1. 21 Sep, 2009 12 commits
    • Sam Lantinga's avatar
      Oh yeah, we have GLX support too. · 2f54acf3
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403851
      2f54acf3
    • Sam Lantinga's avatar
      Fixed bug #577 · 88ce20e6
      Sam Lantinga authored
       Pierre Phaneuf      2008-05-01 10:29:16 PDT
      
      SDL_VIDEO_DRIVER_X11 is not defined in SDL_config_macosx.h
      
      There's a number of SDL_VIDEO_DRIVER_xxx defined in SDL_config_macosx.h, but
      not that one, even though it is actually present.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403849
      88ce20e6
    • Sam Lantinga's avatar
      Fixed bug #591 · 59482715
      Sam Lantinga authored
       Wade Berrier      2008-05-28 11:09:42 PDT
      
      configure.in will enable dynamic loading by default for modules, but some of
      the checks only check /lib, /usr/lib, /usr/local/lib, etc...
      
      It needs to also account for systems using /lib64, /usr/lib64, and
      /usr/local/lib64.
      
      For example, openSUSE x86_64 distro uses these style paths.  Otherwise, i586
      gets dynamically loaded, but x86_64 doesn't.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403848
      59482715
    • Sam Lantinga's avatar
      Fixed bug #572 · 69789889
      Sam Lantinga authored
      Please merge this patch for the PA driver in SDL.
      
      http://0pointer.de/public/sdl-pulse-rework.patch
      
      This patch:
      - fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer
      filling up of the buffer until the entire buffer ran completely empty.)
      - drops $PASERVER and $PADEVICE env var support, since this is a duplication of
      $PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway.
      
      This fixes the sound issues in all games I tested.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403846
      69789889
    • Sam Lantinga's avatar
      Fixed bug #571.. I think. :) · 6bae66b5
      Sam Lantinga authored
      It certainly can't hurt!
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403845
      6bae66b5
    • Sam Lantinga's avatar
      Fixed bug #570 · 6a11032c
      Sam Lantinga authored
      SDL_SemWaitTimeout in src/thread/generic/SDL_syssem.c line 179 (SVN trunk):
      
      --sem->count;
      
      should be
      
      if (retval == 0) {
          --sem->count;
      }
      
      Without this, sem->count will underflow on timeout effectively breaking the
      semaphore. It appears that the implementation has been wrong since the initial
      revision.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403843
      6a11032c
    • Sam Lantinga's avatar
      Updated the version to 1.2.14 for the next release. · a9c22581
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403842
      a9c22581
    • Sam Lantinga's avatar
      Fixed bug #562 · b0f6c3e9
      Sam Lantinga authored
      this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2:
      
      The attached patch applies over latest ~arch SDL version, and allows to use the
      xinerama support to launch an application full screened on the head "0".
      
      The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the
      full screen will be displayed, but if you set it to 0, the code simply ignores
      it as unset. My patch changes the unset value to -1, so that the 0 value can be
      used correctly. Without this, trying to get fullscreen on head 0 would get the
      same result than not having xinerama enabled at all.
      
      http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch
      
      SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403841
      b0f6c3e9
    • Sam Lantinga's avatar
      The sound manager code is outdated and should only be used on Mac OS 9 now. · 7b806a14
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403840
      7b806a14
    • Ryan C. Gordon's avatar
      Use correct value when calculating audio conversion length. · 79e2c42e
      Ryan C. Gordon authored
        Fixes Bugzilla #477.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403839
      79e2c42e
    • Ryan C. Gordon's avatar
      1.2 Quartz video: Ripped out QuickDraw and QuickTime. · b5dc26cf
      Ryan C. Gordon authored
      Now we use the software path for YUV, and CoreGraphics for 2D stuff.
      
      There are several other 10.6 fixes in here, too...now we can build a 64-bit
      SDL for Snow Leopard!
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403838
      b5dc26cf
    • Ryan C. Gordon's avatar
      Patched to compile on Mac OS X <= 10.4 SDKs. · ddb6f9bd
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403836
      ddb6f9bd
  2. 20 Sep, 2009 5 commits
  3. 19 Sep, 2009 4 commits
  4. 14 Sep, 2009 1 commit
    • Ryan C. Gordon's avatar
      GCC 3.03 support on OS/2. · 1aeda60e
      Ryan C. Gordon authored
        Fixes Bugzilla #588.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403801
      1aeda60e
  5. 13 Sep, 2009 1 commit
  6. 12 Sep, 2009 9 commits
  7. 07 Aug, 2009 1 commit
    • Sam Lantinga's avatar
      Fixed bug #746 · 0add77f0
      Sam Lantinga authored
      Fixed freeze when trying to memset with 0 length
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403757
      0add77f0
  8. 02 Aug, 2009 1 commit
  9. 01 Jul, 2009 1 commit
  10. 07 May, 2009 2 commits
    • Sam Lantinga's avatar
      Date: Fri, 24 Apr 2009 17:47:07 +0200 · a220b6ab
      Sam Lantinga authored
      From: Stefan Klug
      Subject: Re: [SDL] SVN doesn't compile for wince
      
      the patch applied for Revision 4483 was seemingly not checked for side
      effects.
      It broke the WinCE build.
      The attached patch should fix these problems. I'm not using SDL 1.2 on
      CE anymore, and therefore haven't tested the patch... but at least it
      compiles ;-)
      
      Regards Stefan
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403602
      a220b6ab
    • Sam Lantinga's avatar
      Fixed dynamic loading on Windows CE · aaf1b51f
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403599
      aaf1b51f
  11. 27 Apr, 2009 1 commit
    • Patrice Mandin's avatar
      Disable debug code · 881a4d07
      Patrice Mandin authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403587
      881a4d07
  12. 26 Apr, 2009 2 commits