Commit c500e6c0 authored by Ryan C. Gordon's avatar Ryan C. Gordon

First shot at new audio data types (int32 and float32).

Notable changes:
 - Converters between types are autogenerated. Instead of making multiple
   passes over the data with seperate filters for endianess, size, signedness,
   etc, converting between data types is always one specialized filter. This
   simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
   with the new types, and makes the actually conversions more CPU cache
   friendly. Left a stub for adding specific optimized versions of these
   routines (SSE/MMX/Altivec, assembler, etc)
 - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
   does not need to be run unless tweaking the code, and thus doesn't need
   integration into the build system.
 - Went through all the drivers and tried to weed out all the "Uint16"
   references that are better specified with the new SDL_AudioFormat typedef.
 - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
   with new SDL_AUDIO_* macros.
 - Added initial float32 and int32 support code. Theoretically, existing
   drivers will push these through converters to get the data they want to
   feed to the hardware.

Still TODO:
 - Optimize and debug new converters.
 - Update the CoreAudio backend to accept float32 data directly.
 - Other backends, too?
 - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
   (both of which exist and can be generated by 'sox' for testing purposes).
 - Update the mixer to handle new datatypes.
 - Optionally update SDL_sound and SDL_mixer, etc.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402029
parent 03794d9b
...@@ -286,10 +286,10 @@ SDL_UnlockAudio_Default(SDL_AudioDevice * audio) ...@@ -286,10 +286,10 @@ SDL_UnlockAudio_Default(SDL_AudioDevice * audio)
SDL_mutexV(audio->mixer_lock); SDL_mutexV(audio->mixer_lock);
} }
static Uint16 static SDL_AudioFormat
SDL_ParseAudioFormat(const char *string) SDL_ParseAudioFormat(const char *string)
{ {
Uint16 format = 0; SDL_AudioFormat format = 0;
switch (*string) { switch (*string) {
case 'U': case 'U':
...@@ -740,26 +740,34 @@ SDL_AudioQuit(void) ...@@ -740,26 +740,34 @@ SDL_AudioQuit(void)
} }
} }
#define NUM_FORMATS 6 #define NUM_FORMATS 10
static int format_idx; static int format_idx;
static int format_idx_sub; static int format_idx_sub;
static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
{AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
AUDIO_U16MSB}, AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
{AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
AUDIO_U16MSB}, AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
{AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB,
AUDIO_S8}, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
{AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB,
AUDIO_S8}, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
{AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB,
AUDIO_S8}, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
{AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB,
AUDIO_S8}, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
{AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB,
AUDIO_S16MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
{AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB,
AUDIO_S16LSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
{AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_U16LSB,
AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8},
{AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_U16MSB,
AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8},
}; };
Uint16 SDL_AudioFormat
SDL_FirstAudioFormat(Uint16 format) SDL_FirstAudioFormat(SDL_AudioFormat format)
{ {
for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
if (format_list[format_idx][0] == format) { if (format_list[format_idx][0] == format) {
...@@ -770,7 +778,7 @@ SDL_FirstAudioFormat(Uint16 format) ...@@ -770,7 +778,7 @@ SDL_FirstAudioFormat(Uint16 format)
return (SDL_NextAudioFormat()); return (SDL_NextAudioFormat());
} }
Uint16 SDL_AudioFormat
SDL_NextAudioFormat(void) SDL_NextAudioFormat(void)
{ {
if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
......
...@@ -24,12 +24,22 @@ ...@@ -24,12 +24,22 @@
/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
/* Functions to get a list of "close" audio formats */ /* Functions to get a list of "close" audio formats */
extern Uint16 SDL_FirstAudioFormat(Uint16 format); extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
extern Uint16 SDL_NextAudioFormat(void); extern SDL_AudioFormat SDL_NextAudioFormat(void);
/* Function to calculate the size and silence for a SDL_AudioSpec */ /* Function to calculate the size and silence for a SDL_AudioSpec */
extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec); extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
/* The actual mixing thread function */ /* The actual mixing thread function */
extern int SDLCALL SDL_RunAudio(void *audiop); extern int SDLCALL SDL_RunAudio(void *audiop);
/* this is used internally to access some autogenerated code. */
typedef struct
{
SDL_AudioFormat src_fmt;
SDL_AudioFormat dst_fmt;
SDL_AudioFilter filter;
} SDL_AudioTypeFilters;
extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
This diff is collapsed.
This diff is collapsed.
...@@ -92,22 +92,27 @@ static const Uint8 mix8[] = { ...@@ -92,22 +92,27 @@ static const Uint8 mix8[] = {
void void
SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
{ {
Uint16 format;
if (volume == 0) {
return;
}
/* Mix the user-level audio format */ /* Mix the user-level audio format */
if (current_audio) { if (current_audio) {
SDL_AudioFormat format;
if (current_audio->convert.needed) { if (current_audio->convert.needed) {
format = current_audio->convert.src_format; format = current_audio->convert.src_format;
} else { } else {
format = current_audio->spec.format; format = current_audio->spec.format;
} }
} else { SDL_MixAudioFormat(dst, src, format, len, volume);
/* HACK HACK HACK */
format = AUDIO_S16;
} }
}
void
SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
Uint32 len, int volume)
{
if (volume == 0) {
return;
}
switch (format) { switch (format) {
case AUDIO_U8: case AUDIO_U8:
...@@ -252,6 +257,134 @@ SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) ...@@ -252,6 +257,134 @@ SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
} }
break; break;
case AUDIO_S32LSB:
{
const Uint32 *src32 = (Uint32 *) src;
Uint32 *dst32 = (Uint32 *) dst;
Sint32 src1, src2;
Sint64 dst_sample;
const Sint64 max_audioval = ((((Sint64)1) << (32 - 1)) - 1);
const Sint64 min_audioval = -(((Sint64)1) << (32 - 1));
len /= 4;
while (len--) {
src1 = (Sint32) SDL_SwapLE32(*src32);
src32++;
ADJUST_VOLUME(src1, volume);
src2 = (Sint32) SDL_SwapLE32(*dst32);
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;
} else if (dst_sample < min_audioval) {
dst_sample = min_audioval;
}
*(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
}
}
break;
case AUDIO_S32MSB:
{
const Uint32 *src32 = (Uint32 *) src;
Uint32 *dst32 = (Uint32 *) dst;
Sint32 src1, src2;
Sint64 dst_sample;
const Sint64 max_audioval = ((((Sint64)1) << (32 - 1)) - 1);
const Sint64 min_audioval = -(((Sint64)1) << (32 - 1));
len /= 4;
while (len--) {
src1 = (Sint32) SDL_SwapBE32(*src32);
src32++;
ADJUST_VOLUME(src1, volume);
src2 = (Sint32) SDL_SwapBE32(*dst32);
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;
} else if (dst_sample < min_audioval) {
dst_sample = min_audioval;
}
*(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
}
}
break;
case AUDIO_F32LSB:
{
const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
const float fvolume = (float) volume;
const float *src32 = (float *) src;
float *dst32 = (float *) dst;
float src1, src2;
double dst_sample;
/* !!! FIXME: are these right? */
const double max_audioval = 3.40282347e+38F;
const double min_audioval = -3.40282347e+38F;
/* !!! FIXME: this is a little nasty. */
union { float f; Uint32 ui32; } cvt;
len /= 4;
while (len--) {
cvt.f = *(src32++);
cvt.ui32 = SDL_SwapLE32(cvt.ui32);
src1 = ((cvt.f * fvolume) * fmaxvolume);
cvt.f = *dst32;
cvt.ui32 = SDL_SwapLE32(cvt.ui32);
src2 = cvt.f;
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;
} else if (dst_sample < min_audioval) {
dst_sample = min_audioval;
}
cvt.f = ((float) dst_sample);
cvt.ui32 = SDL_SwapLE32(cvt.ui32);
*(dst32++) = cvt.f;
}
}
break;
case AUDIO_F32MSB:
{
const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
const float fvolume = (float) volume;
const float *src32 = (float *) src;
float *dst32 = (float *) dst;
float src1, src2;
double dst_sample;
/* !!! FIXME: are these right? */
const double max_audioval = 3.40282347e+38F;
const double min_audioval = -3.40282347e+38F;
/* !!! FIXME: this is a little nasty. */
union { float f; Uint32 ui32; } cvt;
len /= 4;
while (len--) {
cvt.f = *(src32++);
cvt.ui32 = SDL_SwapBE32(cvt.ui32);
src1 = ((cvt.f * fvolume) * fmaxvolume);
cvt.f = *dst32;
cvt.ui32 = SDL_SwapBE32(cvt.ui32);
src2 = cvt.f;
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;
} else if (dst_sample < min_audioval) {
dst_sample = min_audioval;
}
cvt.f = ((float) dst_sample);
cvt.ui32 = SDL_SwapBE32(cvt.ui32);
*(dst32++) = cvt.f;
}
}
break;
default: /* If this happens... FIXME! */ default: /* If this happens... FIXME! */
SDL_SetError("SDL_MixAudio(): unknown audio format"); SDL_SetError("SDL_MixAudio(): unknown audio format");
return; return;
......
...@@ -483,7 +483,7 @@ ALSA_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -483,7 +483,7 @@ ALSA_OpenAudio(_THIS, SDL_AudioSpec * spec)
snd_pcm_sw_params_t *swparams; snd_pcm_sw_params_t *swparams;
snd_pcm_format_t format; snd_pcm_format_t format;
snd_pcm_uframes_t frames; snd_pcm_uframes_t frames;
Uint16 test_format; SDL_AudioFormat test_format;
/* Open the audio device */ /* Open the audio device */
/* Name of device should depend on # channels in spec */ /* Name of device should depend on # channels in spec */
......
...@@ -274,7 +274,7 @@ static int ...@@ -274,7 +274,7 @@ static int
ARTS_OpenAudio(_THIS, SDL_AudioSpec * spec) ARTS_OpenAudio(_THIS, SDL_AudioSpec * spec)
{ {
int bits, frag_spec; int bits, frag_spec;
Uint16 test_format, format; SDL_AudioFormat test_format, format;
/* Reset the timer synchronization flag */ /* Reset the timer synchronization flag */
frame_ticks = 0.0; frame_ticks = 0.0;
......
...@@ -331,7 +331,7 @@ static int ...@@ -331,7 +331,7 @@ static int
OBSD_OpenAudio(_THIS, SDL_AudioSpec * spec) OBSD_OpenAudio(_THIS, SDL_AudioSpec * spec)
{ {
char audiodev[64]; char audiodev[64];
Uint16 format; SDL_AudioFormat format;
audio_info_t info; audio_info_t info;
AUDIO_INITINFO(&info); AUDIO_INITINFO(&info);
......
...@@ -321,7 +321,7 @@ DMA_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -321,7 +321,7 @@ DMA_OpenAudio(_THIS, SDL_AudioSpec * spec)
int format; int format;
int stereo; int stereo;
int value; int value;
Uint16 test_format; SDL_AudioFormat test_format;
struct audio_buf_info info; struct audio_buf_info info;
/* Reset the timer synchronization flag */ /* Reset the timer synchronization flag */
......
...@@ -172,7 +172,7 @@ DSP_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -172,7 +172,7 @@ DSP_OpenAudio(_THIS, SDL_AudioSpec * spec)
int format; int format;
int value; int value;
int frag_spec; int frag_spec;
Uint16 test_format; SDL_AudioFormat test_format;
/* Open the audio device */ /* Open the audio device */
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
......
...@@ -237,7 +237,7 @@ NAS_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -237,7 +237,7 @@ NAS_OpenAudio(_THIS, SDL_AudioSpec * spec)
{ {
AuElement elms[3]; AuElement elms[3];
int buffer_size; int buffer_size;
Uint16 test_format, format; SDL_AudioFormat test_format, format;
this->hidden->mixbuf = NULL; this->hidden->mixbuf = NULL;
......
...@@ -348,7 +348,7 @@ NTO_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -348,7 +348,7 @@ NTO_OpenAudio(_THIS, SDL_AudioSpec * spec)
{ {
int rval; int rval;
int format; int format;
Uint16 test_format; SDL_AudioFormat test_format;
int found; int found;
audio_handle = NULL; audio_handle = NULL;
......
...@@ -244,7 +244,7 @@ Paud_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -244,7 +244,7 @@ Paud_OpenAudio(_THIS, SDL_AudioSpec * spec)
char audiodev[1024]; char audiodev[1024];
int format; int format;
int bytes_per_sample; int bytes_per_sample;
Uint16 test_format; SDL_AudioFormat test_format;
audio_init paud_init; audio_init paud_init;
audio_buffer paud_bufinfo; audio_buffer paud_bufinfo;
audio_status paud_status; audio_status paud_status;
......
#!/usr/bin/perl -w
use warnings;
use strict;
my @audiotypes = qw(
U8
S8
U16LSB
S16LSB
U16MSB
S16MSB
S32LSB
S32MSB
F32LSB
F32MSB
);
my %funcs;
my $custom_converters = 0;
sub outputHeader {
print <<EOF;
/* DO NOT EDIT THIS FILE! It is generated code. */
/* Please modify SDL/src/audio/sdlgenaudiocvt.pl instead. */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken\@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
/* Now the generated code... */
EOF
my @vals = ( 127, 255, 32767, 65535, 2147483647 );
foreach (@vals) {
my $val = $_;
my $fval = 1.0 / $val;
print("#define DIVBY${val} ${fval}f\n");
}
print("\n");
}
sub splittype {
my $t = shift;
my ($signed, $size, $endian) = $t =~ /([USF])(\d+)([LM]SB|)/;
my $float = ($signed eq 'F') ? 1 : 0;
$signed = (($float) or ($signed eq 'S')) ? 1 : 0;
$endian = 'NONE' if ($endian eq '');
my $ctype = '';
if ($float) {
$ctype = (($size == 32) ? 'float' : 'double');
} else {
$ctype = (($signed) ? 'S' : 'U') . "int${size}";
}
return ($signed, $float, $size, $endian, $ctype);
}
sub getSwapFunc {
my ($size, $signed, $float, $endian, $val) = @_;
my $BEorLE = (($endian eq 'MSB') ? 'BE' : 'LE');
my $code = '';
if ($float) {
$code = "SDL_SwapFloat${BEorLE}($val)";
} else {
if ($size > 8) {
$code = "SDL_Swap${BEorLE}${size}($val)";
} else {
$code = $val;
}
if (($signed) and (!$float)) {
$code = "((Sint${size}) $code)";
}
}
return "${code}";
}
sub maxIntVal {
my ($signed, $size) = @_;
if ($signed) {
if ($size == 8) {
return 0x7F;
} elsif ($size == 16) {
return 0x7FFF;
} elsif ($size == 32) {
return 0x7FFFFFFF;
}
} else {
if ($size == 8) {
return 0xFF;
} elsif ($size == 16) {
return 0xFFFF;
} elsif ($size == 32) {
return 0xFFFFFFFF;
}
}
die("bug in script.\n");
}
sub getFloatToIntMult {
my ($signed, $size) = @_;
my $val = maxIntVal($signed, $size) . '.0';
$val .= 'f' if ($size < 32);
return $val;
}
sub getIntToFloatDivBy {
my ($signed, $size) = @_;
return 'DIVBY' . maxIntVal($signed, $size);
}
sub getSignFlipVal {
my $size = shift;
if ($size == 8) {
return '0x80';
} elsif ($size == 16) {
return '0x8000';
} elsif ($size == 32) {
return '0x80000000';
}
die("bug in script.\n");
}
sub buildCvtFunc {
my ($from, $to) = @_;
my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
my ($tsigned, $tfloat, $tsize, $tendian, $tctype) = splittype($to);
my $diffs = 0;
$diffs++ if ($fsize != $tsize);
$diffs++ if ($fsigned != $tsigned);
$diffs++ if ($ffloat != $tfloat);
$diffs++ if ($fendian ne $tendian);
return if ($diffs == 0);
my $hashid = "$from/$to";
if (1) { # !!! FIXME: if ($diffs > 1) {
my $sym = "SDL_Convert_${from}_to_${to}";
$funcs{$hashid} = $sym;
$custom_converters++;
# Always unsigned for ints, for possible byteswaps.
my $srctype = (($ffloat) ? 'float' : "Uint${fsize}");
print <<EOF;
static void SDLCALL
${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
int i;
const $srctype *src;
$tctype *dst;
#ifdef DEBUG_CONVERT
fprintf(stderr, "Converting AUDIO_${from} to AUDIO_${to}.\\n");
#endif
EOF
if ($fsize < $tsize) {
my $mult = $tsize / $fsize;
print <<EOF;
src = (const $srctype *) (cvt->buf + cvt->len_cvt);
dst = ($tctype *) (cvt->buf + cvt->len_cvt * $mult);
for (i = cvt->len_cvt / sizeof ($srctype); i; --i, --src, --dst) {
EOF
} else {
print <<EOF;
src = (const $srctype *) cvt->buf;
dst = ($tctype *) cvt->buf;
for (i = cvt->len_cvt / sizeof ($srctype); i; --i, ++src, ++dst) {
EOF
}
# Have to convert to/from float/int.
# !!! FIXME: cast through double for int32<->float?
my $code = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, '*src');
if ($ffloat != $tfloat) {
if ($ffloat) {
my $mult = getFloatToIntMult($tsigned, $tsize);
$code = "(($tctype) ($code * $mult))";
} else {
# $divby will be the reciprocal, to avoid pipeline stalls
# from floating point division...so multiply it.
my $divby = getIntToFloatDivBy($fsigned, $fsize);
$code = "(((float) $code) * $divby)";
}
} else {
# All integer conversions here.
if ($fsigned != $tsigned) {
my $signflipval = getSignFlipVal($fsize);
$code = "(($code) ^ $signflipval)";
}
my $shiftval = abs($fsize - $tsize);
if ($fsize < $tsize) {
$code = "((($tctype) $code) << $shiftval)";
} elsif ($fsize > $tsize) {
$code = "(($tctype) ($code >> $shiftval))";
}
}
my $swap = getSwapFunc($tsize, $tsigned, $tfloat, $tendian, 'val');
print <<EOF;
const $tctype val = $code;
*dst = ${swap};
}
EOF
if ($fsize > $tsize) {
my $divby = $fsize / $tsize;
print(" cvt->len_cvt /= $divby;\n");
} elsif ($fsize < $tsize) {
my $mult = $tsize / $fsize;
print(" cvt->len_cvt *= $mult;\n");
}
print <<EOF;
format = AUDIO_$to;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
EOF
} else {
if ($fsigned != $tsigned) {
$funcs{$hashid} = 'SDL_ConvertSigned';
} elsif ($ffloat != $tfloat) {
$funcs{$hashid} = 'SDL_ConvertFloat';
} elsif ($fsize != $tsize) {
$funcs{$hashid} = 'SDL_ConvertSize';
} elsif ($fendian ne $tendian) {
$funcs{$hashid} = 'SDL_ConvertEndian';
} else {
die("error in script.\n");
}
}
}
outputHeader();
foreach (@audiotypes) {
my $from = $_;
foreach (@audiotypes) {
my $to = $_;
buildCvtFunc($from, $to);
}
}
print <<EOF;
const SDL_AudioTypeFilters sdl_audio_type_filters[] =
{
EOF
foreach (@audiotypes) {
my $from = $_;
foreach (@audiotypes) {
my $to = $_;
if ($from ne $to) {
my $hashid = "$from/$to";
my $sym = $funcs{$hashid};
print(" { AUDIO_$from, AUDIO_$to, $sym },\n");
}
}
}
print <<EOF;
};
EOF
exit 0;
# end of sdlaudiocvt.pl ...
...@@ -34,7 +34,7 @@ struct SDL_PrivateAudioData ...@@ -34,7 +34,7 @@ struct SDL_PrivateAudioData
/* The file descriptor for the audio device */ /* The file descriptor for the audio device */
int audio_fd; int audio_fd;
Uint16 audio_fmt; /* The app audio format */ SDL_AudioFormat audio_fmt; /* The app audio format */
Uint8 *mixbuf; /* The app mixing buffer */ Uint8 *mixbuf; /* The app mixing buffer */
int ulaw_only; /* Flag -- does hardware only output U-law? */ int ulaw_only; /* Flag -- does hardware only output U-law? */
Uint8 *ulaw_buf; /* The U-law mixing buffer */ Uint8 *ulaw_buf; /* The U-law mixing buffer */
......
...@@ -250,7 +250,7 @@ UMS_OpenAudio(_THIS, SDL_AudioSpec * spec) ...@@ -250,7 +250,7 @@ UMS_OpenAudio(_THIS, SDL_AudioSpec * spec)
long bitsPerSample; long bitsPerSample;
long samplesPerSec; long samplesPerSec;
long success; long success;
Uint16 test_format; SDL_AudioFormat test_format;
int frag_spec; int frag_spec;
UMSAudioDevice_ReturnCode rc; UMSAudioDevice_ReturnCode rc;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment