- 07 Jun, 2009 2 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403627
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Sam Lantinga authored
I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403626
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- 05 Jun, 2009 3 commits
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Bob Pendleton authored
that has a #defien SDL_NO_COMPAT before the #include SDL.h with not be able to use these obsolete events. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403624
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Mike Gorchak authored
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403623
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Mike Gorchak authored
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403622
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- 04 Jun, 2009 1 commit
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Bob Pendleton authored
#define SDL_NO_COMPAT before you include SDL.h then SDL_compat.h will never be included in your code. This is useful for making sure that your code uses only SDL 1.3 features. It is also handy for finding things that are in SDL_compat.h that belong elsewhere. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403621
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- 03 Jun, 2009 2 commits
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Mike Gorchak authored
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403619
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Sam Lantinga authored
Betreff: [SDL] [PATCH] Make static variables const Datum: Tue, 19 May 2009 19:45:37 +0200 Hi, this is a set of simple changes which make some of SDL's internal static arrays constant. The purpose is to shrink the number of write-able static bytes and thus increase the number of memory pages shared between SDL applications. The patch set is against trunk@4513. Each of the attached patch files is specific to a sub-system. The set is completed by a second mail, because of the list's 40 KiB limit. The files readelf-r4513.txt and readelf-const-patch.txt where made by calling 'readelf -S libSDL.so'. They show the difference in ELF sections without and with the patch. Some numbers measured on my x86-64: Before [13] .rodata PROGBITS 00000000000eaaa0 000eaaa0 0000000000008170 0000000000000000 A 0 0 32 [19] .data.rel.ro PROGBITS 00000000003045e0 001045e0 00000000000023d0 0000000000000000 WA 0 0 32 [23] .data PROGBITS 00000000003076e0 001076e0 0000000000004988 0000000000000000 WA 0 0 32 After [13] .rodata PROGBITS 00000000000eaaa0 000eaaa0 0000000000009a50 0000000000000000 A 0 0 32 [19] .data.rel.ro PROGBITS 0000000000306040 00106040 0000000000002608 0000000000000000 WA 0 0 32 [23] .data PROGBITS 0000000000309360 00109360 0000000000002e88 0000000000000000 WA 0 0 32 The size of the write-able data section decreased considerably. Some entries became const-after-relocation, while most of its content went straight into the read-only data section. Best regards, Thomas --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403618
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- 31 May, 2009 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403616
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- 28 May, 2009 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403614
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- 23 May, 2009 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403608
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- 15 May, 2009 1 commit
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403607
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- 14 May, 2009 3 commits
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403606
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403605
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403604
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- 07 May, 2009 3 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403603
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403601
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403600
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- 06 May, 2009 2 commits
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403598
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403597
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- 05 May, 2009 2 commits
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403596
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403595
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- 28 Apr, 2009 7 commits
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403594
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403593
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403592
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Mike Gorchak authored
Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403591
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Mike Gorchak authored
Added OpenGL ES context creation for the each window which has been created (for --windows=N option). --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403590
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403589
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403588
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- 24 Apr, 2009 1 commit
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Mike Gorchak authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403583
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- 13 Apr, 2009 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403582
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- 03 Apr, 2009 3 commits
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Sam Lantinga authored
From michalziulek@gmail.com 2009-03-28 07:43:34 (-) [reply] There is a bug in OpenGL 3.x context creation code. Function glXGetProcAddress is used directly where it should be: _this->gl_data->glXGetProcAddress. I have attached patch which fixes this on x11 and win32. Thanks. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403575
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403574
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403573
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- 28 Mar, 2009 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403569
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- 24 Mar, 2009 3 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403568
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Sam Lantinga authored
From: Luke Benstead Subject: OpenGL 3.0 Context Creation I've attached a patch which implements OpenGL 3.x context creation on the latest SVN. I've added two options to SDL_GL_SetAttribute, these are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION. These default to 2 and 1 respectively. If the major version is less than 3 then the current context creation method is used, otherwise the appropriate new context creation function is called (depending on the platform). Sample code: if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return 1; } SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN ); I've implemented context creation on both Win32 and X and run basic tests on both. This patch doesn't provide access to all the options allowed by the new context creation (e.g. shared contexts, forward compatible contexts) but they can be added pretty easily. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403567
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Sam Lantinga authored
From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403566
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- 23 Mar, 2009 2 commits
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Sam Lantinga authored
From: Stefan Klug Subject: [SDL] SDL_SetVideoMode compatibility fix SDL_SetVideoMode(0,0,0,flags) used to be valid in SDL 1.2 Attached is a patch to replicate this behaviour in SDL 1.3 Cheers Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403565
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Sam Lantinga authored
From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403564
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