Commit a9eb1670 authored by dewyatt's avatar dewyatt

Added empty text input functions for win32.

parent 07e6c521
...@@ -122,4 +122,23 @@ WIN_QuitKeyboard(_THIS) ...@@ -122,4 +122,23 @@ WIN_QuitKeyboard(_THIS)
{ {
} }
void
WIN_StartTextInput(_THIS)
{
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
}
void
WIN_StopTextInput(_THIS)
{
}
void
WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
{
}
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -31,6 +31,10 @@ extern void WIN_InitKeyboard(_THIS); ...@@ -31,6 +31,10 @@ extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(void); extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS); extern void WIN_QuitKeyboard(_THIS);
extern void WIN_StartTextInput(_THIS);
extern void WIN_StopTextInput(_THIS);
extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
#endif /* _SDL_win32keyboard_h */ #endif /* _SDL_win32keyboard_h */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -162,6 +162,9 @@ WIN_CreateDevice(int devindex) ...@@ -162,6 +162,9 @@ WIN_CreateDevice(int devindex)
device->GL_SwapWindow = WIN_GL_SwapWindow; device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext; device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif #endif
device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StartTextInput;
device->SetTextInputRect = WIN_SetTextInputRect;
device->free = WIN_DeleteDevice; device->free = WIN_DeleteDevice;
......
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