Commit e5b239fe authored by Patrice Mandin's avatar Patrice Mandin

Allow grabing mouse by locking its position

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402078
parent faf3d7ce
......@@ -176,10 +176,12 @@ void GEM_CheckMouseMode(_THIS)
/* If the mouse is hidden and input is grabbed, we use relative mode */
if ( (!(SDL_cursorstate & CURSOR_VISIBLE)) &&
/*(this->input_grab != SDL_GRAB_OFF) && */ /* Damn GEM can not grab */
(this->input_grab != SDL_GRAB_OFF) &&
(SDL_GetAppState() & SDL_APPACTIVE) ) {
SDL_AtariXbios_LockMousePosition(SDL_TRUE);
GEM_mouse_relative = SDL_TRUE;
} else {
SDL_AtariXbios_LockMousePosition(SDL_FALSE);
GEM_mouse_relative = SDL_FALSE;
graf_mouse(M_ON, NULL);
}
......
......@@ -108,5 +108,9 @@ int GEM_IconifyWindow(_THIS)
SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
{
return SDL_GRAB_OFF;
if (this->screen == NULL) {
return SDL_GRAB_OFF;
}
return mode;
}
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