Commit de8bd338 authored by Sam Lantinga's avatar Sam Lantinga

Use the debug C runtime for the debug configuration

parent e1872568
......@@ -54,7 +54,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\include;C:\Program Files\Microsoft SDKs\Windows\v7.0\Include"
PreprocessorDefinitions="_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__"
RuntimeLibrary="2"
RuntimeLibrary="3"
BufferSecurityCheck="false"
WarningLevel="3"
SuppressStartupBanner="true"
......@@ -634,10 +634,6 @@
RelativePath="..\..\src\atomic\SDL_atomic.c"
>
</File>
<File
RelativePath="..\..\src\atomic\SDL_spinlock.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audio.c"
>
......@@ -1034,6 +1030,10 @@
RelativePath="..\..\src\video\SDL_shape_internals.h"
>
</File>
<File
RelativePath="..\..\src\atomic\SDL_spinlock.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_stdlib.c"
>
......
......@@ -96,7 +96,7 @@ echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeader>
</PrecompiledHeader>
......
......@@ -319,7 +319,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="1"
......
......@@ -221,7 +221,7 @@ echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
......
......@@ -45,7 +45,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
......@@ -196,10 +196,6 @@
RelativePath="..\..\..\test\automated\rwops\rwops.c"
>
</File>
<File
RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c"
>
</File>
<File
RelativePath="..\..\..\test\automated\SDL_at.c"
>
......@@ -212,6 +208,10 @@
RelativePath="..\..\..\test\automated\testsdl.c"
>
</File>
<File
RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
......
......@@ -11,7 +11,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>automated</ProjectName>
<ProjectName>automated</ProjectName>
<ProjectGuid>{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}</ProjectGuid>
<RootNamespace>automated</RootNamespace>
<Keyword>Win32Proj</Keyword>
......@@ -52,7 +52,7 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/checkkeys.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/checkkeys.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/graywin.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/graywin.pch</PrecompiledHeaderOutputFile>
......
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/loopwave.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/loopwave.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testalpha.pch"
AssemblerListingLocation=".\Debug/"
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testalpha.pch</PrecompiledHeaderOutputFile>
......
......@@ -49,7 +49,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testatomic.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testdraw2.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testdraw2.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testfile.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testfile.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgamma.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgamma.pch</PrecompiledHeaderOutputFile>
......
......@@ -49,7 +49,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgesture.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgl.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl2.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgl2.pch</PrecompiledHeaderOutputFile>
......
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testjoystick.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testjoystick.pch</PrecompiledHeaderOutputFile>
......
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay.pch"
AssemblerListingLocation=".\Debug/"
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testoverlay.pch</PrecompiledHeaderOutputFile>
......
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay2.pch"
AssemblerListingLocation=".\Debug/"
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testoverlay2.pch</PrecompiledHeaderOutputFile>
......
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testpalette.pch"
AssemblerListingLocation=".\Debug/"
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testpalette.pch</PrecompiledHeaderOutputFile>
......
......@@ -50,7 +50,7 @@
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
RuntimeLibrary="2"
RuntimeLibrary="3"
PrecompiledHeaderFile=".\Debug/testplatform.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
......
......@@ -60,7 +60,7 @@
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\Debug/testplatform.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
......
......@@ -49,7 +49,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testpower.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testpower.pch</PrecompiledHeaderOutputFile>
......
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testshape.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testshape.pch</PrecompiledHeaderOutputFile>
......
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite.pch"
AssemblerListingLocation=".\Debug/"
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testsprite.pch</PrecompiledHeaderOutputFile>
......
......@@ -104,7 +104,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -141,7 +141,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite2.pch"
AssemblerListingLocation=".\Debug/"
......@@ -196,7 +196,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testsprite2.pch</PrecompiledHeaderOutputFile>
......
......@@ -140,7 +140,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testvidinfo.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testvidinfo.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwin.pch"
AssemblerListingLocation=".\Debug/"
......@@ -103,7 +103,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
......@@ -195,7 +195,7 @@
<Tool
Name="VCPostBuildEventTool"
Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testwin.pch</PrecompiledHeaderOutputFile>
......
......@@ -48,7 +48,7 @@
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwm.pch"
AssemblerListingLocation=".\Debug/"
......
......@@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testwm.pch</PrecompiledHeaderOutputFile>
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment