Commit aa7b525b authored by dewyatt's avatar dewyatt

Large commit with initial reading string support, TSF UILess code, etc.

parent 12881b42
This diff is collapsed.
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_win32video_h
#define _SDL_win32video_h
#include "../SDL_sysvideo.h"
#define WIN32_LEAN_AND_MEAN
#define STRICT
#define UNICODE
#undef WINVER
#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
#include <windows.h>
#if SDL_VIDEO_RENDER_D3D
//#include <d3d9.h>
#define D3D_DEBUG_INFO
#include "d3d9.h"
#endif
#if SDL_VIDEO_RENDER_DDRAW
/* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
#include <objbase.h>
#include "ddraw.h"
#endif
#include "SDL_win32clipboard.h"
#include "SDL_win32events.h"
#include "SDL_win32gamma.h"
#include "SDL_win32keyboard.h"
#include "SDL_win32modes.h"
#include "SDL_win32mouse.h"
#include "SDL_win32opengl.h"
#include "SDL_win32window.h"
#ifdef UNICODE
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
#else
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
#endif
extern void WIN_SetError(const char *prefix);
/* Private display data */
typedef struct SDL_VideoData
{
#if SDL_VIDEO_RENDER_D3D
HANDLE d3dDLL;
IDirect3D9 *d3d;
#endif
#if SDL_VIDEO_RENDER_DDRAW
HANDLE ddrawDLL;
IDirectDraw *ddraw;
#endif
const SDL_scancode *key_layout;
DWORD clipboard_count;
SDL_bool ime_com_initialized;
struct ITfThreadMgr *ime_thread_mgr;
SDL_bool ime_initialized;
SDL_bool ime_enabled;
SDL_bool ime_available;
HWND ime_hwnd_main;
HWND ime_hwnd_current;
HIMC ime_himc;
} SDL_VideoData;
#endif /* _SDL_win32video_h */
/* vi: set ts=4 sw=4 expandtab: */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_win32video_h
#define _SDL_win32video_h
#include "../SDL_sysvideo.h"
#define WIN32_LEAN_AND_MEAN
#define STRICT
#define UNICODE
#undef WINVER
#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
#include <windows.h>
#include <msctf.h>
#if SDL_VIDEO_RENDER_D3D
//#include <d3d9.h>
#define D3D_DEBUG_INFO
#include "d3d9.h"
#endif
#if SDL_VIDEO_RENDER_DDRAW
/* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
#include <objbase.h>
#include "ddraw.h"
#endif
#include "SDL_win32clipboard.h"
#include "SDL_win32events.h"
#include "SDL_win32gamma.h"
#include "SDL_win32keyboard.h"
#include "SDL_win32modes.h"
#include "SDL_win32mouse.h"
#include "SDL_win32opengl.h"
#include "SDL_win32window.h"
#include "SDL_events.h"
#ifdef UNICODE
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
#else
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
#endif
extern void WIN_SetError(const char *prefix);
typedef struct
{
void **lpVtbl;
int refcount;
void *data;
} TSFSink;
// Definition from Win98DDK version of IMM.H
typedef struct tagINPUTCONTEXT2 {
HWND hWnd;
BOOL fOpen;
POINT ptStatusWndPos;
POINT ptSoftKbdPos;
DWORD fdwConversion;
DWORD fdwSentence;
union {
LOGFONTA A;
LOGFONTW W;
} lfFont;
COMPOSITIONFORM cfCompForm;
CANDIDATEFORM cfCandForm[4];
HIMCC hCompStr;
HIMCC hCandInfo;
HIMCC hGuideLine;
HIMCC hPrivate;
DWORD dwNumMsgBuf;
HIMCC hMsgBuf;
DWORD fdwInit;
DWORD dwReserve[3];
} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
/* Private display data */
typedef struct SDL_VideoData
{
#if SDL_VIDEO_RENDER_D3D
HANDLE d3dDLL;
IDirect3D9 *d3d;
#endif
#if SDL_VIDEO_RENDER_DDRAW
HANDLE ddrawDLL;
IDirectDraw *ddraw;
#endif
const SDL_scancode *key_layout;
DWORD clipboard_count;
SDL_bool ime_com_initialized;
struct ITfThreadMgr *ime_threadmgr;
SDL_bool ime_initialized;
SDL_bool ime_enabled;
SDL_bool ime_available;
HWND ime_hwnd_main;
HWND ime_hwnd_current;
HIMC ime_himc;
WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
WCHAR ime_readingstring[16];
int ime_cursor;
HKL ime_hkl;
HMODULE ime_himm32;
UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
SDL_bool ime_uiless;
struct ITfThreadMgrEx *ime_threadmgrex;
DWORD ime_uielemsinkcookie;
DWORD ime_alpnsinkcookie;
DWORD ime_openmodesinkcookie;
DWORD ime_convmodesinkcookie;
TSFSink *ime_uielemsink;
TSFSink *ime_ippasink;
} SDL_VideoData;
#endif /* _SDL_win32video_h */
/* vi: set ts=4 sw=4 expandtab: */
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