Commit 9719f407 authored by Sam Lantinga's avatar Sam Lantinga

Updated TODO list

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403323
parent 61a7bca8
...@@ -3,27 +3,24 @@ ...@@ -3,27 +3,24 @@
* Fill in current_w and current_h with desktop display mode * Fill in current_w and current_h with desktop display mode
([SDL] SDL_VideoInfo in 1.3 missing elements) ([SDL] SDL_VideoInfo in 1.3 missing elements)
* Implement YUV texture support * Implement YUV texture support
- in progress, software support is done, Ryan is working on OpenGL shaders
* Implement desktop video mode change notification? * Implement desktop video mode change notification?
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
* Make sure the mouse is where it's supposed to be when un-grabbed
* Test native window codepath
* Add keyboard enumeration / name query API
Wish list for the 1.3 development branch: Wish list for the 1.3 development branch:
http://bugzilla.libsdl.org/ http://bugzilla.libsdl.org/
* Add a way to register custom events * Add a way to register custom events
* Add internal support for adding video modes and refresh rates
* Support querying and setting refresh rate with video modes
* Add mousewheel events (new unified event architecture?)
* DirectInput joystick support needs to be implemented * DirectInput joystick support needs to be implemented
* Be able to enumerate and select available audio and video drivers
* Fullscreen video mode support for Mac OS X
* Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
* Shaped windows, windows without borders * Shaped windows, windows without borders
* Multiple windows, multiple display support * Multiple display support
* SDL_INIT_EVENTTHREAD on Windows and MacOS?
* Add a timestamp to events * Add a timestamp to events
* Add audio input API * Add audio input API
* Add hardware accelerated scaled blit
* Add hardware accelerated alpha blits
* Redesign blitting architecture to allow blit plugins
* Add modifier state to key and button events * Add modifier state to key and button events
In the jump from 1.2 to 1.3, we should change the SDL_Rect members to In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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