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PocketInsanity
openjazz
Commits
11f2edb4
Commit
11f2edb4
authored
Jul 03, 2010
by
alistert
Browse files
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Plain Diff
JJ1 levels can now have any file name.
parent
583c31c2
Changes
4
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Showing
4 changed files
with
29 additions
and
24 deletions
+29
-24
game.cpp
src/game/game.cpp
+1
-1
level.cpp
src/level/level.cpp
+7
-0
level.h
src/level/level.h
+2
-1
levelload.cpp
src/level/levelload.cpp
+19
-22
No files found.
src/game/game.cpp
View file @
11f2edb4
...
@@ -209,7 +209,7 @@ int Game::play () {
...
@@ -209,7 +209,7 @@ int Game::play () {
}
}
planet
=
NULL
;
planet
=
NULL
;
fileName
=
createFileName
(
F_PLANET
,
level
File
+
strlen
(
levelFile
)
-
3
);
fileName
=
createFileName
(
F_PLANET
,
level
->
getWorld
()
);
try
{
try
{
...
...
src/level/level.cpp
View file @
11f2edb4
...
@@ -176,6 +176,13 @@ bool Level::checkSpikes (fixed x, fixed y) {
...
@@ -176,6 +176,13 @@ bool Level::checkSpikes (fixed x, fixed y) {
}
}
int
Level
::
getWorld
()
{
return
worldNum
;
}
void
Level
::
setNext
(
int
nextLevel
,
int
nextWorld
)
{
void
Level
::
setNext
(
int
nextLevel
,
int
nextWorld
)
{
...
...
src/level/level.h
View file @
11f2edb4
...
@@ -142,7 +142,8 @@ class Level : public BaseLevel {
...
@@ -142,7 +142,8 @@ class Level : public BaseLevel {
bool
checkMaskUp
(
fixed
x
,
fixed
y
);
bool
checkMaskUp
(
fixed
x
,
fixed
y
);
bool
checkMaskDown
(
fixed
x
,
fixed
y
);
bool
checkMaskDown
(
fixed
x
,
fixed
y
);
bool
checkSpikes
(
fixed
x
,
fixed
y
);
bool
checkSpikes
(
fixed
x
,
fixed
y
);
int
getWorld
();
void
setNext
(
int
nextLevel
,
int
nextWorld
);
void
setNext
(
int
nextLevel
,
int
nextWorld
);
void
setTile
(
unsigned
char
gridX
,
unsigned
char
gridY
,
unsigned
char
tile
);
void
setTile
(
unsigned
char
gridX
,
unsigned
char
gridY
,
unsigned
char
tile
);
Event
*
getEvents
();
Event
*
getEvents
();
...
...
src/level/levelload.cpp
View file @
11f2edb4
...
@@ -469,21 +469,25 @@ int Level::load (char *fileName, unsigned char diff, bool checkpoint) {
...
@@ -469,21 +469,25 @@ int Level::load (char *fileName, unsigned char diff, bool checkpoint) {
file
=
new
File
(
string
,
false
);
file
=
new
File
(
string
,
false
);
}
catch
(
int
e
)
{
}
catch
(
int
e
)
{
delete
[]
string
;
file
=
NULL
;
deletePanel
();
delete
font
;
return
e
;
}
}
delete
[]
string
;
delete
[]
string
;
if
(
file
)
{
file
->
seek
(
2
,
true
);
file
->
seek
(
2
,
true
);
string
=
file
->
loadString
();
string
=
file
->
loadString
();
delete
file
;
delete
file
;
}
else
{
string
=
createString
(
"CUSTOM"
);
}
}
}
...
@@ -580,20 +584,13 @@ int Level::load (char *fileName, unsigned char diff, bool checkpoint) {
...
@@ -580,20 +584,13 @@ int Level::load (char *fileName, unsigned char diff, bool checkpoint) {
// Load tile set extension
// Load tile set extension
file
->
seek
(
8
,
false
);
file
->
seek
(
8
,
false
);
ext
=
file
->
loadString
();
ext
=
file
->
loadString
();
// Create tile set file name
if
(
!
strcmp
(
ext
,
"999"
))
string
=
createFileName
(
F_BLOCKS
,
worldNum
);
else
string
=
createFileName
(
F_BLOCKS
,
ext
);
if
(
!
strcmp
(
ext
,
"999"
))
{
delete
[]
ext
;
// Use the level file's extension instead
delete
[]
ext
;
ext
=
createString
(
fileName
+
strlen
(
fileName
)
-
3
);
}
// Allocate space for file names
string
=
createFileName
(
F_BLOCKS
,
ext
);
delete
[]
ext
;
tiles
=
loadTiles
(
string
);
tiles
=
loadTiles
(
string
);
delete
[]
string
;
delete
[]
string
;
...
...
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