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PocketInsanity
libSDL
Commits
f1c04b8c
Commit
f1c04b8c
authored
Sep 28, 2011
by
Kees Bakker
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Plain Diff
Minor code cleanup in uikit/SDL_uikitview.m (no functional changes)
parent
7e612866
Changes
1
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1 changed file
with
31 additions
and
62 deletions
+31
-62
SDL_uikitview.m
src/video/uikit/SDL_uikitview.m
+31
-62
No files found.
src/video/uikit/SDL_uikitview.m
View file @
f1c04b8c
...
@@ -311,100 +311,69 @@
...
@@ -311,100 +311,69 @@
/* iPhone keyboard addition functions */
/* iPhone keyboard addition functions */
#if SDL_IPHONE_KEYBOARD
#if SDL_IPHONE_KEYBOARD
int
SDL_iPhoneKeyboardSho
w
(
SDL_Window
*
window
)
SDL_uikitview
*
getWindowVie
w
(
SDL_Window
*
window
)
{
{
SDL_WindowData
*
data
;
if
(
window
==
NULL
)
{
SDL_uikitview
*
view
;
if
(
NULL
==
window
)
{
SDL_SetError
(
"Window does not exist"
);
SDL_SetError
(
"Window does not exist"
);
return
-
1
;
return
nil
;
}
}
data
=
(
SDL_WindowData
*
)
window
->
driverdata
;
SDL_WindowData
*
data
=
(
SDL_WindowData
*
)
window
->
driverdata
;
view
=
data
->
view
;
SDL_uikitview
*
view
=
data
!=
NULL
?
data
->
view
:
nil
;
if
(
nil
==
view
)
{
if
(
view
==
nil
)
{
SDL_SetError
(
"Window has no view"
);
SDL_SetError
(
"Window has no view"
);
return
-
1
;
}
else
{
[
view
showKeyboard
];
return
0
;
}
}
return
view
;
}
}
int
SDL_iPhoneKeyboard
Hide
(
SDL_Window
*
window
)
int
SDL_iPhoneKeyboard
Show
(
SDL_Window
*
window
)
{
{
SDL_WindowData
*
data
;
SDL_uikitview
*
view
=
getWindowView
(
window
);
SDL_uikitview
*
view
;
if
(
view
==
nil
)
{
if
(
NULL
==
window
)
{
SDL_SetError
(
"Window does not exist"
);
return
-
1
;
return
-
1
;
}
}
data
=
(
SDL_WindowData
*
)
window
->
driverdata
;
[
view
showKeyboard
];
view
=
data
->
view
;
return
0
;
if
(
NULL
==
view
)
{
SDL_SetError
(
"Window has no view"
);
return
-
1
;
}
else
{
[
view
hideKeyboard
];
return
0
;
}
}
}
SDL_bool
SDL_iPhoneKeyboardIsShown
(
SDL_Window
*
window
)
int
SDL_iPhoneKeyboardHide
(
SDL_Window
*
window
)
{
{
SDL_WindowData
*
data
;
SDL_uikitview
*
view
=
getWindowView
(
window
);
SDL_uikitview
*
view
;
if
(
view
==
nil
)
{
if
(
NULL
==
window
)
{
SDL_SetError
(
"Window does not exist"
);
return
-
1
;
return
-
1
;
}
}
data
=
(
SDL_WindowData
*
)
window
->
driverdata
;
[
view
hideKeyboard
];
view
=
data
->
view
;
return
0
;
}
if
(
NULL
==
view
)
{
SDL_bool
SDL_iPhoneKeyboardIsShown
(
SDL_Window
*
window
)
SDL_SetError
(
"Window has no view"
);
{
SDL_uikitview
*
view
=
getWindowView
(
window
);
if
(
view
==
nil
)
{
return
0
;
return
0
;
}
}
else
{
return
view
.
keyboardVisible
;
return
view
.
keyboardVisible
;
}
}
}
int
SDL_iPhoneKeyboardToggle
(
SDL_Window
*
window
)
int
SDL_iPhoneKeyboardToggle
(
SDL_Window
*
window
)
{
{
SDL_WindowData
*
data
;
SDL_uikitview
*
view
=
getWindowView
(
window
);
SDL_uikitview
*
view
;
if
(
view
==
nil
)
{
if
(
NULL
==
window
)
{
SDL_SetError
(
"Window does not exist"
);
return
-
1
;
return
-
1
;
}
}
data
=
(
SDL_WindowData
*
)
window
->
driverdata
;
if
(
SDL_iPhoneKeyboardIsShown
(
window
))
{
view
=
data
->
view
;
SDL_iPhoneKeyboardHide
(
window
);
if
(
NULL
==
view
)
{
SDL_SetError
(
"Window has no view"
);
return
-
1
;
}
}
else
{
else
{
if
(
SDL_iPhoneKeyboardIsShown
(
window
))
{
SDL_iPhoneKeyboardShow
(
window
);
SDL_iPhoneKeyboardHide
(
window
);
}
else
{
SDL_iPhoneKeyboardShow
(
window
);
}
return
0
;
}
}
return
0
;
}
}
#else
#else
...
...
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