Commit c077c038 authored by Sam Lantinga's avatar Sam Lantinga

Removed DDFLIP_WAIT flag from DirectX flip for improved performance

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40441
parent 0d476444
......@@ -1920,11 +1920,11 @@ static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface)
LPDIRECTDRAWSURFACE3 dd_surface;
dd_surface = surface->hwdata->dd_surface;
result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT);
result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0);
if ( result == DDERR_SURFACELOST ) {
result = IDirectDrawSurface3_Restore(
surface->hwdata->dd_surface);
result = IDirectDrawSurface3_Flip(dd_surface,NULL,DDFLIP_WAIT);
result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0);
}
if ( result != DD_OK ) {
SetDDerror("DirectDrawSurface3::Flip", result);
......
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