Commit ba55ec5f authored by Sam Lantinga's avatar Sam Lantinga

Oh yeah, we have GLX support too.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403852
parent d2a37d98
...@@ -111,12 +111,7 @@ ...@@ -111,12 +111,7 @@
#define SDL_HAPTIC_IOKIT 1 #define SDL_HAPTIC_IOKIT 1
/* Enable various shared object loading systems */ /* Enable various shared object loading systems */
#ifdef __ppc__
/* For Mac OS X 10.2 compatibility */
#define SDL_LOADSO_DLCOMPAT 1
#else
#define SDL_LOADSO_DLOPEN 1 #define SDL_LOADSO_DLOPEN 1
#endif
/* Enable various threading systems */ /* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1 #define SDL_THREAD_PTHREAD 1
...@@ -142,10 +137,13 @@ ...@@ -142,10 +137,13 @@
#define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1 #define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1
#define SDL_VIDEO_DRIVER_X11_XV 1 #define SDL_VIDEO_DRIVER_X11_XV 1
#define SDL_VIDEO_RENDER_OGL 1
#define SDL_VIDEO_RENDER_X11 1
/* Enable OpenGL support */ /* Enable OpenGL support */
#define SDL_VIDEO_OPENGL 1 #define SDL_VIDEO_OPENGL 1
#define SDL_VIDEO_OPENGL_CGL 1 #define SDL_VIDEO_OPENGL_CGL 1
#define SDL_VIDEO_RENDER_OGL 1 #define SDL_VIDEO_OPENGL_GLX 1
/* Enable system power support */ /* Enable system power support */
#define SDL_POWER_MACOSX 1 #define SDL_POWER_MACOSX 1
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment