1. 14 Mar, 2008 2 commits
    • Bob Pendleton's avatar
      ran make indent · e27a71b3
      Bob Pendleton authored
      --HG--
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    • Bob Pendleton's avatar
      re: bug#563. checking in some commented out trace code and a fix so that the... · 71656d10
      Bob Pendleton authored
      re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
      fixed is caused by clearing SDL_COPY_RLE_COLORKEY without setting SDL_COPY_RLE_DESIRED in SDL_UnRELSurface.
      
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  2. 07 Mar, 2008 4 commits
  3. 06 Mar, 2008 2 commits
  4. 04 Mar, 2008 1 commit
    • Bob Pendleton's avatar
      SetupWindowData in SDL_X11window.c was realloc()ing the display window list... · e6d4abc6
      Bob Pendleton authored
      SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
      this function. The result is that it is possible to get the same window added to the list twice.
      
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  5. 01 Mar, 2008 1 commit
    • Bob Pendleton's avatar
      Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This... · b8101a64
      Bob Pendleton authored
      Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
      is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that
      call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.
      
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  6. 23 Feb, 2008 1 commit
  7. 20 Feb, 2008 1 commit
    • Bob Pendleton's avatar
      HandleEvent() returns done each time it is called. If done was set to 0 the... · ba6d728f
      Bob Pendleton authored
      HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
      following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
      after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
      
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  8. 11 Feb, 2008 2 commits
  9. 10 Feb, 2008 4 commits
  10. 09 Feb, 2008 3 commits
  11. 08 Feb, 2008 1 commit
  12. 07 Feb, 2008 3 commits
  13. 05 Feb, 2008 2 commits
    • Sam Lantinga's avatar
      Christian's comment: · 671a7085
      Sam Lantinga authored
      /* Actually returns a UInt32 containing two character codes (and two 'reserved' bytes), but we're only interested in the second (or only) one */
      
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    • Sam Lantinga's avatar
      First pass implementation of new SDL scancode concept, as discussed with · 02f2e328
      Sam Lantinga authored
      Christian Walther.  Currently only implemented on Mac OS X for sanity
      checking purposes.
      
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  14. 04 Feb, 2008 1 commit
  15. 24 Jan, 2008 1 commit
  16. 15 Jan, 2008 1 commit
  17. 12 Jan, 2008 3 commits
  18. 09 Jan, 2008 1 commit
  19. 08 Jan, 2008 1 commit
  20. 03 Jan, 2008 1 commit
    • Sam Lantinga's avatar
      Updated config scripts · 6f2082d5
      Sam Lantinga authored
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  21. 01 Jan, 2008 1 commit
  22. 30 Dec, 2007 1 commit
  23. 29 Dec, 2007 2 commits