Commit cba90d1f authored by Sam Lantinga's avatar Sam Lantinga

Show the grey background first before starting to blit sprites

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403253
parent 84ebed84
...@@ -247,7 +247,11 @@ main(int argc, char *argv[]) ...@@ -247,7 +247,11 @@ main(int argc, char *argv[])
velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
} }
} }
/* Clear the background to grey */
background = SDL_MapRGB(screen->format, 0xA0, 0xA0, 0xA0); background = SDL_MapRGB(screen->format, 0xA0, 0xA0, 0xA0);
SDL_FillRect(screen, NULL, background);
SDL_Flip(screen);
/* Print out information about our surfaces */ /* Print out information about our surfaces */
printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel); printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel);
......
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