Commit d6295612 authored by Sam Lantinga's avatar Sam Lantinga

/* FIXME FIXME FIXME

 * Window creation fails in the colormap code on DirectColor visuals:
 *      XA_RGB_BEST_MAP not found and could not be created
 * I'm disabling this for now until Bob can look at it.  We don't need
 * it until we implement the gamma fading using DirectColor RGB ramps
 */

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403368
parent 1ebf771a
......@@ -5,7 +5,8 @@
- in progress, software support is done, Ryan is working on OpenGL shaders
* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
* Add draw blend mode and line drawing support for software renderer and win32
* Add draw blend mode and line drawing support for win32
* Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
* Make sure the mouse is where it's supposed to be when un-grabbed
......
......@@ -32,7 +32,13 @@ static int
get_visualinfo(Display * display, int screen, XVisualInfo * vinfo)
{
const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID");
int use_directcolor = 1;
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
int use_directcolor = 0;
int depth;
/* Look for an exact visual, if requested */
......
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