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PocketInsanity
libSDL
Commits
e9689c29
Commit
e9689c29
authored
Feb 10, 2011
by
Sam Lantinga
Browse files
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Plain Diff
Be explicit about what display you're querying. The default display is 0.
parent
e0f869b6
Changes
9
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9 changed files
with
90 additions
and
166 deletions
+90
-166
SDL_video.h
include/SDL_video.h
+13
-38
SDL_compat.c
src/SDL_compat.c
+13
-19
SDL_sysvideo.h
src/video/SDL_sysvideo.h
+0
-8
SDL_video.c
src/video/SDL_video.c
+51
-83
SDL_x11opengl.c
src/video/x11/SDL_x11opengl.c
+1
-1
common.c
test/common.c
+3
-5
testgl2.c
test/testgl2.c
+1
-1
testime.c
test/testime.c
+5
-6
testvidinfo.c
test/testvidinfo.c
+3
-5
No files found.
include/SDL_video.h
View file @
e9689c29
...
...
@@ -236,7 +236,6 @@ extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
* \brief Returns the number of available video displays.
*
* \sa SDL_GetDisplayBounds()
* \sa SDL_SelectVideoDisplay()
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetNumVideoDisplays
(
void
);
...
...
@@ -248,34 +247,14 @@ extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
*
* \sa SDL_GetNumVideoDisplays()
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetDisplayBounds
(
int
i
ndex
,
SDL_Rect
*
rect
);
extern
DECLSPEC
int
SDLCALL
SDL_GetDisplayBounds
(
int
displayI
ndex
,
SDL_Rect
*
rect
);
/**
* \brief Set the index of the currently selected display.
*
* \return 0 on success, or -1 if the index is out of range.
*
* \sa SDL_GetNumVideoDisplays()
* \sa SDL_GetCurrentVideoDisplay()
*/
extern
DECLSPEC
int
SDLCALL
SDL_SelectVideoDisplay
(
int
index
);
/**
* \brief Get the index of the currently selected display.
*
* \return The index of the currently selected display.
*
* \sa SDL_GetNumVideoDisplays()
* \sa SDL_SelectVideoDisplay()
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetCurrentVideoDisplay
(
void
);
/**
* \brief Returns the number of available display modes for the current display.
* \brief Returns the number of available display modes.
*
* \sa SDL_GetDisplayMode()
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetNumDisplayModes
(
void
);
extern
DECLSPEC
int
SDLCALL
SDL_GetNumDisplayModes
(
int
displayIndex
);
/**
* \brief Fill in information about a specific display mode.
...
...
@@ -288,19 +267,18 @@ extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void);
*
* \sa SDL_GetNumDisplayModes()
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetDisplayMode
(
int
i
ndex
,
extern
DECLSPEC
int
SDLCALL
SDL_GetDisplayMode
(
int
displayIndex
,
int
modeI
ndex
,
SDL_DisplayMode
*
mode
);
/**
* \brief Fill in information about the desktop display mode for the current
* display.
* \brief Fill in information about the desktop display mode.
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetDesktopDisplayMode
(
SDL_DisplayMode
*
mode
);
extern
DECLSPEC
int
SDLCALL
SDL_GetDesktopDisplayMode
(
int
displayIndex
,
SDL_DisplayMode
*
mode
);
/**
* \brief Fill in information about the current display mode.
*/
extern
DECLSPEC
int
SDLCALL
SDL_GetCurrentDisplayMode
(
SDL_DisplayMode
*
mode
);
extern
DECLSPEC
int
SDLCALL
SDL_GetCurrentDisplayMode
(
int
displayIndex
,
SDL_DisplayMode
*
mode
);
/**
...
...
@@ -323,16 +301,13 @@ extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode);
* \sa SDL_GetNumDisplayModes()
* \sa SDL_GetDisplayMode()
*/
extern
DECLSPEC
SDL_DisplayMode
*
SDLCALL
SDL_GetClosestDisplayMode
(
const
SDL_DisplayMode
*
mode
,
SDL_DisplayMode
*
closest
);
extern
DECLSPEC
SDL_DisplayMode
*
SDLCALL
SDL_GetClosestDisplayMode
(
int
displayIndex
,
const
SDL_DisplayMode
*
mode
,
SDL_DisplayMode
*
closest
);
/**
* \brief Set the display mode used when a fullscreen window is visible
* on the currently selected display. By default the window's
* dimensions and the desktop format and refresh rate are used.
* \brief Set the display mode used when a fullscreen window is visible.
*
* By default the window's dimensions and the desktop format and refresh rate
* are used.
*
* \param mode The mode to use, or NULL for the default mode.
*
...
...
@@ -347,7 +322,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
/**
* \brief Fill in information about the display mode used when a fullscreen
* window is visible
on the currently selected display
.
* window is visible.
*
* \sa SDL_SetWindowDisplayMode()
* \sa SDL_SetWindowFullscreen()
...
...
src/SDL_compat.c
View file @
e9689c29
...
...
@@ -71,15 +71,17 @@ SDL_VideoDriverName(char *namebuf, int maxlen)
return
NULL
;
}
static
void
Selec
tVideoDisplay
()
static
int
Ge
tVideoDisplay
()
{
const
char
*
variable
=
SDL_getenv
(
"SDL_VIDEO_FULLSCREEN_DISPLAY"
);
if
(
!
variable
)
{
variable
=
SDL_getenv
(
"SDL_VIDEO_FULLSCREEN_HEAD"
);
}
if
(
variable
)
{
SDL_SelectVideoDisplay
(
SDL_atoi
(
variable
));
SDL_atoi
(
variable
);
}
else
{
return
0
;
}
}
...
...
@@ -89,10 +91,8 @@ SDL_GetVideoInfo(void)
static
SDL_VideoInfo
info
;
SDL_DisplayMode
mode
;
SelectVideoDisplay
();
/* Memory leak, compatibility code, who cares? */
if
(
!
info
.
vfmt
&&
SDL_GetDesktopDisplayMode
(
&
mode
)
==
0
)
{
if
(
!
info
.
vfmt
&&
SDL_GetDesktopDisplayMode
(
GetVideoDisplay
(),
&
mode
)
==
0
)
{
int
bpp
;
Uint32
Rmask
,
Gmask
,
Bmask
,
Amask
;
...
...
@@ -114,17 +114,15 @@ SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags)
return
0
;
}
SelectVideoDisplay
();
if
(
!
(
flags
&
SDL_FULLSCREEN
))
{
SDL_DisplayMode
mode
;
SDL_GetDesktopDisplayMode
(
&
mode
);
SDL_GetDesktopDisplayMode
(
GetVideoDisplay
(),
&
mode
);
return
SDL_BITSPERPIXEL
(
mode
.
format
);
}
for
(
i
=
0
;
i
<
SDL_GetNumDisplayModes
();
++
i
)
{
for
(
i
=
0
;
i
<
SDL_GetNumDisplayModes
(
GetVideoDisplay
()
);
++
i
)
{
SDL_DisplayMode
mode
;
SDL_GetDisplayMode
(
i
,
&
mode
);
SDL_GetDisplayMode
(
GetVideoDisplay
(),
i
,
&
mode
);
if
(
!
mode
.
w
||
!
mode
.
h
||
(
width
==
mode
.
w
&&
height
==
mode
.
h
))
{
if
(
!
mode
.
format
)
{
return
bpp
;
...
...
@@ -147,8 +145,6 @@ SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
return
NULL
;
}
SelectVideoDisplay
();
if
(
!
(
flags
&
SDL_FULLSCREEN
))
{
return
(
SDL_Rect
**
)
(
-
1
);
}
...
...
@@ -160,11 +156,11 @@ SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
/* Memory leak, but this is a compatibility function, who cares? */
nmodes
=
0
;
modes
=
NULL
;
for
(
i
=
0
;
i
<
SDL_GetNumDisplayModes
();
++
i
)
{
for
(
i
=
0
;
i
<
SDL_GetNumDisplayModes
(
GetVideoDisplay
()
);
++
i
)
{
SDL_DisplayMode
mode
;
int
bpp
;
SDL_GetDisplayMode
(
i
,
&
mode
);
SDL_GetDisplayMode
(
GetVideoDisplay
(),
i
,
&
mode
);
if
(
!
mode
.
w
||
!
mode
.
h
)
{
return
(
SDL_Rect
**
)
(
-
1
);
}
...
...
@@ -342,7 +338,7 @@ GetEnvironmentWindowPosition(int w, int h, int *x, int *y)
}
if
(
center
)
{
SDL_DisplayMode
mode
;
SDL_GetDesktopDisplayMode
(
&
mode
);
SDL_GetDesktopDisplayMode
(
GetVideoDisplay
(),
&
mode
);
*
x
=
(
mode
.
w
-
w
)
/
2
;
*
y
=
(
mode
.
h
-
h
)
/
2
;
}
...
...
@@ -453,9 +449,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
}
}
SelectVideoDisplay
();
SDL_GetDesktopDisplayMode
(
&
desktop_mode
);
SDL_GetDesktopDisplayMode
(
GetVideoDisplay
(),
&
desktop_mode
);
if
(
width
==
0
)
{
width
=
desktop_mode
.
w
;
...
...
src/video/SDL_sysvideo.h
View file @
e9689c29
...
...
@@ -322,18 +322,10 @@ extern VideoBootStrap Android_bootstrap;
extern
VideoBootStrap
DUMMY_bootstrap
;
#endif
#define SDL_CurrentDisplay (&_this->displays[_this->current_display])
extern
SDL_VideoDevice
*
SDL_GetVideoDevice
(
void
);
extern
int
SDL_AddBasicVideoDisplay
(
const
SDL_DisplayMode
*
desktop_mode
);
extern
int
SDL_AddVideoDisplay
(
const
SDL_VideoDisplay
*
display
);
extern
SDL_bool
SDL_AddDisplayMode
(
SDL_VideoDisplay
*
display
,
const
SDL_DisplayMode
*
mode
);
extern
int
SDL_GetNumDisplayModesForDisplay
(
SDL_VideoDisplay
*
display
);
extern
int
SDL_GetDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
int
index
,
SDL_DisplayMode
*
mode
);
extern
int
SDL_GetDesktopDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
SDL_DisplayMode
*
mode
);
extern
int
SDL_GetCurrentDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
SDL_DisplayMode
*
mode
);
extern
SDL_DisplayMode
*
SDL_GetClosestDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
const
SDL_DisplayMode
*
mode
,
SDL_DisplayMode
*
closest
);
extern
int
SDL_SetDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
const
SDL_DisplayMode
*
mode
);
extern
int
SDL_RecreateWindow
(
SDL_Window
*
window
,
Uint32
flags
);
...
...
src/video/SDL_video.c
View file @
e9689c29
...
...
@@ -96,6 +96,17 @@ static SDL_VideoDevice *_this = NULL;
return retval; \
}
#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
SDL_SetError("displayIndex must be in the range 0 - %d", \
_this->num_displays - 1); \
return retval; \
}
/* Various local functions */
static
void
SDL_UpdateWindowGrab
(
SDL_Window
*
window
);
...
...
@@ -581,19 +592,12 @@ SDL_GetNumVideoDisplays(void)
}
int
SDL_GetDisplayBounds
(
int
i
ndex
,
SDL_Rect
*
rect
)
SDL_GetDisplayBounds
(
int
displayI
ndex
,
SDL_Rect
*
rect
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
-
1
;
}
if
(
index
<
0
||
index
>=
_this
->
num_displays
)
{
SDL_SetError
(
"index must be in the range 0 - %d"
,
_this
->
num_displays
-
1
);
return
-
1
;
}
CHECK_DISPLAY_INDEX
(
displayIndex
,
-
1
);
if
(
rect
)
{
SDL_VideoDisplay
*
display
=
&
_this
->
displays
[
i
ndex
];
SDL_VideoDisplay
*
display
=
&
_this
->
displays
[
displayI
ndex
];
if
(
_this
->
GetDisplayBounds
)
{
if
(
_this
->
GetDisplayBounds
(
_this
,
display
,
rect
)
<
0
)
{
...
...
@@ -601,11 +605,11 @@ SDL_GetDisplayBounds(int index, SDL_Rect * rect)
}
}
else
{
/* Assume that the displays are left to right */
if
(
i
ndex
==
0
)
{
if
(
displayI
ndex
==
0
)
{
rect
->
x
=
0
;
rect
->
y
=
0
;
}
else
{
SDL_GetDisplayBounds
(
i
ndex
-
1
,
rect
);
SDL_GetDisplayBounds
(
displayI
ndex
-
1
,
rect
);
rect
->
x
+=
rect
->
w
;
}
rect
->
w
=
display
->
desktop_mode
.
w
;
...
...
@@ -615,32 +619,6 @@ SDL_GetDisplayBounds(int index, SDL_Rect * rect)
return
0
;
}
int
SDL_SelectVideoDisplay
(
int
index
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
(
-
1
);
}
if
(
index
<
0
||
index
>=
_this
->
num_displays
)
{
SDL_SetError
(
"index must be in the range 0 - %d"
,
_this
->
num_displays
-
1
);
return
-
1
;
}
_this
->
current_display
=
index
;
return
0
;
}
int
SDL_GetCurrentVideoDisplay
(
void
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
(
-
1
);
}
return
_this
->
current_display
;
}
SDL_bool
SDL_AddDisplayMode
(
SDL_VideoDisplay
*
display
,
const
SDL_DisplayMode
*
mode
)
{
...
...
@@ -677,7 +655,7 @@ SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
return
SDL_TRUE
;
}
int
static
int
SDL_GetNumDisplayModesForDisplay
(
SDL_VideoDisplay
*
display
)
{
if
(
!
display
->
num_display_modes
&&
_this
->
GetDisplayModes
)
{
...
...
@@ -689,17 +667,21 @@ SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
}
int
SDL_GetNumDisplayModes
()
SDL_GetNumDisplayModes
(
int
displayIndex
)
{
if
(
_this
)
{
return
SDL_GetNumDisplayModesForDisplay
(
SDL_CurrentDisplay
);
}
return
0
;
CHECK_DISPLAY_INDEX
(
displayIndex
,
-
1
);
return
SDL_GetNumDisplayModesForDisplay
(
&
_this
->
displays
[
displayIndex
]);
}
int
SDL_GetDisplayMode
ForDisplay
(
SDL_VideoDisplay
*
display
,
int
index
,
SDL_DisplayMode
*
mode
)
SDL_GetDisplayMode
(
int
displayIndex
,
int
index
,
SDL_DisplayMode
*
mode
)
{
SDL_VideoDisplay
*
display
;
CHECK_DISPLAY_INDEX
(
displayIndex
,
-
1
);
display
=
&
_this
->
displays
[
displayIndex
];
if
(
index
<
0
||
index
>=
SDL_GetNumDisplayModesForDisplay
(
display
))
{
SDL_SetError
(
"index must be in the range of 0 - %d"
,
SDL_GetNumDisplayModesForDisplay
(
display
)
-
1
);
...
...
@@ -712,14 +694,13 @@ SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayM
}
int
SDL_GetD
isplayMode
(
int
i
ndex
,
SDL_DisplayMode
*
mode
)
SDL_GetD
esktopDisplayMode
(
int
displayI
ndex
,
SDL_DisplayMode
*
mode
)
{
return
SDL_GetDisplayModeForDisplay
(
SDL_CurrentDisplay
,
index
,
mode
);
}
SDL_VideoDisplay
*
display
;
int
SDL_GetDesktopDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
SDL_DisplayMode
*
mode
)
{
CHECK_DISPLAY_INDEX
(
displayIndex
,
-
1
);
display
=
&
_this
->
displays
[
displayIndex
];
if
(
mode
)
{
*
mode
=
display
->
desktop_mode
;
}
...
...
@@ -727,35 +708,20 @@ SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode
}
int
SDL_Get
DesktopDisplayMode
(
SDL_DisplayMode
*
mode
)
SDL_Get
CurrentDisplayMode
(
int
displayIndex
,
SDL_DisplayMode
*
mode
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
-
1
;
}
return
SDL_GetDesktopDisplayModeForDisplay
(
SDL_CurrentDisplay
,
mode
);
}
SDL_VideoDisplay
*
display
;
int
SDL_GetCurrentDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
SDL_DisplayMode
*
mode
)
{
CHECK_DISPLAY_INDEX
(
displayIndex
,
-
1
);
display
=
&
_this
->
displays
[
displayIndex
];
if
(
mode
)
{
*
mode
=
display
->
current_mode
;
}
return
0
;
}
int
SDL_GetCurrentDisplayMode
(
SDL_DisplayMode
*
mode
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
-
1
;
}
return
SDL_GetCurrentDisplayModeForDisplay
(
SDL_CurrentDisplay
,
mode
);
}
SDL_DisplayMode
*
static
SDL_DisplayMode
*
SDL_GetClosestDisplayModeForDisplay
(
SDL_VideoDisplay
*
display
,
const
SDL_DisplayMode
*
mode
,
SDL_DisplayMode
*
closest
)
...
...
@@ -863,14 +829,16 @@ SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
}
SDL_DisplayMode
*
SDL_GetClosestDisplayMode
(
const
SDL_DisplayMode
*
mode
,
SDL_GetClosestDisplayMode
(
int
displayIndex
,
const
SDL_DisplayMode
*
mode
,
SDL_DisplayMode
*
closest
)
{
if
(
!
_this
)
{
SDL_UninitializedVideo
();
return
NULL
;
}
return
SDL_GetClosestDisplayModeForDisplay
(
SDL_CurrentDisplay
,
mode
,
closest
);
SDL_VideoDisplay
*
display
;
CHECK_DISPLAY_INDEX
(
displayIndex
,
NULL
);
display
=
&
_this
->
displays
[
displayIndex
];
return
SDL_GetClosestDisplayModeForDisplay
(
display
,
mode
,
closest
);
}
int
...
...
@@ -907,7 +875,7 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
}
/* See if there's anything left to do */
SDL_GetCurrentDisplayModeForDisplay
(
display
,
&
current_mode
)
;
current_mode
=
display
->
current_mode
;
if
(
SDL_memcmp
(
&
display_mode
,
&
current_mode
,
sizeof
(
display_mode
))
==
0
)
{
return
0
;
}
...
...
@@ -1054,7 +1022,7 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
}
SDL_GL_LoadLibrary
(
NULL
);
}
display
=
SDL_CurrentDisplay
;
display
=
&
_this
->
displays
[
0
];
/* FIXME */
window
=
(
SDL_Window
*
)
SDL_calloc
(
1
,
sizeof
(
*
window
));
window
->
magic
=
&
_this
->
window_magic
;
window
->
id
=
_this
->
next_object_id
++
;
...
...
@@ -1102,7 +1070,7 @@ SDL_CreateWindowFrom(const void *data)
SDL_UninitializedVideo
();
return
NULL
;
}
display
=
SDL_CurrentDisplay
;
display
=
&
_this
->
displays
[
0
];
/* FIXME */
window
=
(
SDL_Window
*
)
SDL_calloc
(
1
,
sizeof
(
*
window
));
window
->
magic
=
&
_this
->
window_magic
;
window
->
id
=
_this
->
next_object_id
++
;
...
...
@@ -1676,7 +1644,7 @@ SDL_GetFocusWindow(void)
if
(
!
_this
)
{
return
NULL
;
}
display
=
SDL_CurrentDisplay
;
display
=
&
_this
->
displays
[
0
];
/* FIXME */
for
(
window
=
display
->
windows
;
window
;
window
=
window
->
next
)
{
if
(
window
->
flags
&
SDL_WINDOW_INPUT_FOCUS
)
{
return
window
;
...
...
src/video/x11/SDL_x11opengl.c
View file @
e9689c29
...
...
@@ -220,7 +220,7 @@ static void
X11_GL_InitExtensions
(
_THIS
)
{
Display
*
display
=
((
SDL_VideoData
*
)
_this
->
driverdata
)
->
display
;
int
screen
=
((
SDL_DisplayData
*
)
SDL_CurrentDisplay
->
driverdata
)
->
screen
;
int
screen
=
DefaultScreen
(
display
)
;
XVisualInfo
*
vinfo
;
XSetWindowAttributes
xattr
;
Window
w
;
...
...
test/common.c
View file @
e9689c29
...
...
@@ -594,9 +594,8 @@ CommonInit(CommonState * state)
fprintf
(
stderr
,
"Number of displays: %d
\n
"
,
n
);
for
(
i
=
0
;
i
<
n
;
++
i
)
{
fprintf
(
stderr
,
"Display %d:
\n
"
,
i
);
SDL_SelectVideoDisplay
(
i
);
SDL_GetDesktopDisplayMode
(
&
mode
);
SDL_GetDesktopDisplayMode
(
i
,
&
mode
);
SDL_PixelFormatEnumToMasks
(
mode
.
format
,
&
bpp
,
&
Rmask
,
&
Gmask
,
&
Bmask
,
&
Amask
);
fprintf
(
stderr
,
...
...
@@ -612,13 +611,13 @@ CommonInit(CommonState * state)
}
/* Print available fullscreen video modes */
m
=
SDL_GetNumDisplayModes
();
m
=
SDL_GetNumDisplayModes
(
i
);
if
(
m
==
0
)
{
fprintf
(
stderr
,
"No available fullscreen video modes
\n
"
);
}
else
{
fprintf
(
stderr
,
" Fullscreen video modes:
\n
"
);
for
(
j
=
0
;
j
<
m
;
++
j
)
{
SDL_GetDisplayMode
(
j
,
&
mode
);
SDL_GetDisplayMode
(
i
,
j
,
&
mode
);
SDL_PixelFormatEnumToMasks
(
mode
.
format
,
&
bpp
,
&
Rmask
,
&
Gmask
,
&
Bmask
,
&
Amask
);
fprintf
(
stderr
,
...
...
@@ -642,7 +641,6 @@ CommonInit(CommonState * state)
}
}
SDL_SelectVideoDisplay
(
state
->
display
);
if
(
state
->
verbose
&
VERBOSE_RENDER
)
{
SDL_RendererInfo
info
;
...
...
test/testgl2.c
View file @
e9689c29
...
...
@@ -234,7 +234,7 @@ main(int argc, char *argv[])
SDL_GL_SetSwapInterval
(
0
);
}
SDL_GetCurrentDisplayMode
(
&
mode
);
SDL_GetCurrentDisplayMode
(
0
,
&
mode
);
printf
(
"Screen BPP: %d
\n
"
,
SDL_BITSPERPIXEL
(
mode
.
format
));
printf
(
"
\n
"
);
printf
(
"Vendor : %s
\n
"
,
glGetString
(
GL_VENDOR
));
...
...
test/testime.c
View file @
e9689c29
...
...
@@ -122,12 +122,9 @@ void InitVideo(int argc, char *argv[])
if
(
fullscreen
)
{
SDL_DisplayMode
mode
;
SDL_GetDesktopDisplayMode
(
&
mode
);
width
=
mode
.
w
;
height
=
mode
.
h
;
fprintf
(
stderr
,
"%dx%d
\n
"
,
width
,
height
);
/* Use the desktop mode */
width
=
0
;
height
=
0
;
flags
|=
SDL_FULLSCREEN
;
}
...
...
@@ -375,3 +372,5 @@ int main(int argc, char *argv[])
CleanupVideo
();
return
0
;
}
/* vi: set ts=4 sw=4 expandtab: */
test/testvidinfo.c
View file @
e9689c29
...
...
@@ -455,9 +455,7 @@ main(int argc, char *argv[])
printf
(
"Display %d: %dx%d at %d,%d
\n
"
,
d
,
bounds
.
w
,
bounds
.
h
,
bounds
.
x
,
bounds
.
y
);
SDL_SelectVideoDisplay
(
d
);
SDL_GetDesktopDisplayMode
(
&
mode
);
SDL_GetDesktopDisplayMode
(
d
,
&
mode
);
SDL_PixelFormatEnumToMasks
(
mode
.
format
,
&
bpp
,
&
Rmask
,
&
Gmask
,
&
Bmask
,
&
Amask
);
printf
(
" Current mode: %dx%d@%dHz, %d bits-per-pixel
\n
"
,
mode
.
w
,
...
...
@@ -471,13 +469,13 @@ main(int argc, char *argv[])
}
/* Print available fullscreen video modes */
nmodes
=
SDL_GetNumDisplayModes
();
nmodes
=
SDL_GetNumDisplayModes
(
d
);
if
(
nmodes
==
0
)
{
printf
(
"No available fullscreen video modes
\n
"
);
}
else
{
printf
(
" Fullscreen video modes:
\n
"
);
for
(
i
=
0
;
i
<
nmodes
;
++
i
)
{
SDL_GetDisplayMode
(
i
,
&
mode
);
SDL_GetDisplayMode
(
d
,
i
,
&
mode
);
SDL_PixelFormatEnumToMasks
(
mode
.
format
,
&
bpp
,
&
Rmask
,
&
Gmask
,
&
Bmask
,
&
Amask
);
printf
(
" Mode %d: %dx%d@%dHz, %d bits-per-pixel
\n
"
,
i
,
...
...
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