeMode
)
{
SDL
_
WindowData
*
data
=
(
SDL
_
WindowData
*
)
shaper
->
window
->
driverdata
;
SDL
_
ShapeData
*
data
=
(
SDL
_
ShapeData
*
)
shaper
->
driverdata
;
if
(
data
->
saved
==
SDL
_
T
rue
)
{
if
(
data
->
saved
==
SDL
_
T
RUE
)
{
[
data
->
context
restoreGraphicsState
]
;
[
data
->
context
restoreGraphicsState
]
;
data
->
saved
=
SDL
_
F
alse
;
data
->
saved
=
SDL
_
F
ALSE
;
}
}
[
data
->
context
saveGraphicsState
]
;
[
data
->
context
saveGraphicsState
]
;
data
->
saved
=
SDL
_
T
rue
;
data
->
saved
=
SDL
_
T
RUE
;
[[
NSColor
clearColor
]
set
]
;
[[
NSColor
clearColor
]
set
]
;
NSRectFill
([[
data
->
nswindow
contentView
]
frame
])
;
NSRectFill
([[
((
SDL
_
WindowData
*
)
shaper
->
window
->
driverdata
)
->
nswindow
contentView
]
frame
])
;
/*
TODO
:
It
looks
like
Cocoa
can
set
a
clipping
path
based
on
a
list
of
rectangles
.
That
'
s
what
we
get
from
the
/*
TODO
:
It
looks
like
Cocoa
can
set
a
clipping
path
based
on
a
list
of
rectangles
.
That
'
s
what
we
get
from
the
Windoze
shape
-
calculation
code
:
a
list
of
rectangles
.
This
will
work
...
I
think
.
*/
Windoze
shape
-
calculation
code
:
a
list
of
rectangles
.
This
will
work
...
I
think
.
*/
}
}
...
@@ -67,5 +68,9 @@ int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowS
...
@@ -67,5 +68,9 @@ int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowS
int
Cocoa
_
ResizeWindowShape
(
SDL
_
Window
*
window
)
{
int
Cocoa
_
ResizeWindowShape
(
SDL
_
Window
*
window
)
{
SDL
_
ShapeData
*
data
=
window
->
shaper
->
driverdata
;
SDL
_
ShapeData
*
data
=
window
->
shaper
->
driverdata
;
assert
(
data
!=
NULL
)
;
assert
(
data
!=
NULL
)
;
if
(
data
->
shape
!=
NULL
)
SDL
_
FreeShapeTree
(
&
data
->
shape
)
;
return
0
;
return
0
;
}
}
This diff is collapsed.
Click to expand it.
src/video/cocoa/SDL_cocoavideo.m
View file @
8f1459d9
...
@@ -22,6 +22,7 @@
...
@@ -22,6 +22,7 @@
#include "SDL_config.h"
#include "SDL_config.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
#include "SDL_assert.h"
#include "SDL_assert.h"
/* Initialization/Query functions */
/* Initialization/Query functions */
...
...
This diff is collapsed.
Click to expand it.
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