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PocketInsanity
libSDL
Commits
8fa65eea
Commit
8fa65eea
authored
Aug 03, 2011
by
Ryan C. Gordon
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Plain Diff
Cleaned up CoInitialize() politics on Windows.
parent
0dea877a
Changes
5
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5 changed files
with
60 additions
and
8 deletions
+60
-8
SDL_windows.c
src/core/windows/SDL_windows.c
+21
-0
SDL_windows.h
src/core/windows/SDL_windows.h
+4
-0
SDL_syshaptic.c
src/haptic/windows/SDL_syshaptic.c
+17
-3
SDL_dxjoystick.c
src/joystick/windows/SDL_dxjoystick.c
+16
-3
SDL_windowskeyboard.c
src/video/windows/SDL_windowskeyboard.c
+2
-2
No files found.
src/core/windows/SDL_windows.c
View file @
8fa65eea
...
...
@@ -23,6 +23,8 @@
#include "SDL_error.h"
#include "SDL_windows.h"
#include <objbase.h>
/* for CoInitialize/CoUninitialize */
/* Sets an error message based on GetLastError() */
void
...
...
@@ -37,4 +39,23 @@ WIN_SetError(const char *prefix)
SDL_free
(
message
);
}
HRESULT
WIN_CoInitialize
(
void
)
{
/* S_FALSE means success, but someone else already initialized. */
/* You still need to call CoUninitialize in this case! */
const
HRESULT
hr
=
CoInitialize
(
NULL
);
if
((
hr
==
S_OK
)
||
(
hr
==
S_FALSE
))
{
return
S_OK
;
}
return
hr
;
}
void
WIN_CoUninitialize
(
void
)
{
CoUninitialize
();
}
/* vi: set ts=4 sw=4 expandtab: */
src/core/windows/SDL_windows.h
View file @
8fa65eea
...
...
@@ -47,6 +47,10 @@
/* Sets an error message based on GetLastError() */
extern
void
WIN_SetError
(
const
char
*
prefix
);
/* Wrap up the oddities of CoInitialize() into a common function. */
extern
HRESULT
WIN_CoInitialize
(
void
);
extern
void
WIN_CoUninitialize
(
void
);
#endif
/* _INCLUDED_WINDOWS_H */
/* vi: set ts=4 sw=4 expandtab: */
src/haptic/windows/SDL_syshaptic.c
View file @
8fa65eea
...
...
@@ -68,6 +68,7 @@ struct haptic_hweffect
/*
* Internal stuff.
*/
static
SDL_bool
coinitialized
=
SDL_FALSE
;
static
LPDIRECTINPUT
dinput
=
NULL
;
...
...
@@ -147,15 +148,18 @@ SDL_SYS_HapticInit(void)
SDL_numhaptics
=
0
;
ret
=
CoInitialize
(
NULL
);
ret
=
WIN_CoInitialize
(
);
if
(
FAILED
(
ret
))
{
DI_SetError
(
"Coinitialize"
,
ret
);
return
-
1
;
}
coinitialized
=
SDL_TRUE
;
ret
=
CoCreateInstance
(
&
CLSID_DirectInput
,
NULL
,
CLSCTX_INPROC_SERVER
,
&
IID_IDirectInput
,
(
LPVOID
)
&
dinput
);
if
(
FAILED
(
ret
))
{
SDL_SYS_HapticQuit
();
DI_SetError
(
"CoCreateInstance"
,
ret
);
return
-
1
;
}
...
...
@@ -163,12 +167,14 @@ SDL_SYS_HapticInit(void)
/* Because we used CoCreateInstance, we need to Initialize it, first. */
instance
=
GetModuleHandle
(
NULL
);
if
(
instance
==
NULL
)
{
SDL_SYS_HapticQuit
();
SDL_SetError
(
"GetModuleHandle() failed with error code %d."
,
GetLastError
());
return
-
1
;
}
ret
=
IDirectInput_Initialize
(
dinput
,
instance
,
DIRECTINPUT_VERSION
);
if
(
FAILED
(
ret
))
{
SDL_SYS_HapticQuit
();
DI_SetError
(
"Initializing DirectInput device"
,
ret
);
return
-
1
;
}
...
...
@@ -181,6 +187,7 @@ SDL_SYS_HapticInit(void)
DIEDFL_FORCEFEEDBACK
|
DIEDFL_ATTACHEDONLY
);
if
(
FAILED
(
ret
))
{
SDL_SYS_HapticQuit
();
DI_SetError
(
"Enumerating DirectInput devices"
,
ret
);
return
-
1
;
}
...
...
@@ -664,8 +671,15 @@ SDL_SYS_HapticQuit(void)
}
}
IDirectInput_Release
(
dinput
);
dinput
=
NULL
;
if
(
dinput
!=
NULL
)
{
IDirectInput_Release
(
dinput
);
dinput
=
NULL
;
}
if
(
coinitialized
)
{
WIN_CoUninitialize
();
coinitialized
=
SDL_FALSE
;
}
}
...
...
src/joystick/windows/SDL_dxjoystick.c
View file @
8fa65eea
...
...
@@ -57,6 +57,7 @@ extern HWND SDL_HelperWindow;
/* local variables */
static
SDL_bool
coinitialized
=
SDL_FALSE
;
static
LPDIRECTINPUT
dinput
=
NULL
;
extern
HRESULT
(
WINAPI
*
DInputCreate
)
(
HINSTANCE
hinst
,
DWORD
dwVersion
,
LPDIRECTINPUT
*
ppDI
,
...
...
@@ -284,16 +285,19 @@ SDL_SYS_JoystickInit(void)
SYS_NumJoysticks
=
0
;
result
=
CoInitialize
(
NULL
);
result
=
WIN_CoInitialize
(
);
if
(
FAILED
(
result
))
{
SetDIerror
(
"CoInitialize"
,
result
);
return
(
-
1
);
}
coinitialized
=
SDL_TRUE
;
result
=
CoCreateInstance
(
&
CLSID_DirectInput
,
NULL
,
CLSCTX_INPROC_SERVER
,
&
IID_IDirectInput
,
(
LPVOID
)
&
dinput
);
if
(
FAILED
(
result
))
{
SDL_SYS_JoystickQuit
();
SetDIerror
(
"CoCreateInstance"
,
result
);
return
(
-
1
);
}
...
...
@@ -301,6 +305,7 @@ SDL_SYS_JoystickInit(void)
/* Because we used CoCreateInstance, we need to Initialize it, first. */
instance
=
GetModuleHandle
(
NULL
);
if
(
instance
==
NULL
)
{
SDL_SYS_JoystickQuit
();
SDL_SetError
(
"GetModuleHandle() failed with error code %d."
,
GetLastError
());
return
(
-
1
);
...
...
@@ -308,6 +313,7 @@ SDL_SYS_JoystickInit(void)
result
=
IDirectInput_Initialize
(
dinput
,
instance
,
DIRECTINPUT_VERSION
);
if
(
FAILED
(
result
))
{
SDL_SYS_JoystickQuit
();
SetDIerror
(
"IDirectInput::Initialize"
,
result
);
return
(
-
1
);
}
...
...
@@ -802,8 +808,15 @@ SDL_SYS_JoystickQuit(void)
}
}
IDirectInput_Release
(
dinput
);
dinput
=
NULL
;
if
(
dinput
!=
NULL
)
{
IDirectInput_Release
(
dinput
);
dinput
=
NULL
;
}
if
(
coinitialized
)
{
WIN_CoUninitialize
();
coinitialized
=
SDL_FALSE
;
}
}
#endif
/* SDL_JOYSTICK_DINPUT */
...
...
src/video/windows/SDL_windowskeyboard.c
View file @
8fa65eea
...
...
@@ -305,7 +305,7 @@ IME_Init(SDL_VideoData *videodata, HWND hwnd)
return
;
videodata
->
ime_hwnd_main
=
hwnd
;
if
(
SUCCEEDED
(
CoInitializeEx
(
NULL
,
COINIT_APARTMENTTHREADED
)))
{
if
(
SUCCEEDED
(
WIN_CoInitialize
(
)))
{
videodata
->
ime_com_initialized
=
SDL_TRUE
;
CoCreateInstance
(
&
CLSID_TF_ThreadMgr
,
NULL
,
CLSCTX_INPROC_SERVER
,
&
IID_ITfThreadMgr
,
(
LPVOID
*
)
&
videodata
->
ime_threadmgr
);
}
...
...
@@ -389,7 +389,7 @@ IME_Quit(SDL_VideoData *videodata)
videodata
->
ime_threadmgr
=
0
;
}
if
(
videodata
->
ime_com_initialized
)
{
CoUninitialize
();
WIN_
CoUninitialize
();
videodata
->
ime_com_initialized
=
SDL_FALSE
;
}
IME_DestroyTextures
(
videodata
);
...
...
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