Commit dd506a22 authored by Sam Lantinga's avatar Sam Lantinga

Yes, let's save 32-bit BMP files, very useful for you know, making a game...

parent c06f45e2
......@@ -36,6 +36,8 @@
#include "SDL_endian.h"
#include "SDL_pixels_c.h"
#define SAVE_32BIT_BMP
/* Compression encodings for BMP files */
#ifndef BI_RGB
#define BI_RGB 0
......
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