Commit ff12f1cf authored by Sam Lantinga's avatar Sam Lantinga

Fixed tab spacing

parent 45d3f30e
...@@ -178,7 +178,7 @@ GLES2_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event) ...@@ -178,7 +178,7 @@ GLES2_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
if (event->event == SDL_WINDOWEVENT_MINIMIZED) { if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
/* According to Apple documentation, we need to finish drawing NOW! */ /* According to Apple documentation, we need to finish drawing NOW! */
glFinish(); glFinish();
} }
} }
...@@ -206,21 +206,21 @@ GLES2_DestroyRenderer(SDL_Renderer *renderer) ...@@ -206,21 +206,21 @@ GLES2_DestroyRenderer(SDL_Renderer *renderer)
if (rdata) { if (rdata) {
GLES2_ActivateRenderer(renderer); GLES2_ActivateRenderer(renderer);
{ {
GLES2_ShaderCacheEntry *entry; GLES2_ShaderCacheEntry *entry;
GLES2_ShaderCacheEntry *next; GLES2_ShaderCacheEntry *next;
entry = rdata->shader_cache.head; entry = rdata->shader_cache.head;
while (entry) while (entry)
{ {
glDeleteShader(entry->id); glDeleteShader(entry->id);
next = entry->next; next = entry->next;
SDL_free(entry); SDL_free(entry);
entry = next; entry = next;
} }
} }
{ {
GLES2_ProgramCacheEntry *entry; GLES2_ProgramCacheEntry *entry;
GLES2_ProgramCacheEntry *next; GLES2_ProgramCacheEntry *next;
entry = rdata->program_cache.head; entry = rdata->program_cache.head;
while (entry) { while (entry) {
glDeleteProgram(entry->id); glDeleteProgram(entry->id);
...@@ -228,7 +228,7 @@ GLES2_DestroyRenderer(SDL_Renderer *renderer) ...@@ -228,7 +228,7 @@ GLES2_DestroyRenderer(SDL_Renderer *renderer)
SDL_free(entry); SDL_free(entry);
entry = next; entry = next;
} }
} }
if (rdata->context) { if (rdata->context) {
SDL_GL_DeleteContext(rdata->context); SDL_GL_DeleteContext(rdata->context);
} }
......
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