1. 08 Dec, 2005 1 commit
  2. 06 Dec, 2005 1 commit
  3. 05 Dec, 2005 1 commit
    • Ryan C. Gordon's avatar
      Date: Sun, 04 Dec 2005 21:43:46 -0500 · 899552b9
      Ryan C. Gordon authored
      From: Jonathan Atkins <jcatki@jcatki.no-ip.org>
      Subject: SDL patch: DGA key events
      
      I kept seeing DGA die on me whenever I press a key.
      I tracked it down and it seems that the new indirect X via pointers
      system messed it up.  It needed to have the pX* pointers well defined to
      call, in particular, pXNextEvent.  Also, the X11_TranslateKey function
      prototype was changed, but not updated in the dga driver.  perhaps other
      files are also affected.
      
      Not sure what releases may suffer from this too.
      
      thanks!
      	-Jon Atkins
      
      --HG--
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  4. 01 Dec, 2005 1 commit
  5. 28 Nov, 2005 1 commit
    • Ryan C. Gordon's avatar
      To: sdl@libsdl.org · fff622da
      Ryan C. Gordon authored
      From: Christian Walther <cwalther@gmx.ch>
      Date: Fri, 18 Nov 2005 23:39:02 +0100
      Subject: [SDL] Mouse position bugs on Mac OS X
      
      The attached patch fixes a few bugs in SDL related to the mouse position
      in windowed mode on Mac OS X, reproduced using the attached minimal test
      program - at least here on 10.3.9, with SDL CVS from today. Could anyone
      test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
      
      1. When using OpenGL, the vertical mouse positions obtained through
      events or SDL_GetMouseState() are off by one.
      
      2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
      
      3. Clicks on the topmost pixel row of the window are not recognized.
      
      1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
      occur in windowed mode, not in fullscreen.
      
      The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
      seems to be defined as "the location of the top left corner of the mouse
      pointer's hot pixel" (this is not documented, it's just what I found out
      here), which together with the fact that Cocoa's usual y coordinates
      start at the bottom and increase upwards means that the y coordinate of
      the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
      
      If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
      but at the moment all I have at hand is 10.3.9), can this be applied to
      the CVS?
      
        -Christian
      
      
      
      To: sdl@libsdl.org
      From: Christian Walther <cwalther@gmx.ch>
      Date: Mon, 28 Nov 2005 10:41:51 +0100
      Subject: [SDL] Re: Mouse position bugs on Mac OS X
      
      I wrote:
      > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
      
      So, here are the results of my tests (with patched and unpatched
      frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
      
      On 10.1.5, my test program doesn't run because of "Undefined symbols:
      SDL undefined reference to _CGMainDisplayID expected to be defined in
      Carbon". I guess not supporting 10.1 was a deliberate decision then and
      that's OK with me.
      
      On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
      original post and are fixed by my patch. That is, there is no difference
      between pre/post 10.3 and the patched version works correctly in all
      combinations of GL/non-GL and windowed/fullscreen.
      
      I therefore recommend the patch for inclusion.
      
        -Christian
      
      --HG--
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  6. 23 Nov, 2005 4 commits
  7. 22 Nov, 2005 8 commits
    • Ryan C. Gordon's avatar
      To: sdl@libsdl.org · db57e488
      Ryan C. Gordon authored
      From: Staffan Ulfberg <staffan@ulfberg.se>
      Date: 19 Nov 2005 01:00:48 +0100
      Subject: [SDL] New driver for OpenBSD/wscons
      
      Hello,
      
      I've written an SDL driver for OpenBSD/wscons (console mode, somewhat
      resembling the functionality of the svga driver for Linux).  I use it
      for playing MAME on my Sharp Zaurus.  The alternative is to play under
      X, which is slower.
      
      I asked how to submit the driver a few days ago, and posted a link to
      the patch in a follow-up, so maybe it was missed?
      
      Anyway, the patch is on the web at:
      
      http://multivac.fatburen.org/SDL-wscons.patch
      
      Comments?
      
      Staffan
      
      --HG--
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    • Ryan C. Gordon's avatar
      Patched OpenBSD audio to compile on newer GCC versions. · b744b235
      Ryan C. Gordon authored
      --HG--
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    • Ryan C. Gordon's avatar
      Apparently some bits of the BSD joystick code are x86 only...joystick.h · e94a4e94
      Ryan C. Gordon authored
       only exists at /usr/sys/arch/i386/include/joystick.h, for example.
      
      --HG--
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    • Ryan C. Gordon's avatar
      Date: Tue, 22 Nov 2005 14:11:06 +0100 (MET) · e65ddc53
      Ryan C. Gordon authored
      From: Mattias Karlsson <betasoft@acc.umu.se>
      To: sdl@libsdl.org
      Subject: [SDL] [PATCH] Fix (tiny) build problems on solaris (fwd)
      
      This small patch fixes building audio on solaris 2.9 with gcc 4.0
      
      --HG--
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    • Ryan C. Gordon's avatar
      Fixed bug reported here: · 95fae084
      Ryan C. Gordon authored
         http://www.devolution.com/pipermail/sdl/2005-October/070998.html
      
      --ryan.
      
      --HG--
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      95fae084
    • Ryan C. Gordon's avatar
      X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to · f682111c
      Ryan C. Gordon authored
       SDL_GL_LoadLibrary().
      
      --HG--
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    • Ryan C. Gordon's avatar
      Quartz driver OpenGL updates: · 4893ceac
      Ryan C. Gordon authored
      Driver can now open whatever library is specified in SDL_GL_LoadLibrary()
       call (previously, it ignored this parameter), and uses the default system
       library when NULL is specified.
      
      Also, library is loaded once in SDL_GL_LoadLibrary() and not every call to
       SDL_GL_GetProcAddress().
      
      --HG--
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    • Ryan C. Gordon's avatar
      From: Tyler Montbriand <tsm@accesscomm.ca> · 374ad1d7
      Ryan C. Gordon authored
      To: sdl@libsdl.org
      Date: Fri, 30 Sep 2005 02:24:50 -0600
      Subject: [SDL] WinCE timers, continued
      
      Here's a strange timer for Windows CE that doesn't ignore time across
      suspends.  It uses GetSystemTime to keep the time continuous, and GetTicks to
      get finer-grained readings than 1 second.  It detects the difference between
      the GetTicks time and GetSystemTime time on power-on to keep the error within
      one second max.
      
      It's not a patch on the current win32 timer code -- took one look at that and
      figured it had more than enough #ifdefs already.  It's windows-ce specific.
      
      Another thing I've noticed is that the Windows CE 4.0 and newer API has
      functions warn processes about suspends.  This is something SDL REALLY needs
      for audio in particular, because turning it off while it's playing causes
      anything that uses audio to hardlock the system on power-on.  Unfortunately I
      don't have 4.0 to play with.  :(
      
      --HG--
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  8. 21 Nov, 2005 2 commits
  9. 20 Nov, 2005 1 commit
  10. 19 Nov, 2005 1 commit
    • Ryan C. Gordon's avatar
      Date: Mon, 17 Oct 2005 20:09:03 -0400 · d8c36bac
      Ryan C. Gordon authored
      From: Mark Schreiber <mark7@alumni.cmu.edu>
      To: ryan@clutteredmind.org
      Subject: [PATCH]SDL mprotect() crash fix
      
      (I'm going to throw this patch your way at the suggestion of #SDL --
      for some reason, I had some difficulty sending it to the main list
      last time, and I go bonkers subscribing to send each email or
      patch...)
      
      Currently, when I run SDL applications as non-root using
      SDL_VIDEODRIVER=dga, the fbdev fallback mprotect()s read/write the
      proper size of mmapped /dev/fb0 (7.5MB), but on framebuffer release
      mprotect()s read-only the range by the entire size of my video memory
      (128MB), which causes a segfault:
      
      #0  0x002a9a27 in ?? () from /lib/libc.so.6
      #1  0x04a63eb6 in SDL_XDGAUnmapFramebuffer (screen=3D0) at XF86DGA2.c:978
      #2  0x04a63efc in SDL_XDGACloseFramebuffer (dpy=3D0x9d3f008, screen=3D0)
          at XF86DGA2.c:268
      #3  0x04a68b57 in DGA_Available () at SDL_dgavideo.c:98
      #4  0x04a53677 in SDL_VideoInit (driver_name=3D0xbfb0bfc7 "dga", flags=3D0)
          at SDL_video.c:180
      #5  0x04a2613f in SDL_InitSubSystem (flags=3D32) at SDL.c:74
      #6  0x04a2617c in SDL_Init (flags=3D32) at SDL.c:166
      #7  0x08049722 in main (argc=3D1, argv=3D0x0) at testwin.c:32
      
      This is SDL 1.2.8 on Fedora Core 4, radeon driver for a Radeon 9250,
      xorg-x11-6.8.2-37.
      
      I've attached a one-line patch against SDL CVS that updates the size
      of the framebuffer at framebuffer map time so that the mprotect() on
      unmap will be the same size.  I'm not sure if this is the best
      approach (i.e. one might want to retain the original value), but it
      does make my SDL applications work without segfaulting.
      
      -- Best of luck, Mark Schreiber
      
      --HG--
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  11. 17 Nov, 2005 5 commits
  12. 08 Nov, 2005 1 commit
  13. 06 Nov, 2005 1 commit
    • Ryan C. Gordon's avatar
      Date: Sun, 06 Nov 2005 18:23:03 +0900 · 5bbfac2e
      Ryan C. Gordon authored
      From: Hayashi Naoyuki <titan@culzean.org>
      To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@libsdl.org>
      Subject: Re: [SDL] Dynamic X11...
      
      1. Compilation produce the following error on Tru64 UNIX.
      cc: Severe: SDL_x11dyn.h, line 31: Cannot find file
      <X11/extensions/extutil.h> specified in #include directive. (noinclfilef)
      #include <X11/extensions/extutil.h>
      
      Because Tru64 UNIX doesn't have extutil.h, this error is caused.
      
      
      2. Compilation with --enable-x11-shared=no produce the following error.
      cc: Error: SDL_x11sym.h, line 115: In this statement,
      "Xutf8TextListToTextProperty" is not declared. (undeclared)
      SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display*,char**,int,XICCEncodingStyle,XTextProperty*))
      
      Though it doesn't have Xutf8TextListToTextProperty,
      "pXutf8TextListToTextProperty = Xutf8TextListToTextProperty;"
      in SDL_x11dyn.c,117-119
      #define SDL_X11_SYM(r,fn,arg) p##fn = fn;
      #include "SDL_x11sym.h"
      #undef SDL_X11_SYM
      
      
      -- Hayashi Naoyuki Key fingerprint = 60A0 D5D3 F58B 3633 2E52 0147 D17F 5578 3FDF F5B6
      
      --HG--
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  14. 05 Nov, 2005 2 commits
    • Ryan C. Gordon's avatar
      Dynamically load X11 libraries like we currently do for alsa, esd, etc. · 0d4d13b2
      Ryan C. Gordon authored
       This allows you to run an SDL program on a system without Xlib, since it'll
       just report the x11 target unavailable at runtime.
      
      --HG--
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    • Sam Lantinga's avatar
      Date: Sat, 05 Nov 2005 17:46:48 +0900 · 2f61404a
      Sam Lantinga authored
      From: Hayashi Naoyuki
      Subject: SDL_numjoysticks: multiply defined
      
      The following linker error is produced when I try to build SDL CVS on Tru64.
      ld:
      .libs/libSDL.lax/libjoystick.a/SDL_sysjoystick.o: SDL_numjoysticks:
      multiply defined
      
      SDL_numjoysticks is defined in both src/joystick/SDL_joystick.c:48: and
      SDL12/src/joystick/dummy/SDL_sysjoystick.c:37:.
      As a result, compilation produce "multiply defined" errors, when link.
      
      --HG--
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  15. 01 Nov, 2005 3 commits
    • Sam Lantinga's avatar
      Date: Tue, 1 Nov 2005 20:25:10 +0100 · 5a00c8d7
      Sam Lantinga authored
      From: Dirk Mueller
      Subject: [PATCH] build SDL with nonexecutable stack
      
      
      libSDL is by default marked with an executable stack, which it doesn't
      actually need. the reason for this is that there are assembler files in the
      source tree not properly annotated with the "noexec stack" section. As such
      the linker does a safe-fallback and marks the whole lib as "requires
      executable stack".
      
      the patch below removes this by adding annotations. As far as I can see it
      shouldn't break anything.
      
      --HG--
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    • Ryan C. Gordon's avatar
      Date: Tue, 1 Nov 2005 02:51:09 +0000 · f66fc316
      Ryan C. Gordon authored
      From: Mike Frysinger <vapier@gentoo.org>
      To: sdl@libsdl.org
      Subject: Re: [SDL] libsdl needs some tweaks for DirectFB 0.9.23
      
      On Fri, Oct 28, 2005 at 01:23:57AM +0000, Mike Frysinger wrote:
      > the new release of DirectFB breaks the libsdl DirectRB video module
      >
      > specifically, this change:
      > http://www.directfb.org/index.php/viewcvs.cgi/DirectFB/include/directfb.h.diff?r1=1.266&r2=1.267
      >
      > but (unless i missed something), it should be trivial to fix (just annoying)
      > ... ive done so in Gentoo (also attached):
      > http://viewcvs.gentoo.org/media-libs/libsdl/files/libsdl-1.2.9-DirectFB-updates.patch
      
      hmm, i did miss something ... need to include directfb_version.h before trying
      to test version defines :)
      
      updated patch attached as well as previous URL
      -mike
      
      --HG--
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    • Ryan C. Gordon's avatar
      Date: Mon, 31 Oct 2005 14:23:34 +0100 · 80fea81d
      Ryan C. Gordon authored
      From: Thomas Omilian <paccy@arcor.de>
      To: sdl@libsdl.org
      Subject: [SDL] SDL_SoftStretch() fixed!
      
      Ok, after debugging the night I found the error:
      
      in video/SDL_stretch.c in Line 81
      
          /* See if we need to regenerate the copy buffer */
          if ( (src_w == last.src_w) &&
               (dst_w == last.src_w) && (bpp == last.bpp) ) {
              return(0);
          }
      
      the second comparison should be (dst_w == last dst_w).
      Perhaps someone could apply it to the source...
      
      Regards,
        Thomas Omilian
      
      --HG--
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  16. 30 Oct, 2005 1 commit
  17. 20 Oct, 2005 2 commits
  18. 13 Oct, 2005 1 commit
  19. 11 Oct, 2005 3 commits
    • Ryan C. Gordon's avatar
      Valgrind fix. · 4d7c808a
      Ryan C. Gordon authored
      --HG--
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    • Ryan C. Gordon's avatar
      POSIX clock_gettime() isn't available on Linux before 2.6, and the symbol may · 071e2180
      Ryan C. Gordon authored
       just be flat out missing from glibc, so force use of previous gettimeofday()
       behaviour for now.
      
      --HG--
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    • Ryan C. Gordon's avatar
      Date: Mon, 10 Oct 2005 13:09:32 +0300 · 5f482106
      Ryan C. Gordon authored
      From: Tommi Kyntola <tommi.kyntola@ray.fi>
      To: sdl@libsdl.org
      Subject: [SDL] [RFC] get_ticks broken on linux
      
      It uses gettimeofday to calculate the timedifference.
      Gettimeofday returns current time which is seldom monotonous.
      This breaks SDL timer subsystem. (time callbacks and all that
      get borked when the time difference ms is suddenly ~ 2^32)
      
      I posted a message about this earlier but got no response.
      Some thoughts on this matter would be appreciated.
      (Or even an explanation for the lack of interest.)
      
      A patch below would use the posix timers that have been around
      since posix 93 and do provide a good source of monotonous time
      on linux boxes (and on few others too).
      
      The following patch is also availabe at:
      http://www.hut.fi/u/tkyntola/SDL-1.2.9-clockfix.patch
      
      It's against 1.2.9, but I can easily rediffit against
      the cvs branch is needed.
      
      cheers,
      Tommi Kyntola            tommi.kyntola@ray.fi
      
      --HG--
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