1. 06 Jul, 2007 4 commits
    • Sam Lantinga's avatar
      Reverted mousewheel support in 1.2, since it breaks binary compatibility. · e2d89e30
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402430
      e2d89e30
    • Sam Lantinga's avatar
      Ugh... actually changing what buttons are returned to the application. Maybe... · cf458d63
      Sam Lantinga authored
      Ugh... actually changing what buttons are returned to the application.  Maybe we should wait until SDL 1.3 for horizontal scrolling support?
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402429
      cf458d63
    • Sam Lantinga's avatar
      Fixed bug #382 · 79ce9cd6
      Sam Lantinga authored
      Added horizontal scrolling support: SDL_BUTTON_WHEELLEFT (6) and SDL_BUTTON_WHEELRIGHT (7)
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402427
      79ce9cd6
    • Sam Lantinga's avatar
      Fixed bug #322 · 4722d6e9
      Sam Lantinga authored
      Need to resync the keyboard state every time we set a video mode, since
      the code in SDL_video.c is clearing the keyboard state.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402426
      4722d6e9
  2. 05 Jul, 2007 7 commits
  3. 04 Jul, 2007 4 commits
    • Sam Lantinga's avatar
      Oops, didn't mean to commit this... · 2ada4fdd
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402410
      2ada4fdd
    • Sam Lantinga's avatar
      Fixed bug #450 · f4a253ef
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402409
      f4a253ef
    • Sam Lantinga's avatar
      Fixed bug #447 · 6450125a
      Sam Lantinga authored
      Xlib uses the native locale, not latin1
      
      ... the question is... what does the server use? :)
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402407
      6450125a
    • Sam Lantinga's avatar
      Fixed bug #349 · 13be73d9
      Sam Lantinga authored
      Solaris doesn't support the LATIN1 character set alias.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402405
      13be73d9
  4. 03 Jul, 2007 5 commits
    • Ryan C. Gordon's avatar
      Fixed yasm/nasm warning. · 84063eb2
      Ryan C. Gordon authored
        Fixes Bugzilla #446.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402402
      84063eb2
    • Sam Lantinga's avatar
      Fixed bug #398 · 75823323
      Sam Lantinga authored
      You can use SetColors() before the video mode has been set.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402401
      75823323
    • Sam Lantinga's avatar
      Added some missing patch notes - Ryan, feel free to add them for your commits · 17349bcd
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402400
      17349bcd
    • Sam Lantinga's avatar
      Added patch note for fixing bug 335 · 6a44c15b
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402399
      6a44c15b
    • Sam Lantinga's avatar
      Fixed bug #335 · 30606315
      Sam Lantinga authored
      Use SetSystemPaletteUse() to get better access to the system palette.
      
      We can still do better palette matching in the case where we aren't
      using fullscreen mode or a hardware palette, but that can wait for
      another day. :)
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402398
      30606315
  5. 02 Jul, 2007 1 commit
  6. 30 Jun, 2007 2 commits
  7. 28 Jun, 2007 5 commits
  8. 27 Jun, 2007 1 commit
    • Ryan C. Gordon's avatar
      Removed textrels from hermes code. · 8915c4f9
      Ryan C. Gordon authored
        Partially fixes Bugzilla #418.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402383
      8915c4f9
  9. 26 Jun, 2007 3 commits
  10. 25 Jun, 2007 4 commits
    • Ryan C. Gordon's avatar
      Whoops, patched to compile. · 9289f20b
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402379
      9289f20b
    • Ryan C. Gordon's avatar
      Significantly improved XIM support. · daddb897
      Ryan C. Gordon authored
         Fixes Bugzilla #429.
      
      
      Selected notes from the patch's README:
      
      = FIXES =
      
      This patch fixes the above issues as follows.
      
      == X11 events ==
      
      Moved XFilterEvent just after XNextEvent so that all events are passed
      to it.  Also, XFilterEvent will receive masks indicated by IM through
      XNFilterEvents IC value as well as masks surpplied by SDL.
      
      X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
      testing an event is a KeyRelease.  I'm not 100% comfortable to do so,
      but I couldn't find a better timing to call it, and use of the
      function is inevitable.
      
      == Xutf8LookupString ==
      
      Used a longer buffer to receive UTF-8 string.  If it is insufficient,
      a dynamic storage of the requested size will be allocated.  The
      initial size of the buffer is set to 32, because the Japanese text
      converted from the most widely used benchmark key sequence for
      Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
      in it, that occupies 30 bytes when encoded in UTF-8.
      
      == SDL_keysym.unicode ==
      
      On Windows version of SDL implementation, SDL_keysym.unicode stores
      UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
      event.  A Unicode supplementary characters are sent to an application
      as two events.  (One with a high surrogate and another with a low
      surrogate.)  The behavior seems reasonable since it is upward
      compatible with existing handling of BMP characters.
      
      I wrote a UTF-8 to UTF-16 conversion function for the purpose.  It is
      designed with the execution speed in mind, having a minimum set of
      features that my patch requires.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402378
      daddb897
    • Sam Lantinga's avatar
      Oops, 512x512 in 16 bit mode · 0f38978e
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402377
      0f38978e
    • Sam Lantinga's avatar
      Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) · 9d68aabe
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402376
      9d68aabe
  11. 24 Jun, 2007 1 commit
    • Ryan C. Gordon's avatar
      Added S60 port. · 10ab421d
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402375
      10ab421d
  12. 21 Jun, 2007 2 commits
  13. 16 Jun, 2007 1 commit