Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
L
libSDL
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
PocketInsanity
libSDL
Commits
f7fc00e7
Commit
f7fc00e7
authored
Nov 30, 2010
by
Sam Lantinga
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Added a Visual Studio project for testgesture
parent
f8d3e248
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
639 additions
and
39 deletions
+639
-39
SDL_VS2008.sln
VisualC/SDL_VS2008.sln
+29
-0
testgesture_VS2005.vcproj
VisualC/tests/testgesture/testgesture_VS2005.vcproj
+226
-0
testgesture_VS2008.vcproj
VisualC/tests/testgesture/testgesture_VS2008.vcproj
+209
-0
testgesture_VS2010.vcxproj
VisualC/tests/testgesture/testgesture_VS2010.vcxproj
+134
-0
testgesture.c
test/testgesture.c
+41
-39
No files found.
VisualC/SDL_VS2008.sln
View file @
f7fc00e7
...
@@ -138,7 +138,26 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshap
...
@@ -138,7 +138,26 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshap
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProjectSection
EndProject
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
ProjectSection(ProjectDependencies) = postProject
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
EndProjectSection
EndProject
Global
Global
GlobalSection(SourceCodeControl) = preSolution
SccNumberOfProjects = 2
SccProjectUniqueName0 = SDL\\SDL_VS2008.vcproj
SccProjectName0 = Perforce\u0020Project
SccLocalPath0 = ..
SccProvider0 = MSSCCI:Perforce\u0020SCM
SccProjectFilePathRelativizedFromConnection0 = VisualC\\SDL\\
SccProjectUniqueName1 = SDLmain\\SDLmain_VS2008.vcproj
SccProjectName1 = Perforce\u0020Project
SccLocalPath1 = ..
SccProvider1 = MSSCCI:Perforce\u0020SCM
SccProjectFilePathRelativizedFromConnection1 = VisualC\\SDLmain\\
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Debug|x64 = Debug|x64
...
@@ -370,6 +389,15 @@ Global
...
@@ -370,6 +389,15 @@ Global
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|Win32
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|Win32.Build.0 = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Debug|x64.ActiveCfg = Debug|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release_NoSTDIO|x64.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.ActiveCfg = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|Win32.Build.0 = Release|Win32
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
HideSolutionNode = FALSE
...
@@ -397,5 +425,6 @@ Global
...
@@ -397,5 +425,6 @@ Global
{0FFD1A21-11DB-492C-A989-E4F195B0C441} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{0FFD1A21-11DB-492C-A989-E4F195B0C441} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
EndGlobalSection
EndGlobalSection
EndGlobal
EndGlobal
VisualC/tests/testgesture/testgesture_VS2005.vcproj
0 → 100644
View file @
f7fc00e7
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType=
"Visual C++"
Version=
"8.00"
Name=
"testgesture"
ProjectGUID=
"{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
RootNamespace=
"testgesture"
>
<Platforms>
<Platform
Name=
"Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name=
"Debug|Win32"
OutputDirectory=
".\Debug"
IntermediateDirectory=
".\Debug"
ConfigurationType=
"1"
InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC=
"0"
ATLMinimizesCRunTimeLibraryUsage=
"false"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
PreprocessorDefinitions=
"_DEBUG"
MkTypLibCompatible=
"true"
SuppressStartupBanner=
"true"
TargetEnvironment=
"1"
TypeLibraryName=
".\Debug/testgesture.tlb"
/>
<Tool
Name=
"VCCLCompilerTool"
Optimization=
"0"
AdditionalIncludeDirectories=
"..\..\..\include"
PreprocessorDefinitions=
"WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary=
"2"
UsePrecompiledHeader=
"0"
PrecompiledHeaderFile=
".\Debug/testgesture.pch"
AssemblerListingLocation=
".\Debug/"
ObjectFile=
".\Debug/"
ProgramDataBaseFileName=
".\Debug/"
WarningLevel=
"3"
SuppressStartupBanner=
"true"
DebugInformationFormat=
"4"
CompileAs=
"0"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
PreprocessorDefinitions=
"_DEBUG"
Culture=
"1033"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
AdditionalOptions=
"/MACHINE:I386"
OutputFile=
".\Debug/testgesture.exe"
LinkIncremental=
"2"
SuppressStartupBanner=
"true"
GenerateDebugInformation=
"true"
ProgramDatabaseFile=
".\Debug/testgesture.pdb"
SubSystem=
"2"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCWebDeploymentTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name=
"Release|Win32"
OutputDirectory=
".\Release"
IntermediateDirectory=
".\Release"
ConfigurationType=
"1"
InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC=
"0"
ATLMinimizesCRunTimeLibraryUsage=
"false"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
PreprocessorDefinitions=
"NDEBUG"
MkTypLibCompatible=
"true"
SuppressStartupBanner=
"true"
TargetEnvironment=
"1"
TypeLibraryName=
".\Release/testgesture.tlb"
/>
<Tool
Name=
"VCCLCompilerTool"
InlineFunctionExpansion=
"1"
AdditionalIncludeDirectories=
"..\..\..\include"
PreprocessorDefinitions=
"WIN32,NDEBUG,_WINDOWS"
StringPooling=
"true"
RuntimeLibrary=
"2"
EnableFunctionLevelLinking=
"true"
UsePrecompiledHeader=
"0"
PrecompiledHeaderFile=
".\Release/testgesture.pch"
AssemblerListingLocation=
".\Release/"
ObjectFile=
".\Release/"
ProgramDataBaseFileName=
".\Release/"
WarningLevel=
"3"
SuppressStartupBanner=
"true"
CompileAs=
"0"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
PreprocessorDefinitions=
"NDEBUG"
Culture=
"1033"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
AdditionalOptions=
"/MACHINE:I386"
OutputFile=
".\Release/testgesture.exe"
LinkIncremental=
"1"
SuppressStartupBanner=
"true"
ProgramDatabaseFile=
".\Release/testgesture.pdb"
SubSystem=
"2"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCWebDeploymentTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=
"..\..\Sdl\Debug\SDL.lib"
>
</File>
<File
RelativePath=
"..\..\SDLmain\Debug\SDLmain.lib"
>
</File>
<File
RelativePath=
"..\..\..\test\testgesture.c"
>
<FileConfiguration
Name=
"Debug|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
PrecompiledHeaderFile=
".\Debug/testgesture.pch"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
VisualC/tests/testgesture/testgesture_VS2008.vcproj
0 → 100644
View file @
f7fc00e7
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType=
"Visual C++"
Version=
"9.00"
Name=
"testgesture"
ProjectGUID=
"{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
RootNamespace=
"testgesture"
TargetFrameworkVersion=
"131072"
>
<Platforms>
<Platform
Name=
"Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name=
"Debug|Win32"
OutputDirectory=
".\Debug"
IntermediateDirectory=
".\Debug"
ConfigurationType=
"1"
InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC=
"0"
ATLMinimizesCRunTimeLibraryUsage=
"false"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
PreprocessorDefinitions=
"_DEBUG"
MkTypLibCompatible=
"true"
SuppressStartupBanner=
"true"
TargetEnvironment=
"1"
TypeLibraryName=
".\Debug/testgesture.tlb"
/>
<Tool
Name=
"VCCLCompilerTool"
Optimization=
"0"
AdditionalIncludeDirectories=
"..\..\..\include"
PreprocessorDefinitions=
"WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary=
"2"
UsePrecompiledHeader=
"0"
PrecompiledHeaderFile=
".\Debug/testgesture.pch"
AssemblerListingLocation=
".\Debug/"
ObjectFile=
".\Debug/"
ProgramDataBaseFileName=
".\Debug/"
WarningLevel=
"3"
SuppressStartupBanner=
"true"
DebugInformationFormat=
"4"
CompileAs=
"0"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
PreprocessorDefinitions=
"_DEBUG"
Culture=
"1033"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
AdditionalOptions=
"/MACHINE:I386"
OutputFile=
".\Debug/testgesture.exe"
LinkIncremental=
"2"
SuppressStartupBanner=
"true"
GenerateDebugInformation=
"true"
ProgramDatabaseFile=
".\Debug/testgesture.pdb"
SubSystem=
"2"
RandomizedBaseAddress=
"1"
DataExecutionPrevention=
"0"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name=
"Release|Win32"
OutputDirectory=
".\Release"
IntermediateDirectory=
".\Release"
ConfigurationType=
"1"
InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC=
"0"
ATLMinimizesCRunTimeLibraryUsage=
"false"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
PreprocessorDefinitions=
"NDEBUG"
MkTypLibCompatible=
"true"
SuppressStartupBanner=
"true"
TargetEnvironment=
"1"
TypeLibraryName=
".\Release/testgesture.tlb"
/>
<Tool
Name=
"VCCLCompilerTool"
InlineFunctionExpansion=
"1"
AdditionalIncludeDirectories=
"..\..\..\include"
PreprocessorDefinitions=
"WIN32,NDEBUG,_WINDOWS"
StringPooling=
"true"
RuntimeLibrary=
"2"
EnableFunctionLevelLinking=
"true"
UsePrecompiledHeader=
"0"
PrecompiledHeaderFile=
".\Release/testgesture.pch"
AssemblerListingLocation=
".\Release/"
ObjectFile=
".\Release/"
ProgramDataBaseFileName=
".\Release/"
WarningLevel=
"3"
SuppressStartupBanner=
"true"
CompileAs=
"0"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
PreprocessorDefinitions=
"NDEBUG"
Culture=
"1033"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
AdditionalOptions=
"/MACHINE:I386"
OutputFile=
".\Release/testgesture.exe"
LinkIncremental=
"1"
SuppressStartupBanner=
"true"
ProgramDatabaseFile=
".\Release/testgesture.pdb"
SubSystem=
"2"
RandomizedBaseAddress=
"1"
DataExecutionPrevention=
"0"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=
"..\..\..\test\testgesture.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
VisualC/tests/testgesture/testgesture_VS2010.vcxproj
0 → 100644
View file @
f7fc00e7
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<ProjectName>
testgesture
</ProjectName>
<ProjectGuid>
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}
</ProjectGuid>
<RootNamespace>
testgesture
</RootNamespace>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseOfMfc>
false
</UseOfMfc>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseOfMfc>
false
</UseOfMfc>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup>
<_ProjectFileVersion>
10.0.30319.1
</_ProjectFileVersion>
<OutDir
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
.\Debug\
</OutDir>
<IntDir
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
.\Debug\
</IntDir>
<LinkIncremental
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
true
</LinkIncremental>
<OutDir
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
.\Release\
</OutDir>
<IntDir
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
.\Release\
</IntDir>
<LinkIncremental
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
false
</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<Midl>
<PreprocessorDefinitions>
_DEBUG;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<MkTypLibCompatible>
true
</MkTypLibCompatible>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<TargetEnvironment>
Win32
</TargetEnvironment>
<TypeLibraryName>
.\Debug/testgesture.tlb
</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>
Disabled
</Optimization>
<AdditionalIncludeDirectories>
..\..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
MultiThreadedDLL
</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>
.\Debug/testgesture.pch
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
.\Debug/
</AssemblerListingLocation>
<ObjectFileName>
.\Debug/
</ObjectFileName>
<ProgramDataBaseFileName>
.\Debug/
</ProgramDataBaseFileName>
<WarningLevel>
Level3
</WarningLevel>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<DebugInformationFormat>
EditAndContinue
</DebugInformationFormat>
<CompileAs>
Default
</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>
_DEBUG;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<Culture>
0x0409
</Culture>
</ResourceCompile>
<Link>
<AdditionalOptions>
/MACHINE:I386 %(AdditionalOptions)
</AdditionalOptions>
<OutputFile>
.\Debug/testgesture.exe
</OutputFile>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<ProgramDatabaseFile>
.\Debug/testgesture.pdb
</ProgramDatabaseFile>
<SubSystem>
Windows
</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<Midl>
<PreprocessorDefinitions>
NDEBUG;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<MkTypLibCompatible>
true
</MkTypLibCompatible>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<TargetEnvironment>
Win32
</TargetEnvironment>
<TypeLibraryName>
.\Release/testgesture.tlb
</TypeLibraryName>
</Midl>
<ClCompile>
<InlineFunctionExpansion>
OnlyExplicitInline
</InlineFunctionExpansion>
<AdditionalIncludeDirectories>
..\..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<StringPooling>
true
</StringPooling>
<RuntimeLibrary>
MultiThreadedDLL
</RuntimeLibrary>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>
.\Release/testgesture.pch
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
.\Release/
</AssemblerListingLocation>
<ObjectFileName>
.\Release/
</ObjectFileName>
<ProgramDataBaseFileName>
.\Release/
</ProgramDataBaseFileName>
<WarningLevel>
Level3
</WarningLevel>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<CompileAs>
Default
</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>
NDEBUG;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<Culture>
0x0409
</Culture>
</ResourceCompile>
<Link>
<AdditionalOptions>
/MACHINE:I386 %(AdditionalOptions)
</AdditionalOptions>
<OutputFile>
.\Release/testgesture.exe
</OutputFile>
<SuppressStartupBanner>
true
</SuppressStartupBanner>
<ProgramDatabaseFile>
.\Release/testgesture.pdb
</ProgramDatabaseFile>
<SubSystem>
Windows
</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Library
Include=
"..\..\Sdl\Debug\SDL.lib"
/>
<Library
Include=
"..\..\SDLmain\Debug\SDLmain.lib"
/>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\..\test\testgesture.c"
>
<PrecompiledHeaderOutputFile
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
.\Debug/testgesture.pch
</PrecompiledHeaderOutputFile>
</ClCompile>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
test/testgesture.c
View file @
f7fc00e7
...
@@ -62,7 +62,7 @@ Knob knob;
...
@@ -62,7 +62,7 @@ Knob knob;
void
handler
(
int
sig
)
void
handler
(
int
sig
)
{
{
printf
(
"
\
exiting...(%d)
\n
"
,
sig
);
printf
(
"exiting...(%d)
\n
"
,
sig
);
exit
(
0
);
exit
(
0
);
}
}
...
@@ -72,93 +72,96 @@ void perror_exit (char *error)
...
@@ -72,93 +72,96 @@ void perror_exit (char *error)
handler
(
9
);
handler
(
9
);
}
}
void
setpix
(
SDL_Surface
*
screen
,
int
x
,
int
y
,
unsigned
int
col
)
void
setpix
(
SDL_Surface
*
screen
,
float
_x
,
float
_
y
,
unsigned
int
col
)
{
{
Uint32
*
pixmem32
;
Uint32
*
pixmem32
;
Uint32
colour
;
Uint32
colour
;
Uint8
r
,
g
,
b
;
int
x
=
(
int
)
_x
;
int
y
=
(
int
)
_y
;
float
a
;
if
(
(
unsigned
)
x
>
screen
->
w
)
return
;
if
(
x
>
screen
->
w
)
return
;
if
(
(
unsigned
)
y
>
screen
->
h
)
return
;
if
(
y
>
screen
->
h
)
return
;
pixmem32
=
(
Uint32
*
)
screen
->
pixels
+
y
*
screen
->
pitch
/
BPP
+
x
;
pixmem32
=
(
Uint32
*
)
screen
->
pixels
+
y
*
screen
->
pitch
/
BPP
+
x
;
Uint8
r
,
g
,
b
;
SDL_memcpy
(
&
colour
,
pixmem32
,
screen
->
format
->
BytesPerPixel
);
float
a
;
memcpy
(
&
colour
,
pixmem32
,
screen
->
format
->
BytesPerPixel
);
SDL_GetRGB
(
colour
,
screen
->
format
,
&
r
,
&
g
,
&
b
);
SDL_GetRGB
(
colour
,
screen
->
format
,
&
r
,
&
g
,
&
b
);
//r = 0;g = 0; b = 0;
//r = 0;g = 0; b = 0;
a
=
(
col
>>
24
)
&
0xFF
;
a
=
(
float
)((
col
>>
24
)
&
0xFF
)
;
if
(
a
==
0
)
a
=
0xFF
;
//Hack, to make things easier.
if
(
a
==
0
)
a
=
0xFF
;
//Hack, to make things easier.
a
/=
0xFF
;
a
/=
0xFF
;
r
=
r
*
(
1
-
a
)
+
((
col
>>
16
)
&
0xFF
)
*
(
a
);
r
=
(
Uint8
)(
r
*
(
1
-
a
)
+
((
col
>>
16
)
&
0xFF
)
*
(
a
)
);
g
=
g
*
(
1
-
a
)
+
((
col
>>
8
)
&
0xFF
)
*
(
a
);
g
=
(
Uint8
)(
g
*
(
1
-
a
)
+
((
col
>>
8
)
&
0xFF
)
*
(
a
)
);
b
=
b
*
(
1
-
a
)
+
((
col
>>
0
)
&
0xFF
)
*
(
a
);
b
=
(
Uint8
)(
b
*
(
1
-
a
)
+
((
col
>>
0
)
&
0xFF
)
*
(
a
)
);
colour
=
SDL_MapRGB
(
screen
->
format
,
r
,
g
,
b
);
colour
=
SDL_MapRGB
(
screen
->
format
,
r
,
g
,
b
);
*
pixmem32
=
colour
;
*
pixmem32
=
colour
;
}
}
void
drawLine
(
SDL_Surface
*
screen
,
int
x0
,
int
y0
,
int
x1
,
in
t
y1
,
unsigned
int
col
)
{
void
drawLine
(
SDL_Surface
*
screen
,
float
x0
,
float
y0
,
float
x1
,
floa
t
y1
,
unsigned
int
col
)
{
float
t
;
float
t
;
for
(
t
=
0
;
t
<
1
;
t
+=
1
.
f
/
SDL_max
(
abs
(
x0
-
x1
),
abs
(
y0
-
y1
)))
for
(
t
=
0
;
t
<
1
;
t
+=
(
float
)(
1
.
f
/
SDL_max
(
SDL_fabs
(
x0
-
x1
),
SDL_fabs
(
y0
-
y1
)
)))
setpix
(
screen
,
x1
+
t
*
(
x0
-
x1
),
y1
+
t
*
(
y0
-
y1
),
col
);
setpix
(
screen
,
x1
+
t
*
(
x0
-
x1
),
y1
+
t
*
(
y0
-
y1
),
col
);
}
}
void
drawCircle
(
SDL_Surface
*
screen
,
int
x
,
int
y
,
in
t
r
,
unsigned
int
c
)
void
drawCircle
(
SDL_Surface
*
screen
,
float
x
,
float
y
,
floa
t
r
,
unsigned
int
c
)
{
{
in
t
tx
,
ty
;
floa
t
tx
,
ty
;
float
xr
;
float
xr
;
for
(
ty
=
-
abs
(
r
);
ty
<=
abs
(
r
);
ty
++
)
{
for
(
ty
=
(
float
)
-
SDL_fabs
(
r
);
ty
<=
(
float
)
SDL_fabs
((
int
)
r
);
ty
++
)
{
xr
=
sqrt
(
r
*
r
-
ty
*
ty
);
xr
=
(
float
)
sqrt
(
r
*
r
-
ty
*
ty
);
if
(
r
>
0
)
{
//r > 0 ==> filled circle
if
(
r
>
0
)
{
//r > 0 ==> filled circle
for
(
tx
=-
xr
+
.
5
;
tx
<=
xr
-
.
5
;
tx
++
)
{
for
(
tx
=-
xr
+
.
5
f
;
tx
<=
xr
-
.
5
;
tx
++
)
{
setpix
(
screen
,
x
+
tx
,
y
+
ty
,
c
);
setpix
(
screen
,
x
+
tx
,
y
+
ty
,
c
);
}
}
}
}
else
{
else
{
setpix
(
screen
,
x
-
xr
+
.
5
,
y
+
ty
,
c
);
setpix
(
screen
,
x
-
xr
+
.
5
f
,
y
+
ty
,
c
);
setpix
(
screen
,
x
+
xr
-
.
5
,
y
+
ty
,
c
);
setpix
(
screen
,
x
+
xr
-
.
5
f
,
y
+
ty
,
c
);
}
}
}
}
}
}
void
drawKnob
(
SDL_Surface
*
screen
,
Knob
k
)
{
void
drawKnob
(
SDL_Surface
*
screen
,
Knob
k
)
{
drawCircle
(
screen
,
k
.
p
.
x
*
screen
->
w
,
k
.
p
.
y
*
screen
->
h
,
k
.
r
*
screen
->
w
,
0xFFFFFF
);
drawCircle
(
screen
,
k
.
p
.
x
*
screen
->
w
,
k
.
p
.
y
*
screen
->
h
,
k
.
r
*
screen
->
w
,
0xFFFFFF
);
drawCircle
(
screen
,(
k
.
p
.
x
+
k
.
r
/
2
*
cos
(
k
.
ang
))
*
screen
->
w
,
drawCircle
(
screen
,(
k
.
p
.
x
+
k
.
r
/
2
*
cos
f
(
k
.
ang
))
*
screen
->
w
,
(
k
.
p
.
y
+
k
.
r
/
2
*
sin
(
k
.
ang
))
*
screen
->
h
,
k
.
r
/
4
*
screen
->
w
,
0
);
(
k
.
p
.
y
+
k
.
r
/
2
*
sin
f
(
k
.
ang
))
*
screen
->
h
,
k
.
r
/
4
*
screen
->
w
,
0
);
}
}
void
DrawScreen
(
SDL_Surface
*
screen
)
void
DrawScreen
(
SDL_Surface
*
screen
)
{
{
int
x
,
y
;
int
x
,
y
,
i
;
if
(
SDL_MUSTLOCK
(
screen
))
if
(
SDL_MUSTLOCK
(
screen
))
{
{
if
(
SDL_LockSurface
(
screen
)
<
0
)
return
;
if
(
SDL_LockSurface
(
screen
)
<
0
)
return
;
}
}
for
(
y
=
0
;
y
<
screen
->
h
;
y
++
)
for
(
y
=
0
;
y
<
screen
->
h
;
y
++
)
for
(
x
=
0
;
x
<
screen
->
w
;
x
++
)
for
(
x
=
0
;
x
<
screen
->
w
;
x
++
)
setpix
(
screen
,
x
,
y
,((
x
%
255
)
<<
16
)
+
((
y
%
255
)
<<
8
)
+
(
x
+
y
)
%
255
);
setpix
(
screen
,
(
float
)
x
,(
float
)
y
,((
x
%
255
)
<<
16
)
+
((
y
%
255
)
<<
8
)
+
(
x
+
y
)
%
255
);
int
i
;
//draw Touch History
//draw Touch History
for
(
i
=
SDL_max
(
0
,
eventWrite
-
EVENT_BUF_SIZE
);
i
<
eventWrite
;
i
++
)
{
for
(
i
=
SDL_max
(
0
,
eventWrite
-
EVENT_BUF_SIZE
);
i
<
eventWrite
;
i
++
)
{
SDL_Event
event
=
events
[
i
&
(
EVENT_BUF_SIZE
-
1
)];
SDL_Event
event
=
events
[
i
&
(
EVENT_BUF_SIZE
-
1
)];
int
age
=
eventWrite
-
i
-
1
;
int
age
=
eventWrite
-
i
-
1
;
float
x
,
y
;
unsigned
int
c
,
col
;
if
(
event
.
type
==
SDL_FINGERMOTION
||
if
(
event
.
type
==
SDL_FINGERMOTION
||
event
.
type
==
SDL_FINGERDOWN
||
event
.
type
==
SDL_FINGERDOWN
||
event
.
type
==
SDL_FINGERUP
)
{
event
.
type
==
SDL_FINGERUP
)
{
SDL_Touch
*
inTouch
=
SDL_GetTouch
(
event
.
tfinger
.
touchId
);
SDL_Touch
*
inTouch
=
SDL_GetTouch
(
event
.
tfinger
.
touchId
);
if
(
inTouch
==
NULL
)
continue
;
if
(
inTouch
==
NULL
)
continue
;
float
x
=
((
float
)
event
.
tfinger
.
x
)
/
inTouch
->
xres
;
x
=
((
float
)
event
.
tfinger
.
x
)
/
inTouch
->
xres
;
float
y
=
((
float
)
event
.
tfinger
.
y
)
/
inTouch
->
yres
;
y
=
((
float
)
event
.
tfinger
.
y
)
/
inTouch
->
yres
;
//draw the touch:
//draw the touch:
unsigned
int
c
=
colors
[
event
.
tfinger
.
touchId
%
7
];
c
=
colors
[
event
.
tfinger
.
touchId
%
7
];
unsigned
int
col
=
col
=
((
unsigned
int
)(
c
*
(.
1
+
.
85
)))
|
((
unsigned
int
)(
c
*
(.
1
+
.
85
)))
|
((
unsigned
int
)((
0xFF
*
(
1
-
((
float
)
age
)
/
EVENT_BUF_SIZE
)))
&
0xFF
)
<<
24
;
((
unsigned
int
)((
0xFF
*
(
1
-
((
float
)
age
)
/
EVENT_BUF_SIZE
)))
&
0xFF
)
<<
24
;
...
@@ -186,15 +189,13 @@ int main(int argc, char* argv[])
...
@@ -186,15 +189,13 @@ int main(int argc, char* argv[])
{
{
SDL_Surface
*
screen
;
SDL_Surface
*
screen
;
SDL_Event
event
;
SDL_Event
event
;
SDL_bool
quitting
=
SDL_FALSE
;
SDL_RWops
*
src
;
//gesture variables
//gesture variables
knob
.
r
=
.
1
;
knob
.
r
=
.
1
f
;
knob
.
ang
=
0
;
knob
.
ang
=
0
;
SDL_bool
quitting
=
SDL_FALSE
;
SDL_RWops
*
src
;
if
(
SDL_Init
(
SDL_INIT_VIDEO
)
<
0
)
return
1
;
if
(
SDL_Init
(
SDL_INIT_VIDEO
)
<
0
)
return
1
;
if
(
!
(
screen
=
initScreen
(
WIDTH
,
HEIGHT
)))
if
(
!
(
screen
=
initScreen
(
WIDTH
,
HEIGHT
)))
...
@@ -244,14 +245,15 @@ int main(int argc, char* argv[])
...
@@ -244,14 +245,15 @@ int main(int argc, char* argv[])
return
1
;
return
1
;
}
}
break
;
break
;
case
SDL_FINGERMOTION
:
case
SDL_FINGERMOTION
:
;
#if VERBOSE
#if VERBOSE
printf
(
"Finger: %i,x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
printf
(
"Finger: %i,x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
#endif
#endif
SDL_Touch
*
inTouch
=
SDL_GetTouch
(
event
.
tfinger
.
touchId
);
{
SDL_Finger
*
inFinger
=
SDL_GetFinger
(
inTouch
,
event
.
tfinger
.
fingerId
);
SDL_Touch
*
inTouch
=
SDL_GetTouch
(
event
.
tfinger
.
touchId
);
SDL_Finger
*
inFinger
=
SDL_GetFinger
(
inTouch
,
event
.
tfinger
.
fingerId
);
}
break
;
break
;
case
SDL_FINGERDOWN
:
case
SDL_FINGERDOWN
:
#if VERBOSE
#if VERBOSE
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment