Commit c8d7322d authored by Sam Lantinga's avatar Sam Lantinga

Simplified driver window creation code.

Implemented several Cocoa window functions

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402002
parent 7f0d3608
......@@ -148,7 +148,6 @@ struct SDL_SysWMinfo
{
SDL_version version;
HWND window; /* The Win32 display window */
HGLRC hglrc; /* The OpenGL context, if any */
};
#elif defined(SDL_VIDEO_DRIVER_RISCOS)
......
......@@ -574,17 +574,15 @@ extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green,
*
* \brief Create a window with the specified position, dimensions, and flags.
*
* \param title The title of the window
* \param x The x position of the window
* \param y The y position of the window
* \param title The title of the window, in UTF-8 encoding
* \param x The x position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED
* \param y The y position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED
* \param w The width of the window
* \param h The height of the window
* \param flags The flags for the window, a mask of any of the following: SDL_WINDOW_FULLSCREEN, SDL_WINDOW_OPENGL, SDL_WINDOW_SHOWN, SDL_WINDOW_BORDERLESS, SDL_WINDOW_RESIZABLE, SDL_WINDOW_MAXIMIZED, SDL_WINDOW_MINIMIZED, SDL_WINDOW_INPUT_GRABBED
*
* \return The id of the window created, or zero if window creation failed.
*
* \note Setting the position to -1, -1, indicates any position is fine.
*
* \sa SDL_DestroyWindow()
*/
extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindow(const char *title,
......
......@@ -614,9 +614,8 @@ SDL_SetDisplayMode(const SDL_DisplayMode * mode)
for (i = 0; i < display->num_windows; ++i) {
SDL_Window *window = &display->windows[i];
if (FULLSCREEN_VISIBLE(window)) {
SDL_SetWindowPosition(window->id,
((display_mode.w - window->w) / 2),
((display_mode.h - window->h) / 2));
SDL_SetWindowPosition(window->id, SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED);
}
}
......@@ -718,12 +717,8 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
{
const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
SDL_WINDOW_OPENGL |
SDL_WINDOW_SHOWN |
SDL_WINDOW_BORDERLESS |
SDL_WINDOW_RESIZABLE |
SDL_WINDOW_MAXIMIZED |
SDL_WINDOW_MINIMIZED |
SDL_WINDOW_INPUT_GRABBED);
SDL_WINDOW_RESIZABLE);
SDL_VideoDisplay *display;
SDL_Window window;
int num_windows;
......@@ -739,9 +734,14 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
return 0;
}
/* Fullscreen windows don't have any window decorations */
if (flags & SDL_WINDOW_FULLSCREEN) {
flags |= SDL_WINDOW_BORDERLESS;
flags &= ~SDL_WINDOW_RESIZABLE;
}
SDL_zero(window);
window.id = _this->next_object_id++;
window.title = title ? SDL_strdup(title) : NULL;
window.x = x;
window.y = y;
window.w = w;
......@@ -750,9 +750,6 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
window.display = _this->current_display;
if (_this->CreateWindow && _this->CreateWindow(_this, &window) < 0) {
if (window.title) {
SDL_free(window.title);
}
return 0;
}
......@@ -764,27 +761,27 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
if (_this->DestroyWindow) {
_this->DestroyWindow(_this, &window);
}
if (window.title) {
SDL_free(window.title);
}
return 0;
}
windows[num_windows] = window;
display->windows = windows;
display->num_windows++;
if (FULLSCREEN_VISIBLE(&window)) {
/* Hide any other fullscreen windows */
int i;
for (i = 0; i < display->num_windows; ++i) {
SDL_Window *other = &display->windows[i];
if (other->id != window.id && FULLSCREEN_VISIBLE(other)) {
SDL_MinimizeWindow(other->id);
}
}
SDL_SetDisplayMode(display->fullscreen_mode);
if (title) {
SDL_SetWindowTitle(window.id, title);
}
if (flags & SDL_WINDOW_MAXIMIZED) {
SDL_MaximizeWindow(window.id);
}
if (flags & SDL_WINDOW_MINIMIZED) {
SDL_MinimizeWindow(window.id);
}
if (flags & SDL_WINDOW_SHOWN) {
SDL_ShowWindow(window.id);
}
if (flags & SDL_WINDOW_INPUT_GRABBED) {
SDL_SetWindowGrab(window.id, 1);
}
return window.id;
}
......@@ -833,15 +830,44 @@ SDL_CreateWindowFrom(const void *data)
int
SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
{
char *title = window->title;
if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
SDL_SetError("No OpenGL support in video driver");
return -1;
}
if (_this->DestroyWindow) {
_this->DestroyWindow(_this, window);
}
window->flags = flags;
return _this->CreateWindow(_this, window);
window->title = NULL;
window->flags =
(flags &
~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED | SDL_WINDOW_SHOWN |
SDL_WINDOW_INPUT_GRABBED));
if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) {
return -1;
}
if (title) {
SDL_SetWindowTitle(window->id, title);
SDL_free(title);
}
if (flags & SDL_WINDOW_MAXIMIZED) {
SDL_MaximizeWindow(window->id);
}
if (flags & SDL_WINDOW_MINIMIZED) {
SDL_MinimizeWindow(window->id);
}
if (flags & SDL_WINDOW_SHOWN) {
SDL_ShowWindow(window->id);
}
if (flags & SDL_WINDOW_INPUT_GRABBED) {
SDL_SetWindowGrab(window->id, 1);
}
return 0;
}
SDL_Window *
......@@ -873,6 +899,9 @@ SDL_GetDisplayFromWindow(SDL_Window * window)
SDL_UninitializedVideo();
return NULL;
}
if (!window) {
return NULL;
}
return &_this->displays[window->display];
}
......@@ -891,14 +920,20 @@ void
SDL_SetWindowTitle(SDL_WindowID windowID, const char *title)
{
SDL_Window *window = SDL_GetWindowFromID(windowID);
const char *last_title;
if (!window) {
if (!window || title == window->title) {
return;
}
if (window->title) {
SDL_free(window->title);
}
window->title = SDL_strdup(title);
if (title) {
window->title = SDL_strdup(title);
} else {
window->title = NULL;
}
if (_this->SetWindowTitle) {
_this->SetWindowTitle(_this, window);
......@@ -942,15 +977,20 @@ void
SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y)
{
SDL_Window *window = SDL_GetWindowFromID(windowID);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
if (!window) {
return;
}
if (x != SDL_WINDOWPOS_UNDEFINED) {
if (x == SDL_WINDOWPOS_CENTERED) {
window->x = (display->current_mode.w - window->w) / 2;
} else if (x != SDL_WINDOWPOS_UNDEFINED) {
window->x = x;
}
if (y != SDL_WINDOWPOS_UNDEFINED) {
if (y == SDL_WINDOWPOS_CENTERED) {
window->y = (display->current_mode.h - window->h) / 2;
} else if (y != SDL_WINDOWPOS_UNDEFINED) {
window->y = y;
}
......@@ -1045,7 +1085,7 @@ SDL_RaiseWindow(SDL_WindowID windowID)
{
SDL_Window *window = SDL_GetWindowFromID(windowID);
if (!window) {
if (!window || !(window->flags & SDL_WINDOW_SHOWN)) {
return;
}
......
......@@ -55,8 +55,6 @@ typedef struct SDL_WindowData SDL_WindowData;
-(void) otherMouseUp:(NSEvent *) theEvent;
-(void) mouseMoved:(NSEvent *) theEvent;
-(void) scrollWheel:(NSEvent *) theEvent;
-(void) mouseEntered:(NSEvent *) theEvent;
-(void) mouseExited:(NSEvent *) theEvent;
-(void) keyDown:(NSEvent *) theEvent;
-(void) keyUp:(NSEvent *) theEvent;
@end
......
......@@ -195,6 +195,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
- (void)mouseMoved:(NSEvent *)theEvent
{
SDL_Window *window = SDL_GetWindowFromID(_data->windowID);
int index;
SDL_Mouse *mouse;
NSPoint point;
......@@ -207,6 +208,18 @@ static __inline__ void ConvertNSRect(NSRect *r)
}
point = [NSEvent mouseLocation];
if (point.x < rect.origin.x ||
point.x > (rect.origin.x + rect.size.width) ||
point.y < rect.origin.y ||
point.y > (rect.origin.y + rect.size.height)) {
if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
SDL_SendWindowEvent(_data->windowID, SDL_WINDOWEVENT_LEAVE, 0, 0);
}
} else {
if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
SDL_SendWindowEvent(_data->windowID, SDL_WINDOWEVENT_ENTER, 0, 0);
}
}
point.x = point.x - rect.origin.x;
point.y = rect.size.height - (point.y - rect.origin.y);
SDL_SendMouseMotion(index, 0, (int)point.x, (int)point.y);
......@@ -217,18 +230,6 @@ static __inline__ void ConvertNSRect(NSRect *r)
fprintf(stderr, "scrollWheel\n");
}
- (void)mouseEntered:(NSEvent *)theEvent
{
fprintf(stderr, "mouseEntered\n");
SDL_SendWindowEvent(_data->windowID, SDL_WINDOWEVENT_ENTER, 0, 0);
}
- (void)mouseExited:(NSEvent *)theEvent
{
fprintf(stderr, "mouseExited\n");
SDL_SendWindowEvent(_data->windowID, SDL_WINDOWEVENT_LEAVE, 0, 0);
}
- (void)keyDown:(NSEvent *)theEvent
{
fprintf(stderr, "keyDown\n");
......@@ -282,7 +283,7 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created
{
unsigned int style = [nswindow styleMask];
if (style == NSBorderlessWindowMask) {
if ((style & ~NSResizableWindowMask) == NSBorderlessWindowMask) {
window->flags |= SDL_WINDOW_BORDERLESS;
} else {
window->flags &= ~SDL_WINDOW_BORDERLESS;
......@@ -331,16 +332,14 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
pool = [[NSAutoreleasePool alloc] init];
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->x == SDL_WINDOWPOS_CENTERED) {
if (window->x == SDL_WINDOWPOS_CENTERED) {
rect.origin.x = (CGDisplayPixelsWide(kCGDirectMainDisplay) - window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
rect.origin.x = 0;
} else {
rect.origin.x = window->x;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->y == SDL_WINDOWPOS_CENTERED) {
if (window->y == SDL_WINDOWPOS_CENTERED) {
rect.origin.y = (CGDisplayPixelsHigh(kCGDirectMainDisplay) - window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
rect.origin.y = 0;
......@@ -362,23 +361,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
nswindow = [[NSWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:FALSE];
if (window->flags & SDL_WINDOW_SHOWN) {
[nswindow makeKeyAndOrderFront:nil];
}
if (window->flags & SDL_WINDOW_MAXIMIZED) {
[nswindow performZoom:nil];
}
if (window->flags & SDL_WINDOW_MINIMIZED) {
[nswindow performMiniaturize:nil];
}
if (window->title) {
title = [[NSString alloc] initWithUTF8String:window->title];
[nswindow setTitle:title];
[nswindow setMiniwindowTitle:title];
[title release];
}
[pool release];
if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
......@@ -424,10 +406,14 @@ Cocoa_SetWindowTitle(_THIS, SDL_Window * window)
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
NSString *string;
string = [[NSString alloc] initWithUTF8String:window->title];
if(window->title) {
string = [[NSString alloc] initWithUTF8String:window->title];
} else {
string = [[NSString alloc] init];
}
[nswindow setTitle:string];
[nswindow setMiniwindowTitle:string];
[string release];
[pool release];
}
......@@ -467,16 +453,20 @@ Cocoa_ShowWindow(_THIS, SDL_Window * window)
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
[nswindow makeKeyAndOrderFront:nil];
if (![nswindow isMiniaturized]) {
[nswindow makeKeyAndOrderFront:nil];
}
[pool release];
}
void
Cocoa_HideWindow(_THIS, SDL_Window * window)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
/* FIXME */
[nswindow orderOut:nil];
[pool release];
}
void
......@@ -495,7 +485,7 @@ Cocoa_MaximizeWindow(_THIS, SDL_Window * window)
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
[nswindow performZoom:nil];
[nswindow zoom:nil];
[pool release];
}
......@@ -505,16 +495,22 @@ Cocoa_MinimizeWindow(_THIS, SDL_Window * window)
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
[nswindow performMiniaturize:nil];
[nswindow miniaturize:nil];
[pool release];
}
void
Cocoa_RestoreWindow(_THIS, SDL_Window * window)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
/* FIXME */
if ([nswindow isMiniaturized]) {
[nswindow deminiaturize:nil];
} else if ([nswindow isZoomed]) {
[nswindow zoom:nil];
}
[pool release];
}
void
......
......@@ -133,23 +133,13 @@ int
WIN_CreateWindow(_THIS, SDL_Window * window)
{
HWND hwnd;
LPTSTR title = NULL;
HWND top;
RECT rect;
DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
int x, y;
int w, h;
if (window->title) {
title = WIN_UTF8ToString(window->title);
} else {
title = NULL;
}
if (window->flags & SDL_WINDOW_SHOWN) {
style |= WS_VISIBLE;
}
if ((window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS))) {
if (window->flags & SDL_WINDOW_BORDERLESS) {
style |= WS_POPUP;
} else {
style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
......@@ -157,12 +147,6 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
if (window->flags & SDL_WINDOW_RESIZABLE) {
style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
}
if (window->flags & SDL_WINDOW_MAXIMIZED) {
style |= WS_MAXIMIZE;
}
if (window->flags & SDL_WINDOW_MINIMIZED) {
style |= WS_MINIMIZE;
}
/* Figure out what the window area will be */
if (window->flags & SDL_WINDOW_FULLSCREEN) {
......@@ -178,16 +162,14 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
w = (rect.right - rect.left);
h = (rect.bottom - rect.top);
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->x == SDL_WINDOWPOS_CENTERED) {
if (window->x == SDL_WINDOWPOS_CENTERED) {
x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
x = CW_USEDEFAULT;
} else {
x = window->x + rect.left;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->y == SDL_WINDOWPOS_CENTERED) {
if (window->y == SDL_WINDOWPOS_CENTERED) {
y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
y = CW_USEDEFAULT;
......@@ -195,15 +177,11 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
y = window->y + rect.top;
}
hwnd = CreateWindow(SDL_Appname,
title ? title : TEXT(""),
style, x, y, w, h, NULL, NULL, SDL_Instance, NULL);
hwnd =
CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
SDL_Instance, NULL);
WIN_PumpEvents(_this);
if (title) {
SDL_free(title);
}
if (!hwnd) {
WIN_SetError("Couldn't create window");
return -1;
......@@ -277,7 +255,6 @@ WIN_SetWindowPosition(_THIS, SDL_Window * window)
DWORD style;
HWND top;
int x, y;
int w, h;
/* Figure out what the window area will be */
if (window->flags & SDL_WINDOW_FULLSCREEN) {
......@@ -293,24 +270,10 @@ WIN_SetWindowPosition(_THIS, SDL_Window * window)
AdjustWindowRectEx(&rect, style,
(style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) !=
NULL), 0);
w = (rect.right - rect.left);
h = (rect.bottom - rect.top);
x = window->x + rect.left;
y = window->y + rect.top;
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->x == SDL_WINDOWPOS_CENTERED) {
x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
window->x = x - rect.left;
} else {
x = window->x + rect.left;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->y == SDL_WINDOWPOS_CENTERED) {
y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
window->y = y - rect.top;
} else {
y = window->y + rect.top;
}
SetWindowPos(hwnd, top, x, y, h, w, (SWP_NOCOPYBITS | SWP_NOSIZE));
SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE));
}
void
......@@ -438,8 +401,6 @@ WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
if (info->version.major <= SDL_MAJOR_VERSION) {
info->window = hwnd;
/* FIXME! */
info->hglrc = NULL;
return SDL_TRUE;
} else {
SDL_SetError("Application not compiled with SDL %d.%d\n",
......
......@@ -113,8 +113,7 @@ X11_GL_LoadLibrary(_THIS, const char *path)
if (!_this->gl_data->glXChooseVisual ||
!_this->gl_data->glXCreateContext ||
!_this->gl_data->glXDestroyContext ||
!_this->gl_data->glXMakeCurrent ||
!_this->gl_data->glXSwapBuffers) {
!_this->gl_data->glXMakeCurrent || !_this->gl_data->glXSwapBuffers) {
SDL_SetError("Could not retrieve OpenGL functions");
return -1;
}
......
......@@ -193,8 +193,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
visual, AllocNone);
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->x == SDL_WINDOWPOS_CENTERED) {
if (window->x == SDL_WINDOWPOS_CENTERED) {
x = (DisplayWidth(data->display, displaydata->screen) -
window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
......@@ -202,8 +201,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
} else {
x = window->x;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->y == SDL_WINDOWPOS_CENTERED) {
if (window->y == SDL_WINDOWPOS_CENTERED) {
y = (DisplayHeight(data->display, displaydata->screen) -
window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
......@@ -360,14 +358,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
wmhints = XAllocWMHints();
if (wmhints) {
wmhints->input = True;
if (window->flags & SDL_WINDOW_MINIMIZED) {
wmhints->initial_state = IconicState;
} else if (window->flags & SDL_WINDOW_SHOWN) {
wmhints->initial_state = NormalState;
} else {
wmhints->initial_state = WithdrawnState;
}
wmhints->flags = InputHint | StateHint;
wmhints->flags = InputHint;
XSetWMHints(data->display, w, wmhints);
XFree(wmhints);
}
......@@ -391,16 +382,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
/* Allow the window to be deleted by the window manager */
XSetWMProtocols(data->display, w, &data->WM_DELETE_WINDOW, 1);
/* Finally, show the window */
if (window->flags & SDL_WINDOW_SHOWN) {
XEvent event;
XMapRaised(data->display, w);
do {
XCheckWindowEvent(data->display, w, StructureNotifyMask, &event);
} while (event.type != MapNotify);
}
if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) {
#ifdef SDL_VIDEO_OPENGL_GLX
if (window->flags & SDL_WINDOW_OPENGL) {
......@@ -410,9 +391,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
XDestroyWindow(data->display, w);
return -1;
}
X11_SetWindowTitle(_this, window);
return 0;
}
......@@ -510,25 +488,8 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
SDL_DisplayData *displaydata =
(SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata;
Display *display = data->videodata->display;
int x, y;
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->x == SDL_WINDOWPOS_CENTERED) {
x = (DisplayWidth(display, displaydata->screen) - window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
x = 0;
} else {
x = window->x;
}
if ((window->flags & SDL_WINDOW_FULLSCREEN) ||
window->y == SDL_WINDOWPOS_CENTERED) {
y = (DisplayHeight(display, displaydata->screen) - window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
y = 0;
} else {
y = window->y;
}
XMoveWindow(display, data->window, x, y);
XMoveWindow(display, data->window, window->x, window->y);
}
void
......
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