Commit b6b1631c authored by Sam Lantinga's avatar Sam Lantinga

Fixed calls to SDL_AddRenderDriver()

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404263
parent 678d68d0
......@@ -257,14 +257,6 @@ GL_LoadFunctions(GL_RenderData * data)
return 0;
}
void
GL_AddRenderDriver(_THIS)
{
if (_this->GL_CreateContext) {
SDL_AddRenderDriver(0, &GL_RenderDriver);
}
}
SDL_Renderer *
GL_CreateRenderer(SDL_Window * window, Uint32 flags)
{
......
......@@ -200,14 +200,6 @@ GLES_LoadFunctions(GLES_RenderData * data)
return 0;
}
void
GLES_AddRenderDriver(_THIS)
{
if (_this->GL_CreateContext) {
SDL_AddRenderDriver(0, &GL_ES_RenderDriver);
}
}
SDL_Renderer *
GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
{
......
......@@ -233,8 +233,10 @@ void
DirectFB_AddRenderDriver(_THIS)
{
int i;
for (i = 0; i < _this->num_displays; i++)
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &DirectFB_RenderDriver);
}
}
static int
......
......@@ -50,7 +50,7 @@
/* Initialization/Query functions */
static int DUMMY_VideoInit(_THIS);
static int DUMMY_SetDisplayMode(_THIS, SDL_DisplayMode * mode);
static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
static void DUMMY_VideoQuit(_THIS);
/* DUMMY driver bootstrap functions */
......@@ -115,8 +115,10 @@ DUMMY_VideoInit(_THIS)
mode.h = 768;
mode.refresh_rate = 0;
mode.driverdata = NULL;
SDL_AddBasicVideoDisplay(&mode);
SDL_AddRenderDriver(0, &SDL_DUMMY_RenderDriver);
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
SDL_AddRenderDriver(&_this->displays[0], &SDL_DUMMY_RenderDriver);
SDL_zero(mode);
SDL_AddDisplayMode(0, &mode);
......@@ -126,7 +128,7 @@ DUMMY_VideoInit(_THIS)
}
static int
DUMMY_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
......
......@@ -110,8 +110,10 @@ NDS_VideoInit(_THIS)
mode.refresh_rate = 60;
mode.driverdata = NULL;
SDL_AddBasicVideoDisplay(&mode);
SDL_AddRenderDriver(0, &NDS_RenderDriver);
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
SDL_AddRenderDriver(&_this->displays[0], &NDS_RenderDriver);
SDL_zero(mode);
SDL_AddDisplayMode(0, &mode);
......
......@@ -124,6 +124,8 @@ VideoBootStrap PS3_bootstrap = {
int
PS3_VideoInit(_THIS)
{
int i;
deprintf(1, "PS3_VideoInit()\n");
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
......@@ -181,7 +183,9 @@ PS3_VideoInit(_THIS)
memset(data->frame_buffer, 0x00, fb_finfo.smem_len);
PS3_InitModes(_this);
SDL_AddRenderDriver(0, &SDL_PS3_RenderDriver);
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &SDL_PS3_RenderDriver);
}
/* We're done! */
return 0;
......
......@@ -428,7 +428,9 @@ DDRAW_AddRenderDriver(_THIS)
info->texture_formats[info->num_texture_formats++] =
SDL_PIXELFORMAT_YVYU;
SDL_AddRenderDriver(0, &DDRAW_RenderDriver);
for (i = 0; i < _this->num_displays; ++i)
SDL_AddRenderDriver(&_this->displays[i], &DDRAW_RenderDriver);
}
}
}
......
......@@ -327,7 +327,9 @@ D3D_AddRenderDriver(_THIS)
info->texture_formats[info->num_texture_formats++] =
SDL_PIXELFORMAT_YVYU;
SDL_AddRenderDriver(0, &D3D_RenderDriver);
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &D3D_RenderDriver);
}
}
}
......
......@@ -92,6 +92,8 @@ GAPI_SetError(const char *prefix, HRESULT result)
void
GAPI_AddRenderDriver(_THIS)
{
int i;
/* TODO: should we check for support of GetRawFramebuffer here?
*/
#if USE_GAPI_EMU
......@@ -125,7 +127,9 @@ GAPI_AddRenderDriver(_THIS)
#undef LINK
}
SDL_AddRenderDriver(0, &GAPI_RenderDriver);
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &GAPI_RenderDriver);
}
}
typedef enum
......
......@@ -147,7 +147,10 @@ UpdateYUVTextureData(SDL_Texture * texture)
void
GDI_AddRenderDriver(_THIS)
{
SDL_AddRenderDriver(0, &GDI_RenderDriver);
int i;
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &GDI_RenderDriver);
}
}
SDL_Renderer *
......
......@@ -144,6 +144,7 @@ X11_AddRenderDriver(_THIS)
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_RendererInfo *info = &X11_RenderDriver.info;
SDL_DisplayMode *mode = &SDL_CurrentDisplay.desktop_mode;
int i;
info->texture_formats[info->num_texture_formats++] = mode->format;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YV12;
......@@ -152,7 +153,9 @@ X11_AddRenderDriver(_THIS)
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_UYVY;
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_YVYU;
SDL_AddRenderDriver(0, &X11_RenderDriver);
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &X11_RenderDriver);
}
}
SDL_Renderer *
......
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