Commit aa7b525b authored by dewyatt's avatar dewyatt

Large commit with initial reading string support, TSF UILess code, etc.

parent 12881b42
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/* /*
SDL - Simple DirectMedia Layer SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details. Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga Sam Lantinga
slouken@libsdl.org slouken@libsdl.org
*/ */
#include "SDL_config.h" #include "SDL_config.h"
#ifndef _SDL_win32video_h #ifndef _SDL_win32video_h
#define _SDL_win32video_h #define _SDL_win32video_h
#include "../SDL_sysvideo.h" #include "../SDL_sysvideo.h"
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#define STRICT #define STRICT
#define UNICODE #define UNICODE
#undef WINVER #undef WINVER
#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */ #define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
#include <windows.h> #include <windows.h>
#if SDL_VIDEO_RENDER_D3D #include <msctf.h>
//#include <d3d9.h>
#define D3D_DEBUG_INFO #if SDL_VIDEO_RENDER_D3D
#include "d3d9.h" //#include <d3d9.h>
#endif #define D3D_DEBUG_INFO
#include "d3d9.h"
#if SDL_VIDEO_RENDER_DDRAW #endif
/* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
#include <objbase.h> #if SDL_VIDEO_RENDER_DDRAW
#include "ddraw.h" /* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
#endif #include <objbase.h>
#include "ddraw.h"
#include "SDL_win32clipboard.h" #endif
#include "SDL_win32events.h"
#include "SDL_win32gamma.h" #include "SDL_win32clipboard.h"
#include "SDL_win32keyboard.h" #include "SDL_win32events.h"
#include "SDL_win32modes.h" #include "SDL_win32gamma.h"
#include "SDL_win32mouse.h" #include "SDL_win32keyboard.h"
#include "SDL_win32opengl.h" #include "SDL_win32modes.h"
#include "SDL_win32window.h" #include "SDL_win32mouse.h"
#include "SDL_win32opengl.h"
#ifdef UNICODE #include "SDL_win32window.h"
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR)) #include "SDL_events.h"
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
#else #ifdef UNICODE
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1)) #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1) #define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
#endif #else
extern void WIN_SetError(const char *prefix); #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
/* Private display data */ #endif
extern void WIN_SetError(const char *prefix);
typedef struct SDL_VideoData
{ typedef struct
#if SDL_VIDEO_RENDER_D3D {
HANDLE d3dDLL; void **lpVtbl;
IDirect3D9 *d3d; int refcount;
#endif void *data;
#if SDL_VIDEO_RENDER_DDRAW } TSFSink;
HANDLE ddrawDLL;
IDirectDraw *ddraw; // Definition from Win98DDK version of IMM.H
#endif typedef struct tagINPUTCONTEXT2 {
HWND hWnd;
const SDL_scancode *key_layout; BOOL fOpen;
DWORD clipboard_count; POINT ptStatusWndPos;
POINT ptSoftKbdPos;
SDL_bool ime_com_initialized; DWORD fdwConversion;
struct ITfThreadMgr *ime_thread_mgr; DWORD fdwSentence;
SDL_bool ime_initialized; union {
SDL_bool ime_enabled; LOGFONTA A;
SDL_bool ime_available; LOGFONTW W;
HWND ime_hwnd_main; } lfFont;
HWND ime_hwnd_current; COMPOSITIONFORM cfCompForm;
HIMC ime_himc; CANDIDATEFORM cfCandForm[4];
HIMCC hCompStr;
} SDL_VideoData; HIMCC hCandInfo;
HIMCC hGuideLine;
#endif /* _SDL_win32video_h */ HIMCC hPrivate;
DWORD dwNumMsgBuf;
/* vi: set ts=4 sw=4 expandtab: */ HIMCC hMsgBuf;
DWORD fdwInit;
DWORD dwReserve[3];
} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
/* Private display data */
typedef struct SDL_VideoData
{
#if SDL_VIDEO_RENDER_D3D
HANDLE d3dDLL;
IDirect3D9 *d3d;
#endif
#if SDL_VIDEO_RENDER_DDRAW
HANDLE ddrawDLL;
IDirectDraw *ddraw;
#endif
const SDL_scancode *key_layout;
DWORD clipboard_count;
SDL_bool ime_com_initialized;
struct ITfThreadMgr *ime_threadmgr;
SDL_bool ime_initialized;
SDL_bool ime_enabled;
SDL_bool ime_available;
HWND ime_hwnd_main;
HWND ime_hwnd_current;
HIMC ime_himc;
WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
WCHAR ime_readingstring[16];
int ime_cursor;
HKL ime_hkl;
HMODULE ime_himm32;
UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
SDL_bool ime_uiless;
struct ITfThreadMgrEx *ime_threadmgrex;
DWORD ime_uielemsinkcookie;
DWORD ime_alpnsinkcookie;
DWORD ime_openmodesinkcookie;
DWORD ime_convmodesinkcookie;
TSFSink *ime_uielemsink;
TSFSink *ime_ippasink;
} SDL_VideoData;
#endif /* _SDL_win32video_h */
/* vi: set ts=4 sw=4 expandtab: */
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