Commit e3cf0eb0 authored by Sunny Sachanandani's avatar Sunny Sachanandani

Resync tip to default. Using named branches is a bad idea.

parent cddeec5f
......@@ -20,7 +20,7 @@ static int current_color = 0;
static SDL_Rect *positions;
static SDL_Rect *velocities;
static int sprite_w, sprite_h;
static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND;
static SDL_BlendMode blendMode = SDL_BLENDMODE_MASK;
static SDL_TextureScaleMode scaleMode = SDL_TEXTURESCALEMODE_NONE;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
......@@ -144,8 +144,8 @@ MoveSprites(SDL_Window * window, SDL_Texture * sprite)
/* Test points */
SDL_SetRenderDrawColor(0xFF, 0x00, 0x00, 0xFF);
SDL_RenderDrawPoint(0, 0);
SDL_RenderDrawPoint(window_w/2-1, window_h/2-1);
SDL_RenderDrawPoint(window_w/2-1, window_h/2-1);
SDL_RenderDrawPoint(window_w-1, 0);
SDL_RenderDrawPoint(0, window_h-1);
SDL_RenderDrawPoint(window_w-1, window_h-1);
/* Test horizontal and vertical lines */
......
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