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Sam Lantinga authored
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
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SDL | ||
SDLmain | ||
tests | ||
SDL_VS2005.sln | ||
SDL_VS2008.sln | ||
SDL_VS2010.sln |