Commit d45158ea authored by Sam Lantinga's avatar Sam Lantinga

Make it possible to slim SDL down quite a bit for people who just want OpenGL

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404345
parent 2b04928c
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* Make sure you can create and show a fullscreen window in one step
* Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
* Write automated test case for multi-draw APIs
* Make sure you can build SDL without the renderer to slim it down a bunch
Wish list for the 1.3 development branch:
http://bugzilla.libsdl.org/
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